Bloodstained: Ritual of the Night's Japanese publisher revealed

Retail duties detailed

While Bloodstained: Ritual of the Night still doesn't' have a release date in Japan, we now know who's going to take on publishing duties for the retail version. Game Source Entertainment will be putting the game out on store shelves, and our best guess puts the game into stores sometime in September 2019. The retail version will be priced at ¥5,918.

Bloodstained: Ritual of the Night's "Iga's Back Pack" DLC delayed slightly, devs offer an update on the shipping situation in Japan

DLC delay, go away

The latest Kickstarter update for Bloodstained: Ritual of the Night announces a delay for select DLC, and shares an update on the launch situation in Japan. Not exactly the best news, but there is a nice bit of info included in the update. All $100+ backers will now receive, alongside their other rewards, a 16x20 fold-out poster of the art Ayami Kojima made for the Alchemist's Treasure package. The art for that poster can be seen above.

Check out the full info on the DLC delay and Japanese launch below.

We have a slight delay to announce for the availability of the “Iga’s Back Pack” DLC on consoles. The DLC will be available:

June 18, 2019 on PC (Steam & GoG)
June 28, 2019 on Switch
July 3, 2019 on Playstation 4 and Xbox One

The team ran into some issues for the DLC on consoles, and obviously we didn’t want to delay the whole game because of it. We regret this delay but appreciate everyone’s understanding, quality has to come first!

We also have an update for our Japanese backers on the delay for their territory. Currently we’re still working to confirm exact dates but initial estimates indicate a delay of a few months to release the game publicly in Japan. Everyone on the Bloodstained team regrets and apologizes for this inconvenience, publishing the game in Japan as soon as possible is a top priority for all of us and we’re taking the following steps to address this for our backers in the short term:

All Japan backers will receive a Steam key for the game on June 18, 2019
As soon as digital keys are ready for PS4, NSW and XB1, they will be sent to all Japan territory digital backers. We anticipate this will be before the public launch of the game.
Physical game copies will also be sent as soon as they are ready.

We’re also evaluating other efforts to not only speed up delivery to backers, but to possibly provide something extra to Japan backers in the future due to this delay.

There's also an update regarding our physical PC backer copies that we think everyone will like. We are going to be providing all our PC backers with their digital keys at launch, and waiting until all future free stretch goals / content is released before sending physical PC copies of the game.

We've heard the feedback that fans would like the most complete version possible on disc. While we can't do the same with console orders due to first-party logistics, release timelines and costs, by offering this to PC physical backers we hope to provide them with a crystallized encapsulation of the Kickstarter content that you all helped make possible and fulfill the "collector's desire" that I'm sure many like myself hoped for when backing for a PC physical copy. We'll be sharing more about when to expect physical PC copies as we obviously reveal more about the free dlc / stretch goals in the future.

An enormous thank you to everyone for your continued support and understanding, we're almost there...see you in a few days...

Bloodstained: Ritual of the Night - 'Pressure' soundtrack sample

Bloodstained: Ritual of the Night already has that Castlevania: Symphony of the Night vibe, but that's going to be dialed up to 11 with the music. Check out a sample of the song 'Pressure' from the Bloodstained soundtrack above, and get ready for some SotN flashbacks.

Bloodstained: Ritual of the Night's visual revamp was welcomed by US fans, but some in Japan preferred the old look, says Igarashi

Which version do you prefer?

A few weeks back, a new trailer for Bloodstained: Ritual of the Night was shared. It directly addressed complaints about the game's visuals by showing off a revamped look. The new look was warmly welcomed by fans in the US, but it turns out some Japanese gamers liked the old look better. Developer Koji Igarashi explains in a PC gamer interview.

"It was obviously pretty disappointing to see those sorts of comments, but that was what made me make the big decision to go okay, we need to do some research and make this better. And it turned out pretty well.

