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Nintendo Power Podcast Ep. 31: Super Mario 35th Anniversary Special, Featuring Super Mario 3D All-Stars!

This month marks 35 years of Super Mario™ games, so to babble about his favorite bros., host Chris Slate called up three Mario maniacs from Nintendo Treehouse: Nate Bihldorff, Reiko Ninomiya and Tim O’Leary! The group talks about the new Super Mario 3D All-Stars collection, their first experiences with the original Super Mario Bros.™ game and many Mario milestones in between! The guests also challenge a special Super Mario quiz, reveal the winning responses in a series of Super Mario fan polls and pick their most anticipated upcoming games for the Nintendo Switch™ system.

Nintendo Power Podcast Ep. 28: Xenoblade Chronicles: Definitive Edition Deep Dive!

One of our favorite RPGs just made the jump to the Nintendo Switch™ system with epic upgrades, and we’re really feeling it! Host Chris Slate is joined by Rob Watters from Nintendo Treehouse and Joe Bustos from the social media team at Nintendo of America to share their experiences with the Xenoblade Chronicles™: Definitive Edition game, plus their favorite new features and gameplay tips. The group also holds the first-ever installment of Nintendo Power Game Club, featuring the classic NES™ StarTropics™ game, takes the Warp Zone Quiz, picks their top new titles for Nintendo Switch and more!

00:44 - Xenoblade Chronicles: Definitive Edition
30:45 - Player’s Pulse
34:41 - Nintendo Power Game Club: StarTropics
50:35 - Warp Zone Quiz
53:55 - Game Forecast

GameXplain feature - Five Gaming Regrets


GameXplain's Derrick Bitner talks about his biggest regrets in gaming. How does this relate to the image above? Go read the article, and you will quickly learn the why!

The making of Nintendo Power's final cover

"They basically just told me that they wanted to reference that (first issue) cover, but do it in a more modern way. It was also a little terrifying because of how significant that original cover is. I didn't want to be the person who screwed that up. Everyone knows how he's supposed to look. It has to be exactly right or it's not Mario! If his nose isn't the right size, or his cap is weird, everyone on the planet will be able to look at him and know it's wrong instantly. I was worried about that, and I definitely redid some parts several times before they felt okay." - artist Leslie Levings
Full interview here (thanks Jet Pilot!)

Looking back on the early days of Nintendo Power

We sent out 3.2 million [complimentary copies of the first issue], that's how big the database grew from the 600,000 to when the decision was made fairly early 1987.

Our database grew during the time we were pursuing this to more than 10 million. We had a huge direct-response database, and we protected it very closely. We never sold it, and never let the mailing tapes out. For a while, we even directly mailed the magazine in-house and set up a mailing shop because we valued the assets of the list.

When it hit 1.3 million -- and we talked about how fast it grew -- I was looking at what magazines were the biggest magazines in the country, and in fact the biggest one was a senior's magazine. Like an AARP magazine or something. But that's not fair because it's just something you get. It's like AAA Magazine. You get it when you're a AAA person.

I'm really not sure [where Nintendo Power placed, in terms of circulation], but it certainly was up there. Because Nintendo Power didn't accept advertising, we weren't audited, and in order to be formally ranked -- like being a public company or something -- you needed to be audited by one of those companies that keeps track and keeps people honest for ad rates. - Nintendo Power founding editor Gail Tilden
Check out the full interview here

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