Hardcore Gaming 101 Digest Vol. 4: Star Fox and F-Zero now available

Do a barrel roll! The fourth HG101 digest focuses on Nintendo's two fast-paced, high-flying science fiction series, Star Fox and F-Zero! Also learn the history of Star Fox with a feature on British developer Argonaut Software, covering the titles that inspired it (Starglider, X) and the games that came after (Stunt Race FX, Vortex), plus an examination of some other lesser known 3D rail shooters like Omega Boost and Vanark. Finally, we're covering some Castlevania fan games, providing an update on the recent Wonder Boy / Monster Boy entries, and adding 11 more Best Games of All Time into the site's canon!

Grab yours here

Retronauts Ep. 174: Dylan Cuthbert's road to Star Fox

Jeremy drops by the offices of Q-Games to speak to Dylan Cuthbert (and Mark Lentz) about the early days of gaming and how tinkering with Game Boy hardware led to the creation of the first true 3D game on Super NES, Star Fox.

If you'd like to hear more about the story of how Dylan Cuthbert eventually got to work on StarFox, the latest Retronauts episode is a wealth of information. Check out the full episode here (thanks Jingleboy!)

Starlink: Battle for Atlas will receive its biggest update yet in April

Yesterday, in February’s Nintendo Direct, Ubisoft announced new content for its action-adventure game Starlink: Battle for Atlas. Following the release of the Holiday free update in December, Ubisoft Toronto will continue to expand the Starlink universe and experience with its biggest update since launch, set to launch in April 2019. The April update will add new Star Fox Missions to the Nintendo Switch version of the game, in which players will be facing Star Wolf’s lieutenants Andrew, Pigma & Leon. Additionally, all players will be able to enjoy additional missions, challenges and activities, including starships races!

More information on the content of the update will be shared closer to release. For more information on Starlink: Battle for Atlas, please visit: https://starlink.ubisoft.com.

Starlink: Battle for Atlas 'Starter Pack' now available at Best Buy for $20

In Starlink: Battle for Atlas™, you are part of a group of heroic interstellar pilots, dedicated to free the Atlas Star System from Grax and the Forgotten Legion. Build your own modular starship model, mount it to your controller, and take part in epic space combat. Swap the parts on your model and your in-game starship changes in real time.

Grab yours here

Starlink: Battle for Atlas - Japanese cover art

Starlink: Battle for Atlas hits Switch in Japan on April 25th, 2019. You can check out the standard cover art above, as well as the bundle box art below.

Starlink: Battle for Atlas - photo mode footage

PHOTO MODE – Players will be able to capture the favorite moments of their journey throughout Atlas and express their creativity with several tools to personalize their shots.

GameStop Germany giving away special Starlink: Battle for Atlas-themed Switch

GameStop Germany is running a special contest for Switch fans. The company is giving away a special StarLink: Battle for Atlas-themed Switch. It seems there's only one of these to give away, so one lucky winner is going to have quite the collector's item!

Spain - Cumulative sales for The World Ends With You: Final Remix, Luigi's Mansion, and Starlink: Battle for Atlas

Another round of software sales data has come in from Spain, this time giving us a look at the total sales for three titles over roughly 3 weeks' of availability on the market. Check out the data on each game below.

The World Ends With You: Final Remix - 3,900 units

Luigi's Mansion - 3,900 units

Starlink: Battle for Atlas (ALL) - 2,590 units

Starlink: Battle for Atlas(Nintendo Switch) - 2,300
Starlink: Battle for Atlas (PlayStation 4) - 250
Starlink: Battle for Atlas (Xbox One) - 40

Virtuos says it was 'extremely technically challenging' to bring Starlink: Battle for Atlas up to parity with PS4/XB1 versions

Starlink: Battle for Atlas is definitely a nice-looking title on the Switch, and it seems that only came about due to the intense dedication of the dev team. In an interview with GamesIndustry, senior technical director Jonathan Boldiga talks about the challenges of getting the Switch version to shine like the XB1/PS4 versions.

"It was extremely technically challenging. Ubisoft had very high standards in terms of what they wanted on the Switch platform. Basically the mandate for us was, 'We need parity between all three consoles'.

Obviously, the Switch is a great machine but we had to do a lot of work to make sure we could keep visual parity between Switch, Xbox One and PS4. We did a lot of work on rendering optimisations, multi-threading, and trying to squeeze the most that we could out of the CPU. Lots and lots of data compression to fit into memory - you name every trick, we tried it.

It was definitely a challenge. There was a lot of late nights and hair pulling, but at the end I think what we were able to deliver is probably one of the best-looking Switch titles out there."

Starlink: Battle for Atlas Starter Pack returns to full price

Well, I guess that price drop was for a very limited time! Yesterday we posted about Amazon in NA/EU dropping the price for the Starlink: Battle for Atlas Starter Pack down to $40. We thought that was a permanent price drop, but now we see that's not the case. The game is back up to its regular price. Hopefully you got in on the deal while it was active!

Thanks to WesFX for the heads up!