Sonic Team talks Sonic Forces' custom hero creation limitations, why they offered the options they did

The following comes from a Polygon interview with producer Shun Nakamura and studio head Takashi Iizuka concerning the custom hero creator...

“It’s not gonna be as in depth as Fallout or some of those other extremely complex creation mechanics. What we had in mind when we were making the whole create a character scenario was, out of all the people being depicted in this world, you can choose those characters that populate the world. It’s not complete free creation, but we’re going and making a lot of parts and features and animals that could exist in this world and you’re going to be able to put them together.” - SN

“Most of the fan art that we see are hedgehog characters,” said Iizuka. “A lot of the characters are created and designed matching the Sonic the Hedgehog body shape. That’s pretty much what I see in the fan art out there. Nothing really deviates too far from that, so when we were thinking about the customizable character feature ,we didn’t really go to far in creating different body types and shapes, because most of what is saw had a similar type of body shape to Sonic.” - TI

Sonic Mania - upcoming patch fixes Home Button issue and more

No word on when this patch will be available, but it seems like it should see release quite soon. We'll let you know when it's live! Thanks to Fangzthewolf for the heads up!

UPDATE - Seems the patch is available now!

The CEOtaku Puyo Puyo Tetris grand finals had a stunning comeback victory

I don't even want to spoil who wins here in the grand finals of the CEOtaku Puyo Puyo Tetris competition. You're watching the final moments of the battle, featuring DDR_Dan and Wumbo. It just goes to show that the game isn't truly over until you see the Game Over screen. Never give up!

Sonic Forces - SEGA reveals a few more songs

In the clips above, SEGA reveals a few more songs for the upcoming Sonic Forces. You get to hear Sunset Heights, the Tag Team Act of Green Hill Zone, plus White Jungle and the extended version of Fist Bump.

UK - Puyo Puyo Tetris 20% off on the Switch eShop

I mean, this title was a no-brainer for me. Puyo Puyo Tetris is an absolute blast, especially if you get some friends/family to join in for local multiplayer. It's one of those games you'll never get tired of firing up. I think the digital version makes the most sense, as you'll always want the game with you when you're on the go!

Sonic Forces - file size

According to Amazon Japan, Sonic Forces is going to take up 7.042GB of space on the Switch. Wondering how that stacks up to the PS4/XB1 versions? Using Amazon's info again, the other versions of the games require 16.12GB's worth of space. Makes you wonder if it's just higher quality assets/textures on those versions, or if the Switch version is going to require a download of additional content.

SEGA on the lack of "stylized characters" like Sonic, what they learned from working with Nintendo

The following comes from a Kotaku interview with Sega’s Shun Nakamura...

“Besides Nintendo, there really aren’t that many character-type games in Japan. As graphics got better, I think game companies have moved away from stylized characters to more realistic ones.

When we collaborated with Nintendo, we saw how carefully they managed their characters. Several years back, we drew up rules for how Sonic should be portrayed. These guidelines were created to strengthen the tone and identity of the character.”

I still feel like SEGA struggles a bit to understand what makes Sonic Sonic. I understand the desire to push forward and try new things, but when SEGA does that, they seem to lose some of the qualities that make Sonic enjoyable. Here's to hoping Forces can change that.

Famitsu confirms Steins;Gate Elite for Switch

Not that long ago, we saw a listing on SEGA's TGS website that stated Steins;Gate Elite was coming to Switch. Most were unsure of the listing, thinking that Switch might have been tagged by mistake. Now we know that the title is indeed coming to Switch, thanks to the Famitsu preview page below. While the preview is too small to actually read the details, we can see red banner Famitsu uses for Switch games underneath the Famitsu watermark.

SEGA doesn't want to "step the franchise back" to make Sonic Adventure 3 "just to make people happy"

Coming from a Polygon interview with Sonic Team head Takashi Iizuka...

“I hear people saying that they want Adventure 3, but the path that we’re on and ... Adventure 3, what fans want that to be, might not be an advancement of the series. So I don’t want to do an Adventure 3 and step the franchise back just to give the fans what they want. From the developer standpoint, every Sonic game that we’re making is taking new steps and advances, furthering the game in a new direction, and that’s dictated where the Sonic series has been going. If we can get the gameplay to evolve and get to a place where Adventure 3 makes sense, then you might see an Adventure 3 come out, but we don’t want to take the entire series back to where it was just to make people happy. We want to advance the idea of what a Sonic game is.”

I mean, I don't even know what to say about this. It seems like such a stubborn approach to the franchise. To outright say something like this surprises me. I guess that's why we got Sonic Mania? A little something for fans who wanted classic Sonic, while Sonic Team continues to take Sonic's 3D outings in whatever direction they want?