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Physical Edition of 'NBA 2K Playgrounds 2' Now Available on Switch

NEW YORK – Nov. 9, 2018 – 2K today announced the release of physical copies of NBA 2K Playgrounds 2 on Nintendo Switch™, at a retail price of $29.99. This two-on-two arcade basketball game from developer Saber Interactive and 2K features many ways to play on your own, with friends or against the world, with NBA stars such as Karl-Anthony Towns and Jayson Tatum and all-time greats including Kobe Bryant and Michael Jordan. NBA 2K Playgrounds 2 is also available on the PlayStation®4 computer entertainment system, Xbox One and Windows PC.

NBA 2K Playgrounds 2 is fun-packed with over 300 players and ten exciting playgrounds from around the world, including Australia, Washington, D.C., and St. Louis, with even more players and courts to be added after launch. In addition, the game boasts well over 100 signature moves, with showstoppers like LeBron James’ self alley-oop, and George Gervin’s Iceman finger roll! New player customizations are also available, including shoes, jackets and shirts, along with a licensed soundtrack featuring popular artists such as DJ Premier and Run The Jewels.

NBA 2K19 becomes the biggest launch for the series to date

NBA 2K19 has been breaking all kinds of records for the franchise, and 2K is more than happy to tout their success. Here's what the company had to say about the latest installment in the long-running sports franchise.

- biggest launch in the series to date
- best-selling sports game of 2018
- highest launch revenue sales for any sports game since tracking began in 1995 (NPD figures)
- grew 10 pe cent over last year's release
- downloads of the game also increased significantly
- 70% increase in recurring revenue

Sid Meier’s Civilization VI - Episode 3: The Paths to Victory

You now know how to start a game; you even know all the valuable actions you can take in a turn. But do you know how to win? In the journey to build your greatest empire, victory isn't everything - it's the only thing!

Thanks to Sligeach_eire for the heads up!

2K confirms Civilization VI's lack of online multiplayer on Switch

A couple days back, people started to notice that the upcoming Civilization VI for Switch was going to miss one important feature from the PC version. The listings for Switch made no mention of online play at all. Many took this as proof that the game would not include online play, and today 2K confirms that as being true.

Civilization 6 for Nintendo Switch includes support for local cooperative and competitive multiplayer for up to four players via a Wireless Network. It will not have online multiplayer.

NBA 2K19 - Patch 5 now available (full patch notes)

There's a new update available for NBA 2K19, and it includes a host of tweaks and new features. Check out the full patch notes below.

General

- In Play Now Online, the opponent’s uniform will now be displayed in the pre-game settings (to minimize uniform conflicts in games).
- If two users pick the same color uniform for a Play Now Online game, the last user to select their uniform will have their uniform automatically changed to one of another color during loading.

Gameplay

- Improved logic and visuals of “pulling the chair” in the post.

MyCAREER

- Fixed a case where certain stat combo performance incentives (e.g. 25 points and 12 rebounds) were not consistently rewarding the user with the correct amount of VC.
- (Switch) Players will no longer appear without uniforms when they play a game in which the Ring Ceremony took place.
Neighborhood
- Fixed an issue where headphones would be removed when entering Ante-Up or using the Subway.
- Users are now able to see other players’ headphones when viewing them in the Neighborhood.
- End-of-game improvements to the Dodgeball experience.
- Improved lighting quality inside the new Ante-Up daily spin room.
- The VC amount should now always properly appear above the court when in the Ante-Up courts.
- When playing a crew game, all users will properly appear in their crews uniform (i.e. will not appear as a mascot).
- Fixed a disconnect issue that users were reporting during the Court Conquerors events.
- (Switch) Fixed an issue where areas of the walls would lack collision in the new Ante-Up prize wheel room. Make sure to visit location daily to get in your free spins for prizes!

Pro-Am

- Users will no longer be required to finish out games against all AI players when the opposing team forfeits by leaving the game.

MyTEAM

- Added the ability for users to view what Moments cards are currently available in Heat Check and League Moments packs (press ‘Y’/Triangle button when viewing those packs in the Pack Market).
- Cards will now visually show their new, upgraded gem levels when a Duo boost bumps them up over a threshold.
- Addressed a pause glitch that allowed some users to pause a Triple Threat Online game indefinitely.
- Fixed an issue where the proper Heat Check attribute/overall rating boosts would not display upon visiting the Lineups menu.
- Head-to-Head game types (Play With Friends, Unlimited) should now use default free throw difficulty settings rather than the global settings of one of the users involved in the game.

MyGM/MyLEAGUE

- Improved server stability and performance in MyLEAGUE Online.
- Gameplay-related Rule Changes (voted on in the offseason League Meetings) should now properly take effect during head-to-head games in MyLEAGUE Online.
- Fixed a hang that some users would see down the line after previously importing a player’s appearance using Player DNA. If you previously encountered this issue, your save should now be retroactively corrected.

Many other small bug fixes and adjustments were also made, game-wide.
NOTE: All patch fixes will work in your existing game mode saves.

NBA 2K19 - Version 1.03 now available (full patch notes)

NBA 2K19 on Switch has finally been updated, bringing it to Version 1.03. Full patch notes for that update are below.

