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Piano Collections – Final Fantasy Crystal Chronicles album's bonus items revealed

Extra goodies depending on where you buy

We covered the Piano Collections – Final Fantasy Crystal Chronicles album back in January, and it'll see release in Japan on April 7th, 2021. Today we've learned that most retailers will include a bonus memo pad along with the purchase. Those who snag a copy via the Square-Enix e-Store also gives customers the “A Story Cut Short ~2003 Roba ver.~” MP3, but the purchase has to be made by March 6th, 2022. Finally, Amazon Japan purchases will include an oversized album jacket.

Piano Collections – Final Fantasy Crystal Chronicles album announced for Japan on April 7th, 2021

Arrangements of some of gaming's best music

Final Fantasy Crystal Chronicles: Remastered Edition has already seen a soundtrack release, but a second one is on the way with a special theme.

Square-Enix is releasing “Piano Collections – Final Fantasy Crystal Chronicles” on April 7th, 2021 in Japan, and the album will feature 10 arrangements of songs from the original game performed by Kumi Tanioka, the original composer. The album artwork above was created by Crystal Chronicles artist and character designer Toshiyuki Itahana.

Sakurai shares a sly reference to Super Mario RPG in his latest Smash Bros. Ultimate tweet

A little something for Geno fans

Those who wanted Geno to get a spot on the Smash Bros. Ultimate roster were a bit let down with the most recent Sakurai Presents feature, as it revealed Geno will be available as a Mii Fighter costume. Not exactly what fans wanted, but certainly better than nothing. While diehard fans are still trying to come to terms with the decision, Sakurai has sent out a special nod to the game Geno comes from.

In the twee above, you can see Mario, Bowser, and Genu facing off against the Final Smash of Sephiroth. This image is a direct reference to Super Mario RPG, as it features three characters you can have in your party. Sephiroth's inclusion is a nod to Culex, a hidden boss in Super Mario RPG that was meant as a nod to the Final Fantasy series. Once again, Sakurai shows his deep knowledge of gaming, and his special connection to the fans.

Smash Bros. Ultimate summons Sephiroth as its latest DLC fighter on Dec. 22nd, 2020, new screens released

The one-winged angle is drawing near

Nintendo has wrapped their special video feature on Sephiroth in Smash Bros. Ultimate, and we now know the character is arriving on Dec. 22nd, 2020. If you want to see full details on the stage, music, and early-access opportunity for Sephiroth, you can get an official recap below.

Sephiroth, the fan-favorite villain from the FINAL FANTASY series, is descending from the heavens with his gleaming sword in hand to join the Super Smash Bros. Ultimate game as its newest playable DLC fighter. On Dec. 22, Fighters Pass Vol. 2 – Challenger Pack 8 will be released for the Nintendo Switch game and contains Sephiroth as a playable fighter. It also contains a new stage based on the Northern Cave setting and nine music tracks, including “One-Winged Angel,” which many video game fans are surely singing in their heads as they read this. Challenger Pack 8 is part of Fighters Pass Vol. 2, which can be purchased for $29.99 and also includes Min Min from the ARMS game, Steve & Alex from Minecraft and three more yet-to-be announced fighters as they release. Challenger Pack 8 can also be purchased separately for $5.99.

Sephiroth launches on Dec. 22 as part of Challenger Pack 8, but fans can unlock the fighter early by participating in a special boss battle in the game. By pre-ordering the DLC (either separately or as part of Fighters Pass Vol. 2), players can take part in the special in-game Sephiroth Challenge which begins later today. If players complete the challenge on any difficulty setting before the fighter’s official release, they can unlock Sephiroth, the Northern Cave stage and the additional music tracks early!

In a new video, Masahiro Sakurai, the creator of the Super Smash Bros. series, walked viewers through a detailed breakdown of Sephiroth, including his move set, a first look at his new stage and other newly added content. To view the video in its entirety, visit https://youtu.be/ifmJvIrx4ws.

