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Ubisoft says Mario + Rabbids Kingdom Battle happened thanks to the creative director's "huge Nintendo knowledge and passion"

The following comes from a Develop interview with Ubisoft Milan managing director Dario Migliavacca...

“It started with a very simple mandate. We had to propose a concept with Mario and Rabbids, that’s all. That’s only possible because of the great relationship between Ubisoft and Nintendo over the years. It was a huge challenge put in front of us. Personally, I was sure that only a few people could have been able to achieve that and I strongly believed in Davide [Soliani] and his team because of his huge Nintendo knowledge and passion. I trusted in him, even if I knew it was a dream – sometimes we refer to it as an impossible dream – but it worked. The initial mandate was really simple."

The work Davide did on the initial concept was exactly what needed to happen for Ubisoft to get approval on the idea. Obviously there was still a lot of work to do after that pitch. If you want to read up on the process, check out the full interview here.

Mario + Rabbids Kingdom Battle director discusses how hands-on Nintendo were with the game

While the bulk of the work on Mario + Rabbids Kingdom Battle might have been handled by Ubisoft, Nintendo was indeed deeply involved with developer. Director Davide Soliani sat down to discuss just how much input Nintendo had on the project.

"We established a very good relationship to the point where when we went to Japan for several days on a holiday, we would meet with the guys we work with from Nintendo, because we had become friends. But when it was about work, Nintendo were super picky. They wanted to know everything, and play everything. This was good, because it gives you a feeling that you are safe. They have over 125 years of lifetime, and they're giving you feedback with the expectation of a certain level fo quality. So for me, Nintendo is a shield. It means we know we'll hit a certain level."

Ubisoft looking for your input on Mario + Rabbids Kingdom Battle

Did you pick up Mario + Rabbids Kingdom Battle? If so, how did you feel about it? Ubisoft would like to know, and they're asking for your input over on Reddit!

Hello guys! You may have heard of it, Mario + Rabbids Kingdom Battle released end of August earlier this year, the team was delighted to see everyone support the game! Thank you very much for that. :) We would love to hear your feedback, what would you like to report to us from your experience? Any issue, technical or not, that you encountered and that you'd like us to be aware of? If you have any questoin, please ask, I'll try to do my best to answer. Cheers, Kit

If you have anything to add to the conversation, head over to this Reddit thread and let Ubisoft know!

Spain - various game sales for Week 42 - 45, 2017

Super Mario Odyssey (Nintendo Switch) - 63,251

Sonic Forces (ALL) - 4,992

- Sonic Forces (Nintendo Switch) - 2,994
- Sonic Forces (PlayStation 4) - 1,761
- Sonic Forces (Xbox One) - 237

Old titles

The Legend of Zelda: Breath of the Wild (Nintendo Switch) - 100,397
Mario Kart 8 Deluxe (Nintendo Switch) - 85,000
Splatoon 2 (Nintendo Switch) - 45,000
Mario + Rabbids: Kingdom Battle (Nintendo Switch) - 25,000

TIME picks their top 10 games of 2017

10. Destiny 2
9. Horizon Zero Dawn
8. Mario + Rabbids : Kingdom Battle
7. PlayerUnknown's Battlegrounds
6. Cuphead
5. Persona 5
4. Wolfenstein 2 : The New Colossus
3. What Remains of Edith Finch
2. Super Mario Odyssey
1. The Legend of Zelda : Breath of the Wild

Some great Nintendo representation on that list. I've yet to play a few of these games, but it looks like a solid rundown of the year to me. Any games you think should be cut or added?

Mario + Rabbids Kingdom Battle Gold Edition available now on eShop, teases "exclusive world & hero" for 2018

Gold Edition includes game and season pass:

8 new solo challenges + 5 co-op maps
16 new weapons.
An exclusive world featuring a new hero, coming in early 2018.

The Mushroom Kingdom has been torn apart by a mysterious vortex, transporting the chaotic Rabbids into this once-peaceful land. To restore order, Mario, Luigi, Princess Peach, and Yoshi must team up with a whole new crew: four Rabbids heroes!

Together, they will battle with weapons through four worlds filled with combat, puzzles, and unpredictable enemies. Developed exclusively for the Nintendo Switch™ system, Mario + Rabbids Kingdom Battle is the best of the Mario and Rabbids franchises, combining all that you love about Mario's iconic universe with the side-splitting antics of the Rabbids.

Full hub page here

Ubisoft kills off online support for another round of Wii U/Wii games

Starting November 11th , we will discontinue the online services for a select few older Ubisoft titles.

We are constantly assessing what’s needed to deliver the best possible online services for Ubisoft’s customers. Shuttering the services for some older games with smaller online audiences is a necessary part of this process, since it allows our IT and service staff to better focus on delivering great online experiences to the vast majority of customers who are playing newer, more popular titles. Still, we don’t take the decision to retire services for an older Ubisoft game lightly, and we understand some of you may disappointed by this news. We are happy to have fans who are as committed as you have been to these brands and titles, and we hope that you'll find more recent or upcoming Ubisoft games about which you can be equally as passionate. Thank you for your understand and your support.

Here are a few more specific details:
- The multiplayer online services for the titles listed below will be shut down. The solo features will remain available.
- The Ingame News and Player Stats services will be shut down for games that have them enabled.
- If the game is Uplay-enabled:
- The Uplay service will no longer be available for the game on consoles.
- Units (Uplay currency) and Actions for the game will be disabled, meaning you will no longer be able to earn Units by completing Actions for the game.
- Rewards will be disabled in-game, meaning that you can still unlock them, but you will not receive them. If you unlock them after the closure of the online service for the game, please feel free to contact our Customer Support team to be refunded.
- The ULC will be disabled, meaning that you will no longer be able to unlock them. On PC, even if you have redeemed them, the ULC will no longer be available. On consoles, the ULC will be available until you decide to reset your saved game files.

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