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DOOM Eternal getting two single-player DLC releases in its 'Year One' lineup

Prepare the DLC

Bethesda has already confirmed not one, but two different single player DLC packages for DOOM Eternal, and they're part of the publisher's plan for the game's first year of content. What we don't have is information on what these bits of DLC include. With the base game not even out yet, we'll likely have to wait a bit before we get DLC details.

DOOM Eternal's "Battlemode" replaces traditional multiplayer

Say goodbye to Slayer

If you're looking to hop into DOOM Eternal and get in on some traditional 'Slayer' multiplayer action, we've got bad news. id Software revealed their asymmetric 'Battlemode' for DOOM Eternal at E3 2019, but what we didn't know is that option will be in place of traditional multiplayer. This was confirmed by Executive Producer Marty Stratton in an IGN interview.

"No traditional multiplayer mode. Battlemode is our primary multiplayer mode. The cool thing about it is it’s ripped straight from Doom; it’s the combat players want and love, you’re familiar with the gameplay, playing as a Slayer. When you look back to Doom 2016, we kind of did something more traditional. Skill vs skill twitch vs twitch. It didn’t have any of the components of Doom that people loved from the campaign. It didn’t have the slayer or demons in a meaningful way. It just kind of fell flat so we really flipped the script on it and decided we need to develop this internally, we need to pull it from what Doom is all about, demons vs slayer."

DOOM Eternal and Wolfenstein: Youngblood seeing release in Japan

Two of Bethesda's heavy-hitters


Bethesda has confirmed that both DOOM Eternal and Wolfenstein: Youngblood will see release in Japan. It doesn't appear that either game has a release date for Japan yet, but that might be shared later this week. We do have the Japanese trailers for both titles though, with the DOOM Eternal trailer featuring a dub, and the Wolfenstein: Youngblood trailer being subbed.

DOOM Eternal: Deluxe Edition seems set for Switch, but Collector's Edition is nowhere in sight

DOOM and gloom

Some good news and bad news about DOOM Eternal on Switch. First up, we'll tackle the bad news.

After a good bit of research, it seems that the Collector's Edition of DOOM Eternal won't be available for the Switch. That's the version that includes a real-life DOOM helmet that you can wear. We're still waiting for official word from Bethesda on the situation, but as of right now, all signs point to that version not coming to Switch.

The good news it the the Deluxe Edition will be coming to Switch. Thta version is priced at $90 and includes the following.

- Year One Pass
Access to two campaign add-ons to release within first year of DOOM Eternal's launch date. Featuring new perspectives and new ways to play, these standalone stories explore the cataclysmic events that led to earth's fall against the demons.

- Demonic Slayer Skin

- Classic Weapon Sound Pack
Throwback sound effects for all your DOOM Eternal guns

In other words, not the best options available, but also not just the standard. You'll just have to make your own Labo version of the DOOM helmet, I guess!

Thanks to Neverunplaying for the heads up!

DOOM Eternal - Cover art, more screens, and gameplay details

Get DOOMed this November

The forces of Hell have claimed Earth, overwhelming the planet with demons. It’s time for you to once again fill the skull-crushing boots of the DOOM Slayer and save humanity from utter destruction. Of course, there’s only one way to stop the chaos: rip and tear through every demon in your path, until it is done.

RAZE HELL

In DOOM Eternal, fight through the relentless demon onslaught with unmatched speed, devastating weaponry and evolved aggression-first combat as the legendary DOOM Slayer. See the newest trailer for a taste of the adrenaline-fueled combat, engaging gameplay and expanding universe that awaits in DOOM Eternal’s single-player Campaign.

The Slayer is deadlier this time around, but so are the enemies he faces. To annihilate the demon onslaught, players need to master a deadly combination of raw firepower, fast movement, aggressive resource management and old-fashioned instinct in DOOM Eternal’s demanding encounters.

SEIZE. VICTORY.

The Slayer must rely on every aspect of his upgraded arsenal and abilities to combat the escalating strength of Hell’s fully unleashed minions. Every resource matters and slaying at full strength means managing them aggressively. If you need something, charge into combat and take it from the demons.

Use the new Flame Belch ability on the Slayer’s shoulder-mounted Equipment Launcher to set demons ablaze and then shoot the immolated foes for armor. To restore health, use overwhelming firepower to stagger a demon and follow up with the ultimate rip-and-tear finisher, the Glory Kill. Ammo is scarce, so eviscerating enemies with the Chainsaw is essential for restocking the Slayer’s munitions.

