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Suda51 on making No More Heroes 3 for fans, injecting his own ideas, motion controls being the 'purest way to play,' and more

Suda's interviews are always so entertaining

From the very first interview Suda51 gave on No More Heroes 3, he said the game was going to be for the fans. It's a very important thread in the development of this game. In an interview with Polygon, Suda51's interpreter furthers that point, but also makes sure to let people know that Suda is also going to add in his own ideas as well.

“One thing that he was really made to realize with Travis Strikes Again was [that] it is really important to listen to what the fans want. Again, not just to make it a game that will sell, but to make a game that the people who you want to enjoy the game are going to be able to enjoy it.

It’s not that he’s going to be making this game based on just what the fans want. He’s obviously got his own vision of what the game is going to be like, what he wants it to be like, and when he says he wants to make the game for the fans, he doesn’t just want to make the game that they are expecting. The game that he wants to make is the kind of game that fans are expecting and the kind of game the fans want. He wants to not just [...] answer those wishes and those requests. He wants to go above and beyond that and [get to work] putting in the shit that they want to see — give them all this extra shit that they probably don’t even know what they wanted or they wouldn’t even be expecting.”

Another topic Suda51 has touched on in interviews about the game is motion controls. While No More Heroes 3 can be played with traditional controls all the way through, Suda51 thinks choosing motion controls is the purest way to play.

“Not only are there going to be motion controls in the game, but he feels that using the motion controls — detaching the two controllers from the Switch — and using those kind of like those old school Wii controllers, he feels that’s going to be the purest or true way to play the game.”

Finally, how on earth do you get people to check out No More Heroes 3 when they have no idea what the series is about? Suda51 does his best to explain the series in terms that only he can.

“Put really simply...it’s a game where you’ve got kind of a Star Wars-style lightsaber, and you take that lightsaber and you slice dudes in half. Pretty much anything comes in front of your eyeballs, you just kill the shit out of them as much as possible.”

Suda51 talks No More Heroes 3 - Tons of story info, character relationships, taking full advantage of Switch features, and fighting "Thanos-level dudes"

Suda shares even more details

Game Informer managed to grab yet another massive wave of details on No More Heroes 3 from Suda51. Check out a summary of the juicy info below.

- takes place almost exactly two years after the ending of TSA
- Travis has moved back from the little trailer that he was living in in TSA
- this game isn't really about the assassin rankings
- Travis will be taking on the invaders seen in the trailer
- it's Travis versus a whole army of "Thanos-level dudes, some really hardcore enemies"
- Suda calls it a "completely different level of action compared to the other games" that will have an "epic scale"
- Sylvia's relationship to Travis and her general role in the game is going to be directly tied to the main story and all the events
- this time around, Sylvia doesn't have anything to do with the assassin aspect, as she's in a completely different position
- Suda wants to include more of the side-content from previous games, and make it more interesting/entertaining
- the game will feature "killing and battle-type missions and stuff like before"
- a lot from the previous games will be brought back and enhanced
- Suda's henshin [a Japanese term for "transformation"] is powered by the Death Glove from TSA
- the Death Glove is going to become a key part of gameplay and the game itself
- much of the different stuff you're going to do with the controllers is specific to the way this game is played
- Suda says that if you don't have Travis' classic "charging motion" for the beam katana, then it's not a No More Heroes game
- Suda wants to take full advantage of the Joy-Cons and what they can do
- again, the game will still be 100% playable without motion controls
- with the pro-wrestling moves, there's going to be a lot of stuff that uses the Joy-Con features
- Rocky III, Creed I, and Creed II have been a big influence on this game
- Suda knew Travis wouldn't be in Smash Bros. Ultimate, but was still really disappointed not seeing him revealed in the Direct

Suda51 explains how Travis Strikes Again paved the way for No More Heroes 3, says sales were 'what we were hoping for'

You can't have one without the other

When fans saw the reveal of Travis Strikes Again: No More Heroes, they were both ecstatic and disappointed. Those who followed the series were happy to see Travis back in a new game, but weren't thrilled about the idea of a spin-off. In an interview with Game Informer, Suda51 opens up about just how crucial the creation of Travis Strikes Again was to jump-starting No More Heroes 3.

I mean, it's been something that I've been wanting to work on for a long time. There's been stuff that we've been working on over the years, and then it's kind of gotten away. We didn't really have the right inspiration for it. But a few years ago, I decided, "Okay, I want to make this game, Travis Strikes Again. And part of it was because I wanted to sort of explore a different facet of the whole like Travis and No More Heroes lore. And another reason we made the game was sort of a commemorative thing, for Grasshopper's 20th anniversary.

So first, you know, I decided do Travis Strikes Again: No More Heroes (TSA) for a commemorative-type thing, see how that works out. So we decided to put together a completely new team for that game. The core team was sort of a real mix of old veterans and newly-hired staff, people who are new in the industry altogether. And once we put that team together and started working on the game, and realized pretty early on, "Okay, this team's actually working out pretty well. I think we can maybe make something cool," I really got to focus as much of my energy on that as possible.