“Super Smash Bros. Ultimate continues to be the largest gathering of characters in video game history,” said Nick Chavez, Nintendo of America’s Senior Vice President of Sales and Marketing. “Every time new content is added to the game, it gives players even more ways to play, more strategies to perfect and more video game history to reminisce about.”

Sephiroth joins Cloud as another playable fighter from the FINAL FANTASY series. But their play styles are far from similar. While they both possess swords, not much can compare to the range of Sephiroth’s legendary Masamune. He is also a much lighter fighter, offering quick movement, but taller and more prone to be struck by opponents. Using a combination of powerful and fast-moving slashes, air attacks, magic spells and throws, Sephiroth and his mighty Masamune are a formidable pair against Cloud and the dozens of other Super Smash Bros. Ultimate fighters.

The new stage that is included in Challenger Pack 8 is based on the Northern Cave, an iconic location from the FINAL FANTASY series where a climactic battle with Sephiroth takes place. Fans of FINAL FANTASY will be delighted to see some familiar imagery while fighting on the stage, including the all-powerful summons Meteor and Holy, as well as the Highwind airship. Fans will also notice that, since Sephiroth is a video game boss character himself, his Classic Mode journey in Super Smash Bros. Ultimate leads him through a series of battles against various bosses, including Dracula from Castlevania, Ganon from The Legend of Zelda, Rathalos from the Monster Hunter games and even Galleom from Super Smash Bros. Brawl.

In addition to the two FINAL FANTASY music tracks already included in Super Smash Bros. Ultimate, Challenger Pack 8 adds nine new tracks, bringing the grand total of FINAL FANTASY music tracks in the game to 11. Challenger Pack 8 also includes a special Spirits Board inspired by the FINAL FANTASY series, including Spirits based on classic characters Aerith, Tifa and Barret.

COLLECTION of SaGa: FINAL FANTASY LEGEND launches for Switch today, new trailer shared

3 Game Boy classics in one

A collection of Game Boy classics are making their way to Switch today, courtesy of Square-Enix. Collection of SaGa: Final Fantasy Legend packs in three Game Boy games, and you can read all about them below.

In celebration of the SaGa series’ 30th anniversary, the first three games in the series are coming to Nintendo Switch in one collection!

The first Game Boy RPG to sell over a million units and the memorable first installment of the series: THE FINAL FANTASY LEGEND.

A title that gained popularity through its refined gameplay system and the journey through a diverse world: FINAL FANTASY LEGEND II.

A unique story that travelled across time that featured a new and an innovative character leveling system.: FINAL FANTASY LEGEND III.

Experience the origins of the SaGa series with the COLLECTION OF SaGa FINAL FANTASY LEGEND, the first complete port of these hugely popular titles.

The collection includes new enhancements like high-speed mode as well as features unique to the Nintendo Switch™, such as adjustable screen magnification and game screen background customization. Featuring compatibility with, of course, handheld mode, but also with TV mode and tabletop mode. Furthermore, this game also revives the nostalgia of playing the original by enabling vertical usage of the console after removing the Joy-Cons. Take your collection on the go with handheld mode, share your journey with your Nintendo Switch in TV mode, or remove the Joy-Cons and turn your Nintendo Switch vertically for a retro Game Boy experience.

COLLECTION of SaGa: FINAL FANTASY LEGEND - more gameplay

The first Game Boy RPG to sell over a million units and the memorable first installment of the series: THE FINAL FANTASY LEGEND. A title that gained popularity through its refined gameplay system and the journey through a diverse world: FINAL FANTASY LEGEND II. A unique story that travelled across time that featured a new and an innovative character leveling system.: FINAL FANTASY LEGEND III.

Final Fantasy Crystal Chronicles: Remastered Edition updated to Version 1.0.2

Final Fantasy Crystal Chronicles: Remastered Edition has been updated to Version 1.0.2. Check out the patch notes below.

- Boss appearance sequences and Myrrh drop acquisition events in multiplayer mode are now skippable.
- Fixed a bug that makes unknown element hot spots marked as [?] visible after playing in multiplayer mode with another player who has already activated the hot spot.
- Fixed a bug that allowed players to gain infinite items.
- Other various bug fixes.