As the waves of demons you fight get tougher, you’ll need to utilize the right weapons in your arsenal at the right times to maximize your damage. With DOOM Eternal’s demon destruction system, tearing apart demons piece by piece is not only fun, it’s useful, as targeting and destroying a heavy demon’s primary guns can help make short, bloody work of even the toughest foes.

From the gap-closing Double Dash to the Meathook mod for the Super Shotgun, which allows you to hook into and get up-close-and-personal with a demon, DOOM Eternal puts you in control of the ultimate demon killing machine. But resourceful fighting is only one of the many additions to the Slayer’s kit. On top of powerful new weapons like the energy-bladed Crucible and devastating Ballista, new options like scaling sheer walls, vaulting from monkey bars, punching through walls, breaking chains and much more allows you to master the environment as much as the combat.

Developed by id Software, DOOM Eternal is the direct sequel to DOOM, winner of The Game Awards’ Best Action Game of 2016. Experience the ultimate combination of speed and power as you rip-and-tear your way across dimensions with the next leap in push-forward, first-person combat. Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you in control of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.

DOOM Eternal devs discuss implementing player feedback from Doom 2016 into its sequel

More ways to slay

DOOM Eternal is coming to the Switch later this year, and it's going to give players more of the insane FPS action from DOOM 2016, while adding in a number of new twists and turns. In an interview with GamesBeat, Executive producer Marty Stratton and creative director Hugo Martin talk about how player feedback from the 2016 title helped create Eternal.

GamesBeat: Was it difficult to decide what needed to change from the last game and what needed to stay the same?

Stratton: The consumer is never really wrong, to be honest with you. They’re pretty vocal. If you pay attention to the response and you look at your game honestly, draw your own conclusions and listen to what the fans are saying and what the critics are saying, I think it was pretty easy to figure out where there was room for improvement.

GamesBeat: What is one of the big areas where you’re using player feedback?

Stratton: The game was repetitive. That we ran out of tricks in the fourth quarter. We have more AI now to account for that. The game is going to be engaging from beginning to end. You won’t feel like, well, they’ve run out of stuff to give us, and now it’s going to be more of the same. We love every moment of the game. I think some of the final levels of Doom 2016 are the most satisfying.

Martin: Yeah, really. It’s a shame people don’t finish it. But that’s always the case with games.

Stratton: We think that we’ve got more stuff to give you as you go through the game this time around.

Bethesda E3 2019 presentation - live-stream/blog

The action kicks off at 8:30 PM EDT, and we'll keep this post updated with any confirmed Switch news. With both Wolfenstein: Youngblood and Doom Eternal coming to Switch, there should be plenty to talk about.

- The Elder Scrolls Blades coming to Switch in Fall 2019, and it will be free. Has cross-play and cross-progression with the mobile version. It will feature motion controls.

- In Doom Eternal, Earth is on the verge of annihilation. You'll visit Heaven, Hell, and many more locations never seen in Doom before. The game launches on Nov. 22nd, 2019. There will be a Collector's Edition, but we're not sure if it'll be available for Switch. Battle Mode features two player-controller demons taking on one hero. You can spawn other demons to help you.

E3 2019's DOOM Eternal mural is finished

Eternally beautiful

Back on May 30th, we had our first look at the E3 2019 DOOM Eternal mural going up at the Figueroa Hotel. Just days before E3, the mural is now finished! I can't imagine the amount of hard work that went into this thing. Even worse, just a few weeks after E3 is over, the mural will be covered up!

A detailed look at the process of porting DOOM to the SNES

Still mind-blowing

To this day, the fact that DOOM made its way to the SNES is mind-boggling. It may not be the best way to play or the prettiest version, but it works, damnit! Making it happen is a feat in and of itself, and remains one of the most impressive technical feats to this day. Want to learn more about how this all came together, as well as the insane amount of tinkering it took to make happen? Check out an excerpt from "Game Engine Black Book: DOOM" right here!

Bethesda shares new 15-second teaser for DOOM Eternal

We're doomed


DOOM Eternal is going to be at E3 2019, and Bethesda has plans to show it off during their E3 2019 press conference. To get fans hyped, they've shared a new 15-second teaser, which you can see above. I can't wait to see how this game ends up looking on Switch!