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See Reggie's full answer to the Mother 3 question during his Cornell lecture

Not my problem

We ran a summary recently of Reggie's lecture that he gave at Cornell, which included a number of questions from the audience. One person in attendance hit Reggie with the infamous Mother 3 question yet again. While we posted on what Reggie said, seeing his response in the video above adds a lot more flavor to the reaction.

Thanks to Dondom95 for the heads up!

Shigesato Itoi recalls his initial pitch for Mother/Earthbound Beginnings to Nintendo, and how it left him depressed and in tears

A fantastic story from the man himself

An absolutely fascinating interview with Shigesato Itoi, the creator of Mother/Earthbound has surfaced, and it includes a very detailed look at how the original Mother/Earthbound Beginnings game was pitched to Nintendo. Check out a summary straight from Itoi himself below, which is just a small snippet of the full interview.

“I owe a lot to Mario. I have asthma, and I start coughing when I lay down. I’ve always had a hard time sleeping, and for a while I had to sit up at all times or else I just couldn’t stop coughing. The only things I could really do while sitting up at night were read a book or play a game. So I’d wake up and grab a controller, and Mario would see me through my asthma at night. ...It’s more like I felt indebted to Nintendo.

...one day I finally started playing a copy of Dragon Quest that someone had given me. It’d been sitting around for a while, but it was raining and I had nothing better to do. ...I started it with pretty low expectations, and before I knew it, I was having a great time.

...It was fun. At first I was simply enjoying the game, but then it occurred to me that there’s someone out there who’s entertaining me through this game.

Yeah, it’s like laughing at a comedian’s joke and realizing, “Hey, that person on stage is the one making me laugh!” After a while I found myself thinking about what kind of things I’d do if I made the same sort of game. I wondered why all the role-playing games that were popular at the time had swords and magic.

Games were more unpopular back then. I was defending them on TV, saying something like, “Manga used to be taboo — you’d be scorned for having manga as a college student. Video games are in the same position today, and although it sounds a little extreme, I think games will eventually be an even bigger part of our culture than manga.”

People at Nintendo wondered who I was after that, and Yamauchi said he wanted to meet me. They invited me to their office to ask me what I thought of a game, and after that, we chatted for a while. That’s when (Shigeru) Miyamoto came in. We ended up becoming really close — we got along quite well from the start. I told him I actually had an idea of my own, and pulled out some copies of the notes I’d taken, asking him if he thought it would work as a game.

I pictured them jumping up from their chairs, saying, “Wow, what an idea! We must try it!” It was a dream of mine that they’d make a game using that idea, but instead the conversation just kind of stopped at Miyamoto asking me how serious I was about it. Itoi, how involved do you plan on being in it? Being totally involved in a project can be very demanding.” He sounded very solemn.

He probably assumed I wasn’t interested in being involved. Plus the extent to which he warned me ended up being on a totally different level than the extent to which I assumed it would be demanding. ...From Miyamoto’s perspective, it’s easy for someone to say they want to make a game. It’s the ‘making’ part that’s incredibly difficult. Just like it’s easy to say, “Some old guy in overalls is gonna jump around and save the princess.”

...I knew I wanted to make a game, but when my resolve was questioned, I was very sad about it. ...I went back to Tokyo totally crushed. I thought Miyamoto and I had hit it off well at first, but then I was like, “What a taskmaster.” (Laughs)

He did say to me, “Give me some time to figure this out and see how we can get a team together.” So he was earnest in making it happen. But from my perspective, since he didn’t say how interesting it looked, I’d assumed that meant he didn’t like it. ...I’d never made a game before, so I interpreted his response as, “Well, it’s not great, but if you’re going to keep insisting on it, I guess I’ll think about whether we should bother putting a team together. As someone without any experience, it was easy to get paranoid.

He was kind enough to take it seriously. I didn’t know anything, so I just mumbled a thank you and quickly headed home. They gave me a ride in a black car and treated me well, but I just got more and more depressed. I’d been expecting a torrent of praise, but by the time I got on the bullet train back to Tokyo, I was actually in tears.

...It turned out that it was all in my head. He put together a team for me. Their internal teams had their hands full, so he went to the trouble of reaching out to a company that would help me make the game. ...I met up with the development team at a tiny Japanese restaurant so that they could gauge how involved I’d actually be in all the hard work Miyamoto had warned me about, and so we could get to know each other.

This interview, conducted by Game Center CX, gives an extremely personal and interesting look at Itoi's work with Nintendo, as well as Itoi himself. Make sure to take some time and read the full thing.

Famitsu reader survey shows Mother 2 as the series' most popular, players reveal the order in which they played the games

Ness does it best

As was covered a few weeks back, Famitsu held a survey about the Earthbound/Mother series. All in all, Famitsu got 2,528 responses to the survey, with 1,679 males and 690 females, with the split being 1,314 Japanese, and 1,176 from overseas. Check out the results of the survey below.