Final Fantasy Crystal Chronicles: Remastered Edition composers wanted to make sure they didn't upset fans with changes

Walking a fine line

The soundtrack of the original Final Fantasy Crystal Chronicles is highly regarded by fans of the game, and Final Fantasy fans in general. It might be one of the most praised soundtracks in the entire franchise. How do you go about reworking that soundtrack for a game remaster? Very carefully, according to composers Kumi Tanioka and Hidenori Iwasaki. They shared their thoughts on not wanting to upset fans in an interview with NintendoEverything.

KT: That’s definitely something I wanted to absolutely avoid, so any changes were made with the utmost consideration in that regard. On the other hand, both the game and the soundtrack also include tracks that haven’t been changed at all.

HI: It’s a great honor to know that this is one of the soundtracks that has been supported by so many fans. We felt strongly about not disappointing our fans as well, so “how can we change things while making it feel as though nothing at all changed” is something we kept in mind while working on the soundtrack with utmost care.

Final Fantasy Crystal Chronicles: Remastered Edition director apologizes for bugs and problems, pledges multiple fixes

Fixes, but maybe not the ones you want

Final Fantasy Crystal Chronicles: Remastered Edition didn't have the smoothest of launches, with a number of hiccups and issues being discovered right away. Square-Enix is well aware of these issues, and they're working hard to fix things up. You can read a message from the game's Director below that includes an apology for the problems, and outlines the fixes coming down the line.

This is FINAL FANTASY CHRYSTAL CHRONICLES Remastered Edition Director Araki Ryoma. Thank you so much for playing our game.

We have received a lot of feedback from our players since the game was released and are moving to address all the issues raised as quickly as we can, but I must apologize for the delay in making an announcement about the situation.

I also make my sincerest apologies for the inconvenience caused during play.

First of all, the situation where players were unable to play immediately after launch was caused by our servers going over capacity. We ran maintenance to increase that server capacity on August 29, which has led to comparatively stable running thereafter. Going forward, we will move to address any further server issues as required.

We would also like to release rapid updates to address the bugs that are getting in the way of players’ experiences with the game and are working on the update schedule announced above.

We are also looking into making further updates in addition to those detailed above, once we have reviewed player feedback, and will make further announcements once the update content has been finalized.

I must again apologize for the inconvenience caused to our customers and beg your understanding as we try to put things right.

Thank you for your continued support of FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition.

Upcoming plans for updates to FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition
We would like to announce our upcoming update plans for FINAL FANTASY CRYSTAL CHRONICLES Remastered Edition on PlayStation®4, Nintendo Switch, iOS and Android platforms.

The following updates are planned:

All platforms

Fixes for the issue where players will count as already having spawned an unknown element hotspot after being matched with a player who has spawned one and completed a dungeon in multiplayer.

Fixes for the issue where items can be obtained infinitely.

iOS and Android versions

Improvements to the frequency of freezes during loading.

In addition, the following new feature is also scheduled:

All platforms

Ability for the hosting player to skip boss introduction cut scenes and myrrh drop scenes in multiplayer.

iOS and Android versions*

Ability to skip boss introduction cut scenes and myrrh drop scenes in single play.
These updates are scheduled for release between mid and late September. The specific release date will be announced once all details have been finalized, so please watch out for further information/future updates.

We sincerely apologize for any inconvenience caused for our players.

Thanks to Sephazon for the heads up!

Final Fantasy Crystal Chronicles: Remastered Edition removed from the Switch eShop in Australia and New Zealand

Gone, but not forgotten

Just the other day, we shared a story about Final Fantasy Crystal Chronicles: Remastered Edition and some online issues that players in Australia and New Zealand were having. Players in those regions couldn't get into an online game for more than 30 seconds, as they'd end up getting disconnected.

Now we're seeing that Final Fantasy Crystal Chronicles: Remastered Edition has been yanked from the eShop in both of those regions. While we don't know the official reason why the game was removed, it likely has something to do with this online issue. There's no doubt Square-Enix is working on this problem, and the game will return to the eShop soon. When it pops back up, we'll be sure to let you know.

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