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Monster Rancher 2 heading to Switch in Japan sometime in Fall 2020

Back to the ranch

Just a few weeks back, Koei Tecmo posted a survey on Twitter that asked fans what changes they'd like to see if Monster Rancher 2 were to come to modern platforms. Many took this as a sign that the title was already in the works, and an announcement was coming soon. Those who assumed that were correct.

Koei Tecmo has officially revealed Monster Rancher 2 for Switch, and it'll release in Japan sometime in Fall 2020. Just like the previous Monster Rancher, this will be an enhanced port featuring new elements and improvements. Monster Rancher 2 includes over 400 monsters, and originally launched on PS1 back in 1999.

Monster Rancher 2 will cost 2,564 yen, and if you have save data for Monster Rancher 1, you can reproduce slates from that game. Monster Rancher 2 will also include the PocketStation mini-game.

Fairy Tail "DDX Costume" trailer

The Digital Deluxe version of FAIRY TAIL boasts special Grand Magic Games team costumes, a bonus Lacrima set, and a DDX Limited Ryza costume for Lucy!

Purchasing any version of the game, physically or digitally, within a limited time from launch will also unlock the Early Purchase Bonus special Miss FAIRY TAIL costume for Erza.

Fairy Tail "Unison Raid" trailer

Fairy Tail is set to be released for Switch in North America on 7/31/20.

The story picks up at the conclusion of the popular Tenrou Island arc. Tenrou Island is known as holy ground to the FAIRY TAIL guild, a collection of mages who fight for glory and honor, and have now gathered together for a promotion ceremony to see who will become the next S-Class Mage. But after a frightening premonition comes true and the guild is ambushed by the evil Hades, the heroes jump into battle, launching an adventure that will take them from Tenrou Island to the Tartaros arc and beyond as they attempt to restore the FAIRY TAIL Guild to their rightful place of prominence.

We’re introducing a collection of all-new unison raids specially designed for the game by FAIRY TAIL creator and mastermind, Hiro Mashima. These powerful magic attacks chain together some of the most spectacular spells the guild has to offer.

FAIRY TAIL’s Unison Raid Wizardry to Spellbind Anime Fans and Gamers Alike

Fairy tails are real!

KOEI TECMO America and developer GUST Studios are excited to announce the first details to a host of enchanting new magical abilities featured in their otherworldly upcoming JRPG, FAIRY TAIL. The game is set to launch across North America on July 31, 2020 for the Nintendo Switch™ and PlayStation®4 computer entertainment system, and on July 30, 2020 for Windows PC via Steam®.

FAIRY TAIL’s extraordinary world of magic and dragons is captured in remarkable detail throughout this all-new gaming experience, with a phenomenal focus of delivering the type of magic and mystique fans of the worldwide sensation anime and manga series have been craving. In FAIRY TAIL, characters can now combine in a Unison Raid to unleash their magic spells at once to overpower enemies. This Unison Raid ability originally premiered in the FAIRY TAIL anime and manga, but in the game, all new magic and character team-ups will be featured, introducing exciting new powers from never before seen character combinations.

In addition, a series of Extreme Magic Spells will also be introduced, including Kanna’s Fairy Glitter – which can be activated when magic attacks are combined, Makarov’s “Giant” magic, and even a spell known as Exceed Special, which will help your party out in times of terrible trouble. Each magic spell carries unique elemental properties and affinities, with magic dealing more damage to specific opponents. Characters can then upgrade their magic spells by gaining experience points throughout their journey.

Also, by using magic attacks during battle, the party’s Awakening Gauge increases. When the gauge is fully filled, characters can be Awakened, enabling them to utilize even more powerful magical abilities – and with each character employing different Awakening Modes, players will be able to expand their strategies across a broad range of sorceries and enemies.

FAIRY TAIL is currently in development for the Nintendo Switch™, the PlayStation®4 computer entertainment system, and Windows PC via Steam®, and is available now for pre-order through digital and select retailers.

A Digital Deluxe version of FAIRY TAIL has also been recently revealed, boasting special Grand Magic Games team costumes, a bonus Lacrima set, and a DDX Limited Ryza costume for Lucy!