And then once TSA was released, and we saw the reactions from the fans and got lots of different opinions and feedback on it, I thought "Okay, now that we not only have, you know, the fan base is still wanting No More Heroes III, we've also got a lot more kind of scale of our abilities a lot more skills under our belts now.

And we've learned about working on Unreal, for the different new mechanics and stuff we put into TSA, there's lots of new things that, as a team, we had learned and experienced that I felt finally sort of pushed us over the edge. We're now ready to go back to No More Heroes III with the same core team again, and be able to create and provide the kind of game that the fans deserve and the fans of want to play.

So again, yeah, to kind of put it simply It was something I'd been wanting to work on for a long time, but with all the experience we now had, I also figured "Okay, we're finally ready."

We also hear a bit about how the game has sold so far. While actual sales figures weren't discussed, Suda51 says that sales were, "pretty much just in line with what we were expecting, or more like what we were hoping for."

Check out this gorgeous No More Heroes 3 concept art

Oooooooooh man

While we don't have any new screens or videos for No More Heroes 3, we do have some new concept art to look at, and it's absolutely gorgeous. I wish the source images were bigger, as I'd love to turn these into wallpapers!


Suda51 shares tons of info on No More Heroes 3 (development progress, fan input, Travis' character growth, mechanics, and more)

All the info you could want to know

Our friends at Dtoid sat down with Suda51 to grill him about No More Heroes 3. Check out a rundown of all the new details below.

- Suda is currently in the middle of writing the scenario
- the general plot of the game is mapped out and the smaller story elements are starting to fill in
- the invasion seen in the debut trailer will be a major theme in the game. For Suda, writing No More Heroes 3 is the easy part.
- Suda says fans see a lot of themselves in Travis, just as he does
- Travis is a character people can relate to, and because of that, he's easier to write for and easier to think of ideas for
- Suda wants No More Heroes 3 to be a big 'turning point' type game for the franchise
- Suda's goal is to pay attention to exactly what fans want to see, and make the game the type he personally wants to play
- the game will be filled with things fans and Suda himself wants to see
- the game has been in development for roughly six months
- there are less than 100 people on the dev team
- Suda's goal is to deliver a product that feels hand-tailored for those who have supported him
- part-time job minigames might return in either 8-bit form or something more along the lines of the original game
- the open-world design from No More Heroes is also on the table, but again, it's up to fans
- Travis's beam katana and wrestling moves will play a major role in the combat
- the Death Glove and Death Drive from Travis Strikes Again will also be present
- the mecha suit from the trailer is connected to the Death Glove and Travis will be able to use it in the real world
- the game will feature a more mature Travis
- Since Travis has killed many people and, as he's risen/fallen in the assassin ranks, his morals/personal codes have changed
- Travis has become more hardened, both physically and emotionally
- this is not just as a killer, but as but as a person
- players will see some stark character development that builds off the previous games in the series
- Suda says if Shinobu does end up being in the game, he's going to try and get Kimberly Brooks back to do her voice work
- Sylvia Christel will return, voiced again by Paula Tiso
- Rowan Atkin Downes is also returning to voice Travis Touchdown
- Suda would like to bring back Captain Vladimir

Suda51 talks No More Heroes 3, the game being Switch-only, trying to bring No More Heroes 1 & 2 to Switch, and more

Suda is a busy man!

Suda51 is a busy guy at E3 2019, making the rounds to talk about the newly-revealed No More Heroes 3. Our friends at GameReactor had a chance to sit down with the man himself, and managed to squeeze out a few new details on the title, as well as some thoughts in general, which you can find out below.

- he wants Travis Strikes Again's t-shirts to be carried over
- the mech stuff in the trailer comes from Travis Strikes Again's Death Glove
- Suda51 was happy and honored to get a spot in the Direct
- the game is Switch-only for now
- Suda51 was worried about the reaction from Switch owners when they announced that Travis Strikes Again was heading to PC/PS4
- On No More Heroes 1/2 potentially hitting Switch: “If it's the kind of thing everybody is looking forward to, then I'm pretty confident that we can make something happen somehow”

No More Heroes III set for release exclusively on the Switch in 2020 (official PR)

Strawberry on the shortcake

Tokyo – June 11, 2019 - Grasshopper Manufacture has announced a 2020 release date for No More Heroes III, a brand new entry in the No More Heroes franchise exclusive to the Nintendo Switch, during Nintendo's E3 2019 Nintendo Direct video presentation. Taking place ten years after the original No More Heroes, No More Heroes III follows Travis Touchdown as he returns to his former home of Santa Destroy. There he encounters a huge artificial metropolis floating in the sea, and a mysterious flying object high above the city. What crazy dangerous assassins will he have to face in this strange new world?

”After the Nintendo Switch unveiling conference in 2017, we released Travis Strikes Again this year, and now we are finally able to make the dream of No More Heroes III a reality," says director Goichi Suda, or Suda51. "We’re working hard on development day in and day out to ensure that NMHIII goes above and beyond the expectations of all the fans who have been waiting for the game for so long, and we’re going to be rolling it out in 2020. May the Switch be with you!”