- 562 played 2→1→3
- 472 played 2→3→1
- 402 played 1→2→3
- 271 played 2→3
- 239 have only played 2
- 136 played 3→2→1
- favorite game in the series is MOTHER2 with 1,361, followed by MOTHER3 with 827, and MOTHER with 273
- 67 people were undecided on their favorite installment

Famitsu wants to hear what Earthbound fans want from the franchise

Probably more games

To celebrate the 30th anniversary of the Earthbound franchise, Famitsu is running a special anniversary survey. They're looking to hear about your favorite characters, memories, music, and more. There's also a question about what fans want to see from the Earthbound series. It's not clear as to whether Famitsu plans to simply publish the survey results, or present it to Earthbound's creator Shigesato Itoi for comment.

With Google Translate, you can make sense of most of the questions. Feel free to check out the survey here.

Shigesato Itoi co-worker says it would be impossible for Itoi to create Mother 4, but they'd be glad if someone else did it

A Mother without Itoi?

Earlier in the week, we mentioned that the most recent issue of Nintendo Dream had a feature on the 30th anniversary of the Mother series. In that feature was an interview with Yasuhiro Nagata, the editor in chief for “Hobo Nikkan Itoi Shinbun,” a website hosted by Shigesato Itoi. In a portion of the interview, a discussion of the potential for Mother 4 comes up. You can see the full discussion below, translated by JapaneseNintendo.

ND: Later after that, the information magazine BRUTUS published a dialogue between Itoi-san and Iwata-san about “MOTHER 4 is not being made”. That was also Nagata-san[‘s doing], right?

Nagata: I was in charge of the interview and its composition. The fact that “MOTHER 4 is not being released” itself has been told here and there, and we’ve always said it

ND: So after that feature came out, you’re not getting asked about it anymore?

Nagata: We get asked. It’s already shaped like a staple; even now we still keep getting asked about MOTHER 4 and the “buried treasure” (laughs)

ND: What is the current answer regarding that?

Nagata: Our stance is that it’s already impossible for Itoi to create it, and we’d be glad if someone else creates it. This has never changed either.

___________________

If Mother 4 were to ever happen, and Itoi wasn't involved, what team would you want to take it up? Is there anyone out there you'd consider worthy?

Nintendo Dream magazine celebrates the 30th anniversary of the Mother franchise

Happy Mother Day!

Fans in the states may not have learned about the Mother franchise until Earthbound launched here, but Famicom owners in Japan had already bee long familiar with the series. Believe it or not, its been 30 years since the Mother franchise first debuted. The latest issue of Nintendo Dream pays tribute to the series with a special feature, which is 6 pages long, and takes a look back at the three titles that have been released.

Professional wrestler Kenny Omega reveals his love of Earthbound and Mother 3, says the game brings him to tears

The Omega Man speaks out

Kenny Omega, a professional wrestler who'll be appearing with AEW later this year, is a die-hard game fan. He's been playing games for years, has based some of his move-set off video game actions, and even has a finisher called the One Winged Angel. There's no doubt about it, Omega is a huge fan of games.

In an interview with Kotaku, we get to find out about Omega's deep passion for the Earthbound/Mother franchise.

“It wasn’t until I stumbled upon Earthbound and its humongous box at my Blockbuster video. I played it and something struck a chord with me and it captivated me. And I played it over and over and over again. My friends and I would try to speedrun it, and we never got sick of it. From then on, I was bit by the RPG bug and loved all things JRPG.

I would play Mother 2 and 3 at least once every year. And I still find something new to enjoy about it. It still speaks of today’s culture in the West and of the East and sort of how they contrast with one another, how one’s perception of the other is kind of comical. I don’t know if you’re an emotional guy, but I can be. I still cry every time I play Mother 3.”

Boundary Break - Unused Content Discovered in Mother 3

What secrets await?

One of the most insane 2D episodes for this show ever if not the best episode in this creators opinion period! Sequel to Earthbound. Here is Mother 3!

Hobonichi Techo 2019 'Earthbound Third Sanctuary (Milky Well) A6 Size' techo cover available to purchase

Wrap that planner up in style!

After years of successful Hobonichi Techo cover designs, the Earthbound series makes its return to the lineup in 2019.

This techo cover design is unlike any we’ve done before. It features a photograph of the first three heroes of the game, Ness, Paula and Jeff, standing before the Third Sanctuary (Milky Well) along their journey.

Fans who have played the game back when it first came out may recognize the figurines of the heroes. These famous and precious figurines were used in the photography of the official guidebook originally included with the game. Now, twenty years later, they make their comeback on a Hobonichi Techo cover.

Grab yours here

Official Earthbound-themed pouches available in Japan today

A series of 11 different pouches have seen release in Japan today, and one of them is Earthbound-themed! There are two different sizes for the pouch, depending on your needs. These pouches are all available now in Japan. You can check out more pics of the designs, as well as ideas for pouch usage here.

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