Civilization VI: New Frontier Pass "First Look: Gaul " trailer

A focus on Gaul

Get a first look at the Gaul civilization and its leader, Ambiorix. SUBSCRIBE for First Looks at other civilizations, leaders, features and tips from the developers of Civilization VI.

IGN Video Review - WWE 2K Battlgrounds

WWE 2K Battlegrounds can be fun on a very casual level for a short amount of time if you've got a group of friends to play with, and it's not quite a disaster on the level of WWE 2K20, but it is nonetheless another in a growing series of misses for WWE video games.

Trying to survive a Royal Rumble in WWE 2K Battlegrounds

From the top rope!

I'm a huge WWE fan, so of course I've been dying to go hands-on with WWE 2K Battlegrounds. I did at tiny bit of training, and then decided to jump headfirst into a Royal Rumble. Do I have what it takes to be the last man standing?!

If you like what you see, we'd love to have you subscribe!

WWE 2K Battlegrounds now available, allows for cross-play support between Xbox One, PC, Stadia, and Switch

Give me a hell yeah!

It’s time for players of all skill levels to lace up their boots and step into the ring: WWE® 2K Battlegrounds is here! Developed by Saber Interactive and available now for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch™ system and Stadia for $39.99*, WWE 2K Battlegrounds brings fast-paced action and an assortment of power-ups, special moves, unconventional melee items and interactive environments to take the brawl to the next level. Players can take on the challenges alone or compete with friends and family on the couch or online in cooperative and competitive multiplayer modes.

“We’re excited to add WWE 2K Battlegrounds to 2K’s growing portfolio of WWE and licensed sports properties, and to offer yet another way for gamers to enjoy WWE video game action,” said David Ismailer, President at 2K. “This arcade-style brawler offers a completely different experience from our WWE 2K simulation franchise and WWE SuperCard collectible card battling game, that we’re confident fans will enjoy.”

A roster of more than 70 WWE Superstars, Hall of Famers and Legends will be available in WWE 2K Battlegrounds at launch, with more than 60 additional Superstars currently scheduled for future release via free** downloadable updates, including “Macho Man” Randy Savage, Ultimate Warrior, Ric Flair and many more. The deep and varied roster enables players to bring a myriad of dream battles to life, including Andre the Giant™ vs. Undertaker®, Roman Reigns® vs. The Rock, Charlotte Flair® vs. Beth Phoenix®, “Stone Cold” Steve Austin® vs. John Cena, Edge® vs. AJ Styles and many more. They can also create their own custom WWE Superstars in the Superstar Creator with different body types and sizes, facial features, clothing, hair and fighting styles. All Superstars utilize one of five class styles – Powerhouse, Technician, High-Flyer, Brawler and All-Rounder – with each class having its own combat moves, strengths and weaknesses. Arcade-style offensive and defensive power-ups, such as Flaming Fist, Ice Breath and Earthquake, offer an additional dimension of strategy that can quickly change the direction of a match.

“WWE 2K Battlegrounds marks a definitive new chapter in our partnership with 2K,” said Sarah Cummins, WWE Senior Vice President, Consumer Products. “The combination of over-the-top arcade action, social fun for friends and family, and fantasy matchups between current WWE Superstars and Legends will keep fans on the edge of their seats.”

A variety of game modes and match types are available in WWE 2K Battlegrounds, including King of the Battleground – an online, last-man-standing mode – and Battleground Challenge, where players take their customized creations from the Superstar Creator and compete in a series of challenges to unlock skill points, build up their abilities and earn cosmetic items. WWE 2K Battlegrounds also features a unique, single-player Campaign Mode, told through a comic book art style, where players team up with “Stone Cold” Steve Austin and legendary advocate Paul Heyman™ as they travel the world in search of the next WWE Superstars. Online multiplayer matches bring players together from around the world, while time-limited Online Tournaments offer rewards and a wide range of match conditions.

Energy, intensity and expecting the unexpected are all keys to victory in the world of WWE 2K Battlegrounds. Along the way, players can explore eight unique Battlegrounds environments featuring interactive elements and outrageous melee objects, such as squeaky toy hammers and motorcycles. Players will give opponents a tune-up in the Auto Shop by tossing explosive barrels at them and sending a car crashing down. The action heats up in the Everglades as players toss each other into the jaws of a hungry alligator! Players can also customize their own arenas to give each match a personal touch.

WWE 2K Battlegrounds is available in two formats: Standard Edition (MSRP $39.99) and Digital Deluxe Edition (MSRP $49.99). Players who purchase the Digital Deluxe Edition will receive WWE Hall of Famer Edge®; all versions of “Stone Cold” Steve Austin, The Rock and Ronda Rousey® unlocked at the beginning of play; 1100 bonus Golden Bucks, an in-game currency that can be used to unlock Superstars and cosmetic items***.

Developed by Saber Interactive, the studio behind the NBA 2K Playgrounds franchise, WWE 2K Battlegrounds is rated T for Teen by the ESRB and is available now for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch™ system and Stadia, with cross-platform play available****

*Standard Edition MSRP

**Characters may require unlocking through game modes or in-game currency. In-game currency can be earned or paid.

***WWE Superstars, in-game currency and cosmetic items can also be unlocked by achieving in-game objectives. No additional purchase necessary.