In addition to Robin Atkin Downes and Paula Tiso returning to their roles as Travis Touchdown and Sylvia Christel, No More Heroes III features an all-new original score composed by musician and actor Nobuaki Kaneko of the band RIZE.

No More Heroes III is scheduled for an exclusive Nintendo Switch release in 2020. Please stay tuned for more information.

[Product Information]

Title: No More Heroes III
Developer: Grasshopper Manufacture Inc.
Platform: Nintendo Switch
Release: 2020
Price: TBD
Genre: Action
Rating: RP
Copyright: ©Marvelous Inc. / Grasshopper Manufacture
General Director: SUDA51
No More Heroes 3 Debut Trailer:
Facebook:@grasshopper.manufacture
Twitter:@Grasshopper_EN and @suda_51
Instagram:goichisuda

Nobuaki Kaneko
No More Heroes III Lead Composer
Member (drummer) of rock band RIZE.
Started performing solo in 2009 under his own name, 'Nobuaki Kaneko'. He has also proven his talent as an actor as well, performing in many popular movies, TV series, and commercials. Official site:http://kanekonobuaki.com/

Comments: I’m extremely fortunate to have this awesome opportunity! Let’s do this, Travis!

Robin Atkin Downes
Voice: Travis Touchdown
Official site:http://www.robinatkindownes.com/

Comments: I'm really looking forward to voicing Travis again; the NMH players have always been incredibly supportive and kind when it comes to my voice work within the games, and I'm glad we can give them something new to sink their teeth into! The opportunity to work with both SUDA51 and Grasshopper again is very exciting, and I can't wait for the game's release next year, so everyone can see what we've been working on!

Paula Tiso
Voice: Sylvia Christel
Official site:http://paulatiso.com/

Comments: I’m thrilled to be reprising my role as Sylvia Christel for No More Heroes III. Sylvia has always been a favorite character of mine and I’m so excited to see what SUDA51 and Grasshopper are creating for the NMH community. It’s an honor to be part of this epic game, and I can’t wait til 2020 to share the fun with everyone!

Yusuke Kozaki
No More Heroes III lead character designer

Kozaki is a top creator who has worked not only in illustration and manga, but has also flexed his skills in character design for a wide variety of genres including anime and video games as well. His works have been highly praised both domestically and overseas. Some of his most notable character design work has been for the No More Heroes and Fire Emblem series, as well as Pokémon Go.

About Grasshopper Manufacture Inc.
Grasshopper Manufacture Inc. is a ‘video game band’ based in Tokyo, established in 1998 by award-winning game creator Goichi “Suda51” Suda. Widely known for creating and developing titles like Killer 7 and No More Heroes, Suda51 is famous for consistently creating imaginative and unique IPs that rarely conform to game industry standards. The universes Grasshopper creates constantly challenge, surprise and exceed the expectations of fans around the world.

No More Heroes 3 has motion controls, but they're not necessary

Best of both worlds

No More Heroes 3 moved from rumor to real-deal earlier today, and fans are already foaming at the mouth thinking about Travis' next adventure. Those same fans are wondering if Suda51 is going to go back to Travis' old motion control gameplay from his Wii days. Turns out motion controls will indeed be supported, but they are only there if you feel like using them. Here's what Suda51 had to say about motion controls in a Dtoid interview.

"The first two games had mechanics that were based off what the Wii could do and the functionality of those unique controllers. Because this is another installment in the mainline series, I definitely want to bring it back to what I did with the Wii originally, which is take advantage of the Joy-Con and everything those make possible with the Switch now. So the way we're making the game currently, you can play the entire thing with the Joy-Con attached to the unit itself. You'll have no problem playing like that at all, but I believe the best way to play the game would be to take them off. That's not to say it'll play exactly as it did on the Wii but it's going to be a lot similar to what you could do with the Wii controllers."

Suda51 talks No More Heroes 3 - Video interview

We had the opportunity to interview Suda 51 about the reveal of No More Heroes 3 for the Nintendo Switch! Learn more about this cult classic sequel!

- Just built a prototype, and they started working on it when Travis Strikes Again released
- core team from Travis Strikes Again to No More Heroes 3 hasn't changed, but they have added in more people
- takes place roughly 2 years after Travis Strikes Again, and the games are directly connected
- Suda51 is going to talk to Marvelous about bringing No More Heroes 1 and 2 to Switch
- the team wants to try new stuff, bring over elements from Travis Strikes Again, strive for 60fps, and make it the best game possible
- gameplay will be a lot closer to No More Heroes 1 and 2
- Santa Destroy will be part of the game
- scale of the game is still being worked on
- Travis Strikes Again was made to get fans ready for No More Heroes 3
- the team will most likely include some 8-bit jobs to the game
- some sort of collaboration with other companies for No More Heroes is something Suda51 would like to do
- Travis being in Smash Bros. Ultimate would be 'totally awesome,' and Suda51 would love to see it happen
- Suda51 wants fans to ask Nintendo to put Travis in Smash Bros. if they want it to happen

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