Nintendo started development on a Tingle horror game, then cancelled it

Nintendo's Kensuke Tanabe revealed a really interesting tidbit in an interview with Kotaku. Tingle, everyone's favorite Legend of Zelda character, was going to get a starring role in yet another title. The game was being worked on by both Nintendo and Vanpool, who they teamed up with recently for Dillon's Dead-Heat Breakers.

“Looking back eight years ago, we were developing a horror game with Vanpool that starred Tingle as the main character, but that project was canceled due to a variety of reasons.”

Tanabe doesn't say what platform the game was in development for, but if they were working on it in 2010, you'd imagine the platform would be 3DS. Poor Tingle, he never got the love he truly deserved.

Nintendo, Retro discuss hypothetical Metroid Wii U ideas, want to make Tingle a loved character

The following info comes from a Gamesbeat interview with Michael Kelbaugh, Kensuke Tanabe and Risa Tabata.

- The ideas given are theirs and theirs alone, not an official statement from Nintendo
- ideas for Metroid on Wii U include the GamePad displaying Samus' suit HUD elements
- mini-game that plays like a Samus morphball version of pinball

“Samus obviously has a lot of features [in her space suit]. There’s a lot you can do with that thing — once she pulls her arm up and pulls out that [metal flap] and does some of this stuff [Tabata pretends to punch buttons on her forearm]. I can see mapping some of that to the GamePad. I think that would be really cool.” - Tabata

- The following comes from the translator

“I [told Tanabe], ‘What, you want to hook a GamePad on a Zapper [gun peripheral]?’ He said: ‘No, that’d be too heavy. Maybe something more streamlined. But like a Zapper-style thing with a GamePad feature on it or some device like that. I’d love to do some shooting stuff with something like that! Maybe some day.’”

- ideas for a Tingle Wii U game

“There’s no definitive plan or anything. It’s just me off the top of my head. I know how hated the character of Tingle is in the U.S. I know that people cannot stand Tingle. But to me that challenge is: Could I take this character that is so reviled in the West and just [do] a complete turnaround and make him a beloved, fun character? The idea of that really just gets me going. I know we have made a Tingle game in the past, but maybe at some point down the road.

It’s like love. It’s like romance: You meet someone and you’re like, ‘Oh god, I can’t stand that person.’ And then three weeks later, you’re madly in love — it’s that turn, that quick whip, that motivates [me] a little bit. If we we ever get a really successful Tingle game, maybe we will have like a big Tingle statue out there [points to Nintendo's E3 booth outside the room's walls].” - Tanabe

“Retro does Tingle!” - Kelbaugh


Random Time! - Tingle gets a fan-made game in Kakashi: The Search for Tingle

Kakashi: The Search for Tingle is a fan-made game that is being developed by Zelda in my Pocket as a side-project. It is an attempt to create a larger amount of popularity —especially in America— for the Tingle series as a whole. The game itself focuses on a character named “Kakashi“, literally the Japanese word for “Scarecrow”. Kakashi was first introduced as a character in the Vanpool title Color Changing Tingle’s Love Balloon Trip. He was originally an attempt to recreate the “Brainless Scarecrow” from the Wizard of Oz series, and was on a quest to obtain intelligence.

Talk about making a weird character even weirder! With that said, I'm all for this idea! I love to see fans make their own projects. I doubt NoA is going to stop this one. They seem to think most in the states don't like Tingle! Thanks to Matt for the heads up.



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