GENERAL

- A new alternate Nuggets court floor has been added (available in the next roster update)!
- OTFC offensive gameplan panels are now available in MyTEAM, MyLEAGUE, and MyGM.
- Users are now able to properly add 3-point plays when customizing a team’s playbook.
- (Nintendo Switch) Crew Invites should now function properly when attempting to invite via the Who’s Online App.

MYCAREER

- Addressed a case where some users would always see 0.0 on the game clock in specific MyCAREER saves.
- Fixed an issue where VC payouts were not being paid for all in-game milestones if you hit multiple in-game goals.
- Fixed an issue where custom jumpshots would not get saved when making a change and leaving the My Animations menu.
- Made a number of improvements to the Strikeout game experience inside your MyCOURT.
- Addressed a case where the user was unable to scroll the calendar to the left when viewing it from inside the Locker Room.
- Fixed a rare crash that could occur as the Power Rankings overlay was brought onto the screen during MyCAREER games.
- Fixed an issue where a MyPLAYER in an inactive role was unable to earn minutes and make it into the team’s rotation.

NEIGHBORHOOD

- Face scanning has been enabled while in the Neighborhood, which will allow you to update your scan, or apply your first one (if you skipped it at the time of the creation of your MyCAREER save).
- Fixed a hang that could occur when attempting to save and exit the Crew uniform editor immediately after entering it.
- Fixed an issue where some users would lose functionality after losing a game in Ante-Up when entering it as a squad.
- Fixed an issue where the user would sometimes hang when entering the tattoo shop in the Neighborhood.
- Users are no longer able to start dribbling off the check, rather than having to pass the ball in during Neighborhood 3v3/2v2 games.
- Disabled steal and chuck commands during check ball situations to prevent the offense or defense from having an unfair advantage in Neighborhood games.
- Long hairstyles will no longer be seen clipping through hats in the Neighborhood.
- Fixed a case where the user team’s basket would not be counted when playing a 3v3 game versus the AI inside your MyCOURT.
- Users in a squad are now able to enter the starting area for Red Ball Blue Ball/Dodgeball when the other members of the squad are not present in your instance of the Neighborhood.
- Fixed a case where a win was not being tallied at the conclusion of a Crew game in the Neighborhood.
- The user’s VC balance will now immediately update after winning VC on the free daily spin wheel in Ante-Up (the displayed balance was slow to update prior). Make sure you log in each day for your free spin!

PRO-AM

- Addressed cases that would prevent some users from properly matchmaking when they were the last player to join the shootaround.
- Fixed a matchmaking issue where if anyone joins the Shootaround AFTER the owner set the game to Private, it would reset the match to Ranked. The other team involved would search for an opponent and be unable to find one.

MYTEAM

- Scrolling in the auction house has been slightly sped up to allow for easier browsing of cards available for auction.
- Diamond contracts now have an increased starting minimum and maximum price in the auction house.
- Addressed a rare case where a drawn MyTEAM card would remain on-screen during active gameplay.
- Fixed an issue on PC where some users would hang when attempting to enter Freestyle under the Single Player tab.

MYLEAGUE/MYGM

- The Contract Extensions menu should now properly appear for all users in MyLEAGUE Online.
- Addressed cases that would cause head-to-head MyLEAGUE Online games to disconnect during gameplay.
- Fixed a rare hang that some users were reporting as they attempted to progress through Free Agency.
- Addressed a hang that could occur when attempting to enter the Staff menu while controlling multiple teams simultaneously.
- Offers that the player immediately rejects will now be counted as an extended offer during the free agency period of MyLEAGUE Online.

Many other small bug fixes and adjustments were also made, game-wide.

NBA 2K Playgrounds 2 glitch causes big issue with special shots/dunks

We've heard a few reports about some bothersome glitches in NBA 2K Playgrounds 2, but it seems the one below is causing quite a bit of trouble. GoNintendo reader Shake explains...

The game has a shot meter with a small spot where you’re supposed to release the button press to increase your shot percentage. Unfortunately, the shot meter for Legends’ special shot/dunk animations doesn't seem to work, and will always result in a missed shot. James Harden, Steph Curry, Kobe Bryant, and Michael Jordan’s special animations can’t be performed successfully because of the glitch. The glitch even affects the CPU, making them miss special shots too.

Other players have noticed this same issue with the game, and as you can tell, this kind of glitch results in a ton of frustration. Hopefully 2K or Saber comment on the matter and patch things up soon.

NBA 2K Playgrounds 2 - framerate test

The first NBA Playgrounds didn't seem to have any major framerate hiccups, but how does the sequel stack up? Check out some framerate test gameplay footage above to see how everything comes together.

GameSpot Video: NBA 2K Playgrounds 2 Online Match - All Star Matchups

The best of the best collide in a wild pickup game full of absurdly fun tricks and power moves.

NBA 2K Playgrounds 2 - another round of gameplay footage

Putting the sport’s biggest legends front and center, NBA 2K Playgrounds 2 steps up the energy and attitude with new players, playgrounds and more, starting with cover athletes Julius “Dr. J” Erving, Kevin Garnett, Karl-Anthony Towns and Jayson Tatum. The game is packed with over 300 players at launch – including all-time greats like Michael Jordan and Kobe Bryant – with over 180 additional players arriving in updates after release, including Kareem Abdul-Jabbar. There are ten exciting new playgrounds to ball on from around the world, including Washington, D.C., St. Louis, Seoul and Australia, with even more courts planned for after launch.