There was a big difference in how the Japanese fans reacted and US fans reacted. A decent number of people in Japan actually said they liked the old version better. It's really interesting, because a lot of people in the west thought that the backgrounds and stuff looked better, but there were people in Japan looking closely at the characters and saying in the old version, the characters and the background matched a lot more stylistically. We changed a couple other things to try to keep those fans happy and tried to meet their expectations."

Igarashi talks Bloodstained criticism, play-time, franchise hopes, and unfinished work with Castlevania

Igarashi would return to Castlevania, if asked

Bloodstained: Ritual of the Night is finally coming out later this month. Will it be worth the wait? We certainly hope so, and we'll all find out soon enough.

While we count down those final days, Gematsu sat down with Koji Igarashi to talk a bit more about the project. He covered a number of topics about Bloodstained, and even touched on Castlevania. Check out some snippets from the interview below.

On criticism the game received recently, which was addressed in the latest trailer

Igarashi: “Well, I feel like they had the right to say the things they said, so I apologize.”

Play-through time

Igarashi: “Including some time to get lost, it should take about 10 or more hours.”

On Bloodstained as a franchise

Igarashi: “...I hope Bloodstained will grow as a series. Not only games, but I’d be happy if there would ever be an anime or something.”

On unfinished work with Castlevania

Igarashi: “There are two episodes that we’ve implied but never finished. So I’d like to finish those. ...In Castlevania: Aria of Sorrow, we implied that Dracula was destroyed in 1999, but no one has yet to tell that story.”

On if Igarashi would return to Konami to make another Castlevania if asked

Igarashi: “Sure.”

Bloodstained: Ritual of the Night sees a delay in Japan

What a horrible time to have a delay

The original plan for Japan was to release Bloodstained: Ritual of the Night on the same days as the rest of the world. PS4/XB1 versions would be out June 18th, and the Switch version on June 25th, 2019. Unfortunately that's no longer the case, as all console versions have been delayed in Japan. Even worse, a new release date is yet to be confirmed.

Those who preordered any version of the game will now get a Steam code on June 18th, 2019 as compensation. This is in addition to the version that they purchased, which again, will release on an unspecified date. According to the dev team, the delay is a result of unexpected logistics issues.

Bloodstained: Ritual of the Night - Zangetsu trailer

Voiced by David Hayter!

Zangetsu's vengeance against the demons of hell is a raging inferno that knows no peace. Play as the demon hunter samurai in Bloodstained: Ritual of the Night, FREE after launch!

Zangetsu is brought to life by the awesome voice talents of David Hayter, (Snake - Metal Gear series) and brings new ways to play, explore and experience the story of Bloodstained.

Equip the deadly Zangetsuto katana and ravage your enemies with devastating elemental talisman magic. Traverse the impossible with his chain hook and discover all the secrets that await in Bloodstained: Ritual of the Night; launching June 18, 2019 on PC, PS4, XB1 and June 25, 2019 on Switch!

Zangetsu will be a playable character in Bloodstained: Ritual of the Night, launching as free, post-launch DLC. There will be another playable character revealed at a later date.

Bloodstained: Ritual of the Night's post-launch DLC detailed, mention of 'online connection required' causes concern

Free DLC incoming, and online worries surface

The official website for Bloodstained: Ritual of the Night has provided a very concise rundown of what DLC people can expect for the game post launch. Check out the full info below.

Free Updates After Launch

- Speedrun Mode
- Pure Miriam Outfit
- Boss Rush Mode
- Online & local Co-op and Vs. Mode
- Roguelike Mode
- 2 Extra Playable Characters
- Chaos Mode
- Classic Mode
- Boss Revenge Mode

Following that, some fans have spotted a mention on the eShop that has caused worry. The eShop listing mentions that an internet connection is required, leading some to believe that this game has some sort of always-online DRM. It seems this might be the case of non-specific wording though, as the Nintendo.com listing states, " Internet access required for online features." In other words, it's more likely that online is needed for online modes, rather than a constant connection at all times for the game in general.

Bloodstained: Ritual of the Night - "Preorder Now" trailer, file size info

But enough talk, have at you!