Purchasing any version of the game, physically or digitally, within a limited time from launch will also unlock the Early Purchase Bonus special Miss FAIRY TAIL costume for Erza.

Wonderful Works' 1/7th Atelier Ryza figure has been delayed

Pushed back by a month

Fans of Atelier Ryza: Ever Darkness & the Secret Hideout will have to wait a bit longer to get their hands on the upcoming Wonderful Works 1/7th Atelier Ryza figure. The original plan was to have this figurine out in Japan sometime this month, but that's no longer happening. The good news is that there's only been a one-month delay, so this item will ship out sometime in July 2020. We'll bring you a specific date if one is revealed.

New round of free DLC available for Warriors Orochi 4 Ultimate

New weapons and costumes away

Koei Tecmo has released another round of free DLC for Warriors Orochi 4 Ultimate. Players can now enjoy new weapons for Gaia, Hades & Yang Jian, as well as the Ryu Hayabusa alternate costume. You can check out more pics of the content here.

Koei Tecmo considering an enhanced port of Monster Rancher 2

Back to the ranch one more time?

Monster Rancher made its way to the Switch in Japan with a number of improvements over the original. That release did quite well, and it seems Koei Tecmo is at least considering giving the sequel similar treatment.

Koei Tecmo took to Twitter to share the image above, as well as a request for fans. The company asked players to share details on what they'd like to see in an enhanced port of Monster Rancher 2. Koei Tecmo will be keeping track of replies to their tweet using the #MF2の良いところ変えたいところ tag, and respondents have until June 29th, 2020 to share their thoughts.

Check out a 25-minute gameplay video from Fairy Tail

Koei Tecmo and Gust have shared another 25 minutes of gameplay from Fairy Tail, which they debuted during a Cloud Matsuri 2020 live stream. The gameplay you see takes place roughly 2 to 3 hours into the game.

Fairy Tail may be delayed once again

Not a Fairy Tail ending

When Fairy Tail was originally announced, the plan was to launch it on March 19th, 2020. Koei Tecmo later announced that there would be a delay to June 26th, 2020, as the team needed more time to create the experience they wanted. Now we're hearing that the game might be delayed once more.

The latest issue of Famitsu apparently has a feature on the game, and it reveals that the June 26th, 2020 date is no longer happening. The game is being bumped back to July 30th, 2020, and the delay is related to the impact of the pandemic. Certainly an understandable delay, if this info does turn out to be true.

Atelier series artists look back on their work with the franchise and share development stories

The art of Atelier

Famitsu recently had the opportunity to chat with numerous Atelier artists to discuss how the franchise has evolved over the years. The feature includes comments from Hidari, Kishida Mel, NOCO, Toridamono. You can see a summary of all the interesting tidbits below.

- NOCO (Mysterious series) came up with twelve different rough designs for Nelke in Nelke & the Legendary Alchemists
- after hearing that NOCO designed twelve options, Hosoi told him to draw one more
- Hidari (Dusk series) laughed and said he’s glad that this part of the character designer company culture continues on
- all the Atelier series character designers went through a phase where they felt they were unsuited to be the character designer
- Hidari had to ask advice from Kishida Mel when he was present for another project
- Toridamono only got some confidence after taking the first step and drawing some rough designs at the Nagano office
- NOCO was more feeling the pressure to meet expectations, but character design duties were split between him and Yuugen
- Gust’s Atelier series is a rare case where character designers are put at the forefront of game projects
- according to Hosoi, this wasn’t the case before, but rather a change made during the PlayStation 3 era
- this was done in order to give more focus on the creators, including character designers
- this movement started with Atelier Rorona
- NOCO says that he wants Gust to create a dark Atelier game
- Toridamono wants to see a sci-fi game
- Hidari mentioned that the Dusk series was conceived to completely change the impression of the Atelier series
- as part of this, he drew some darker-themed and Japanese-themed concept art
- that concept didn’t end up coming to fruition, leading to the Dusk series we know today
- Hosoi said those ideas ended up getting fleshed out in Nights of Azure and Blue Reflection

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