Dark Souls Remastered Collector's Edition Guide available for preorder

A remastered classic deserves a remastered guide--this very special update to the official Dark Souls game guide brings everything there is to know about the world of Lordran together in one place. We've expanded every part of our original Dark Souls guide to take advantage of many thousands of hours of play since the game's original release. Expect far more than a reprint! All of the original data and strategies have been expertly updated, and entirely new sections have been added. Whether you're new to this classic game or about to get sucked back in again, you'll die a lot less with this book by your side.

Expanded features include:

Expanded Walkthrough
A full, beautiful walkthrough of Lordran, including the Artorias of the Abyss expansion areas. The illustrated maps will guarantee that you miss nothing and beautiful 4K screenshots makes this a reference worth holding on to.

New PvP Coverage
Dark Souls Remastered expands PvP so it becomes an even richer experience, so we've added a full chapter to help you dive in to online play and fully understand its arcane intricacies. From the basics to expert-level tactics, this chapter provides the crash course you need to compete against online veterans.

New Boss Strategies
Defeating bosses in Dark Souls is an art all by itself, and one that's been much practiced over the years. All of the original strategies have been expertly updated and we've included new, alternate strategies to show what's possible against these lethal foes.

New Lore Chapter
The lore of Dark Souls has kept its online community gripped for years--from the discovery of the Lord Souls at the dawn of the Age of Fire to the endless nights now seen by man. Presented with in-game sources and quotes, this chronicle is perfect for those diving into the mythology of Dark Souls for the first time or for those who require an organized reference for constructing their own theories.

Grab yours here

Wolfenstein II: The New Colossus - direct-feed Switch footage

America, 1961. Your assassination of Nazi General Deathshead was a short-lived victory. Despite the setback, the Nazis maintain their stranglehold on the world. You are BJ Blazkowicz, aka “Terror-Billy,” member of the Resistance, scourge of the Nazi empire, and humanity’s last hope for liberty. Only you have the guts, guns, and gumption to return stateside, kill every Nazi in sight, and spark the second American Revolution.

Wolfenstein II creative director on making sure the game stayed authentic

A portion of a GamesBeat interview with Jens Matthies, creative director of Wolfenstein II: The New Colossus...

GamesBeat: What’s it been like being an expert on American culture?

Jens Matthies: Well, I think I’ve been that for a long time. It’s weird. You can never—I pay a lot of attention to the U.S. and always have. I think it’s because I’m such a huge consumer of American culture. But of course some things are always strange when you start spending significant amounts of time here. Not objectively strange, but strange from my perspective. Things you discover over time as you spend a lot of time in the U.S. and interact with Americans. Even so, it’s not like we know everything. Sometimes you have to consult with people to figure some stuff out.

GamesBeat: It looked like you spent some time in Texas.

Matthies: A bit, yeah. But more than that, we have — there are a number of Bethesda studios in Texas, especially id Software. To make the Texas segments as authentic as possible in terms of dialogue and characterizations, we consulted with Kevin Cloud at id, who’s very attuned to how things used to work. He consulted on the script and that led to some changes. The actor we cast for Rick, B.J.’s father, Glenn Morshower, grew up just outside Dallas and was very — he was around when people from this era were around. He was also operating as a consultant on the characters.

GamesBeat: You had lots of ways to stay authentic, but still look at a culture from the outside.

Matthies: Yeah, yeah. But it depends, too, on — I think there are a lot of human universals. It’s hard to say, of course. It’s not as if I have a high degree of familiarity with every culture on the planet. But at least there are many universals between northern Europe and the U.S. I think if you go for those universals, which we tend to do when we think about our characters, it doesn’t become that big of a gap to bridge. But we’re constantly talking to people and looking for ways to improve and make it feel more authentic.

Bethesda confirms Wolfenstein II: The New Colossus for PAX East, giving away custom Switch

What is Bethesda Gameplay Day? It’s an opportunity for Bethesda fans to come together and interact with our developers and community teams and play some of our newest games. Join us for developer meet-ups, exclusive swag, giveaways and festivities all day! Plus, stop by anytime throughout the day to play The Elder Scrolls Online: Summerset, Quake Champions, The Elder Scrolls: Legends – Houses of Morrowind, and for the first time, fans can get hands-on with Wolfenstein II: The New Colossus on Nintendo Switch.

We’ll also be giving away the following prizes, both to an in-person attendee and viewers watching online:

Customized Nintendo Switch inspired by the flight jacket worn by BJ Blazkowicz in Wolfenstein II: The New Colossus
Custom-designed Xbox One X and PlayStation 4 Pro for The Elder Scrolls Online: Summerset
The Elder Scrolls: Legends – Houses of Morrowind skinned 128gb iPad
A pair of Astro A50s perfect for extended sessions of Quake Champions

RUMOR - Wolfenstein II: The New Colossus' Switch version may be playable at PAX East

Wondering what's up with the Switch port of Wolfenstein II: The New Colossus? Rumor has it that the game will be on-hand for demoing purposes at PAX East. If that's the case, we at least would have a better idea of when to expect the game to hit store shelves.

Save the Date for the Bethesda E3 2018 Showcase

Save the date! We’re creating a special E3 evening just for you, and we hope you can join us for our fourth annual BE3 Showcase on Sunday, June 10 at 6:30 pm PT. Official invitations will be sent out at a later date and will contain additional details about the event and how to register.

If you can’t be there in person, you can catch it all live on Twitch, YouTube, Twitter, Facebook or here at Bethesda.net.

Digital Foundry - Doom Switch Patch 1.1.1 performance analysis

Image quality remains much the same but a genuine attempt has been made here to address Doom's worst performance issues and if you're playing on the less taxing normal difficult mode, the frame-rate holds much closer to 30fps throughout the run of play, especially in less demanding scenes. This testing did reveal one other issue - the audio mix. Doom still doesn't sound quite right. Everything sounds more compressed and flat than the original version. It's an odd thing but it did stick out especially, when pumping the game through a powerful sound system.

Full analysis here

Doom - gyro controls footage

I haven't had a chance to try these gyro controls myself, but I definitely want to. I know a lot of people were upset the game didn't include this feature from the get-go, but at least Bethesda circled back and made it happen. Always good to have multiple options for controls.