****Cross-platform play is currently available on Xbox One and Windows PC via Steam, Nintendo Switch™ system and Stadia.

Civilization VI: New Frontier Pass "First Look: Byzantium" trailer

Meet Basil II

Get a first look at the Byzantium civilization and its leader, Basil II. SUBSCRIBE for First Looks at other civilizations, leaders, features and tips from the developers of Civilization VI.

Civilization VI: New Frontier Pass "Sept. 2020 DLC" video feature

New DLC incoming

The team behind Civilization VI has shared info on the third DLC pack heading to the game for New Frontier Pass customers. Check out the breakdown of what's to come above!

NBA 2K21's first patch detailed

Coming to Switch soon

2K has detailed the first patch for NBA 2K21. This patch is not yet available on Switch, but will be coming soon. Check out full patch notes below.


New Pro Stick Aiming/Shot Timing selector. On your first boot, you will now have the option to choose between using the new Pro Stick Aiming mechanic or the traditional Shot Timing mechanic. Your settings file will be updated with the appropriate selection. As always, you can visit your settings at any time to update your shooting preference.
Fixed several hangs that could happen when entering and exiting various game modes during the same session, or when idling out at certain areas.
Andrew Wiggins now appears with updated facial hair to more accurately represent his appearance.


Enabled the ability to use Pro Stick Shot Aiming with the Shot Meter setting turned off.
Ideal Shot Aiming point now determined by how slowly or quickly the Pro Stick is initially deflected when starting a shot. A slow flick will move the ideal aim point to the left, while a fast flick will move the ideal point to the right, giving players more consistency with Pro Stick shooting.
Changed Ante Up to use competitive slider settings (more skill-based).
When the Shot Feedback setting is set to "OFF," players and opponents will no longer see Excellent Release (green light) animations.
Fixed unwanted fadeaway shots that were playing after immediately shooting out of certain dribble moves.
Improved standing dunk reliability when using the Pro Stick.
Disabled the double team indicator in an effort to clean up the on-screen UI based on community feedback.
Added the ability to shoot driving floaters from further away from the basket.
Moving Park dribble moves were remapped to "holds" on the Pro Stick, allowing continued use of Hard Stops with L2/LT after unlocking the Park Handles badge.
Cleaned up some animation pops in the dribble move system.
Fixed ball physics bugs when Shot Timing was set to Real Player %.
Toned down the effectiveness of the Lead to Basket pass feature to prevent exploits.


Fixed a Pro Am 3v3 hang that was being reported by the community.
Fixed a hang that some users reported when entering/exiting the Cages.
Addressed a case where some users reported loss of control of their MyPLAYER during gameplay.
Fixed an issue in MyCOURT where the player was unable to finish some mini-games with certain NBA players as AI.
Fixed a hang that could happen at the start of a 3-on-3 game in MyCOURT.
Fixed an issue where fan growth in Park games was not properly accumulating.
Addressed an issue where custom shoes were sometimes not showing up properly on other players in the Beach.
Fixed a hang that some users reported when transitioning between Beach instances.
Users will now receive the correct scene after winning the College Championship.


Fixed a hang that would occur if the user was tracking an expired Agenda.
Fixed an issue where the progress bar would fail to show progress on the Agenda Tracker.
Fixed user interface issues when applying and upgrading badges to player cards.


2K Share Content (Draft Classes/Players/Rosters) should now properly function when accessed.
Tuning improvements to Player Progression, based on community feedback. With our new “Boom or Bust” system, player progression/regression has been completely re-written for 2K21 to provide a level of dynamism such that players will follow different career arcs in different playthroughs.
Addressed a MyLEAGUE item where the user would hang when selecting the Save As option after previously accessing the shared save list.

IGN Videos - WWE 2K Battlegrounds impressions and "Electrified Steel Cage Match" gameplay

WWE 2K Battlegrounds abandons realism and adopts a chaotic, arcadey fighting style that feels closer to cult favourite, WWE All Stars.

Charles Barkley explains why he and some other retired NBA players don't appear in NBA 2K21

All about the money

Charles Barkley is no doubt a basketball legend. I don't know a thing about basketball, and even I know his name. He's one of a handful of players who escaped the basketball classification to reach out into greater pop culture. So why doesn't he appear as one of the legends in NBA 2K21?

Barkley was asked why he isn't part of the 2K series, and he had a pretty straightforward answer. Barkley says he's looking to help out older NBA players that weren't as popular as him, and therefore didn't make much money. Today's NBA gives much better money to players all-around, be they superstars or lesser-known team members. Back when Barkley was playing, that wasn't the case. The players lower on the totem poll didn't really make much at all.

Barkley says he's willing to join NBA 2K21 if 2K would pay retired players a million dollars a year to use their likeness in NBA 2K games. Apparently 2K calls him every year and asks if he's changed his mind, and obviously Barkley hasn't. Pretty cool to see him sticking to his guns for fellow retired players.

Info on Civlization VI: New Frontier Pass DLC coming on Sept. 14th, 2020

Please remain civil until then

Hungry for more Civilization VI content? You can look forward to finding out about some more DLC in the very near future.

The official Civilization Twitter has confirmed that news on upcoming DLC is coming Sept. 14th, 2020. The reveal will showcase content heading to the New Frontier Pass. Whatever ends up being revealed, we'll be sure to bring it to you.


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