As shared earlier today, Bloodstained: Ritual of the Night is now available to preorder at retailers, and will soon be available to preload. If you plan on going the digital route, you'll need to set aside 4.7GB of space.

Bloodstained: Ritual of the Night now available to preorder, preload coming soon to Switch

The blood moon rises

CALABASAS, Calif – May 23, 2019 –Global videogame publisher 505 Games has opened digital and retail pre-orders for Koji Igarashi’s gothic horror side-scrolling action RPG Bloodstained: Ritual of the Night on PlayStation 4, Xbox One, Nintendo Switch™ and PC (Steam and GOG). The highly anticipated game will release digitally worldwide for PlayStation 4, Xbox One and on PC on Tuesday, June 18, while PlayStation 4 and Xbox One retail versions will hit the shelves of major retailers in Europe on June 21. The digital release for the Nintendo Switch™ hybrid console will follow on Tuesday, June 25 at the Nintendo eShop, with retail version which will follow on June 28. All standard versions will be priced at £34.99 .

Beginning today for a limited time only, players who pre-order Bloodstained: Ritual of the Night on Steam will receive a 10 percent discount off their copy. PlayStation 4 players who pre-order the game digitally from the PlayStation Store will receive an exclusive Bloodstained: Ritual of the Night dynamic theme with current PlayStation Plus subscribers enjoying an additional benefit of 10 percent off. 505 Games is also pleased to offer players and collectors an option to pre-order physical copies of the game for PlayStation 4, Xbox One and Nintendo Switch™ comes with an exclusive collectors Novobox futurepak and is available exclusively through pre-order at GAME retail stores.

Pre-Orders for Bloodstained: Ritual of the Night will become available on a variety of digital storefronts throughout the day, including:

Steam for PC (Digital)
GOG for PC (Digital)
PlayStation Store (Digital):
Xbox Games Store (Digital):
Nintendo eShop (Digital): TBC

Bloodstained: Ritual of the Night is set in 18th century England – a paranormal force has summoned a demon-infested castle, revealing crystal shards infused with tremendous magical power. Players take on the role of Miriam, an orphan scarred by an alchemist curse which slowly crystallizes her body. To save humanity and herself, Miriam must fight through the castle while collecting, crafting and unlocking a vast array of weapons, equipment and loot to defeat the summoner Gebel and the countless minions and bosses of hell that await.

Features Include:

IGAVANIA LIVES ON – Koji Igarashi, one of the renowned godfathers of the genre, is creating a new, modern side-scrolling action RPG experience that will satisfy longtime fans of his previous work.
VAST AND DEEP GAMEPLAY – Unlock spells and powers; find, craft and upgrade several types of weapons and special items to change Miriam’s appearance; and mix and match gear and abilities to find your playstyle.
INSANE REPLAY VALUE – In addition to a sprawling single player story experience with alternate endings, almost a dozen extra game modes will be released post launch as free updates, including online & local co-op and vs. modes, roguelike mode, boss rush, chaos mode and nightmare difficulty to name a few.
HIGH FIDELITY 2.5 GRAPHICS – Everything in Bloodstained is rendered in loving 3D detail on a 2D side-scrolling environment that changes and evolves as you play.
ORCHESTRAL MUSIC BY INDUSTRY LEGENDS – With music by Michiru Yamane (Castlevania: Symphony of the Night) and Ippo Yamada (Resident Evil), respectively, Bloodstained’s music is an unforgettable experience.
IGA’S BIGGEST CASTLE – Bloodstained’s game world map is the biggest of Koji Igarashi’s entire career, giving fans of his distinct style more to explore and enjoy.
MULTIPLE CHARACTERS TO CHOOSE FROM – Aside from the enigmatic Miriam there are secret playable characters awaiting discovery.

Bloodstained: Ritual of the Night is rated 12 appropriate for ages rated 12+ by the Pan European Game Information (PEGI)[WC4] . For more information about the upcoming launch of Bloodstained: Ritual of the Night, please visit: https://www.playbloodstained.com. For more information about 505 Games and its products, please visit www.505games.com.