Dark Horse localizing two more Final Fantasy books

A double dose of Final Fantasy literature

Dark Horse has revealed plans to bring two more Final Fantasy books outside of Japan. Check out details on each book below.

Miniature Final Fantasy: No Adventure Too Large

- features art from throughout the franchise recreated by miniature photographer Tatsuya Tanka
- photography will be showcased side-by-side with concept art that details the process of each photo’s creation
- 96-page hard cover tome
- includes a longform interview with Tatsuya Tanaka
- due out Dec. 17th, 2019

FF DOT: The Pixel Art of Final Fantasy

- chronicles the evolution of pixel art for the series
- features detailed sprite sheets
- learn about tools used by the developers
- includes an interview with Kazuko Shibuya, the character pixel artist for the Final Fantasy series
- 296 page hard cover tome
- due out Jan. 28th, 2020

Square-Enix reveals 144 million units sold for the Final Fantasy franchise worldwide, 78 million for Dragon Quest

Time for a crossover, I say!

Square-Enix's most recent fiscal report has shared details on the total sales for two of their major franchises. When it comes to Final Fantasy, sales for the series currently sit at 144 million units worldwide. This is a bump of 2 million games from the previous fiscal year. When it comes to Dragon Quest, the series has moved 78 million units, which is also an increase of 2 million copies.

Final Fantasy VII Cloud Strife 'Action Doll' releasing in Japan

Cloud goes cute

Looking for a chibi version of Cloud from Final Fantasy VII? You might want to check out this Final Fantasy VII Cloud Strife 'Action Doll' that Square-Enix is releasing in Japan. The doll is due out sometime in July 2019, and features movable joints, the ability to stand on his own, and a detachable Buster Sword. You can preorder yours through Play-Asia right here.

Final Fantasy Tactics director says he should probably make another installment before he dies

A rather grim statement!

Would you like to have another installment in the Final Fantasy Tactics series? You wouldn't be the only one, as plenty have shared the sentiment over the years. Yasumi Matsuno, director of Final Fantasy Tactics, is starting to think he should create one as well. Unfortunately it seems that his motivation in doing so would be father time.

Rather than looking back at the past, I’m the kind of person who loves trying out new things. But when you reach my age, you start having thoughts like “How much time do I have left to keep making games?”. And I’m not talking about retirement, I’m talking about death. Recently, I’ve been to more funerals than weddings, and it made me aware of how limited our time is. On places like Twitter, fans sometimes send me messages like “I really wish you’d make a new Ogre or FFT!!”. When I see messages like this, a part of me thinks “I probably need to make one before I die”.

Digital Foundry - Final Fantasy 12: Switch/Xbox One Tested + Bonus Final Fantasy X Analysis

Another fantastic port

One of Square Enix's crowning triumphs of the PS2 era is back in a further updated release. Nintendo Switch brings the portable goods, while Xbox One X is unique for offering 60fps on console - though with a catch. Tom covers all.

Chocobo’s Mystery Dungeon Every Buddy! Plush Dolls now available


Square-Enix are releasing a set of Chocobo’s Mystery Dungeon Every Buddy! Plush dolls, with the full set coming out July 31st, 2019. The lineup includes White Mage, Red Mage, Freelancer, and Knight. Preorder yours here!

Square-Enix Mini-Doc: Inside FINAL FANTASY X|X-2 HD Remaster

The 4th 'Inside' feature from Square-Enix

Inside FINAL FANTASY X|X-2 HD Remaster takes a look at some of the secrets and anecdotes from the development of the game, featuring interviews with Yoshinori Kitase (Producer), Takashi Katano (Event Main Programmer), Momotu Toriyama (X Event Director | X-2 Director) and Yusuke Naora (X Art Director)

The fourth in an ongoing series of developer featurettes, “Inside FINAL FANTASY” takes viewers on a deep dive into the legacy of the series bringing together interviews with a variety of original creators, artists and developers.

FINAL FANTASY X|X-2 HD Remaster is available now on STEAM®, Playstation®4 computer entertainment system, the Nintendo Switch™ system, the Xbox One family of devices, and Windows 10.

Final Fantasy XII: The Zodiac Age - more gameplay

This HD remaster is based on the smash hit 12th instalment of the FINAL FANTASY series, which has shipped over 6,100,000 units worldwide, featuring a new, re-worked game design!

Final Fantasy VI devs say the Dragon Quest rivalry helped them reach new heights

A healthy back-and-forth

Final Fantasy VI recently celebrated its 25th annniversary. In honor of the occasion, Famitsu gathered up some of the dev team to look back on the title's creation. In the blurb below, read up on how the team was influenced by the Dragon Quest series when creating this installment.

Hironobu Sakaguchi: “A lot of it was influenced by Dragon Quest. Dragon Quest just had this unique vibe about it, along with a spectacular scenario from Yuji Horii-san. We were mostly fired up with a rival mentality, thinking ‘We must surpass them!’ rather than thinking ‘We’ll make something top-class!’”

Yoshinori Kitase: “Back in the days of Final Fantasy V, Sakaguchi-san, I remember you saying ‘We’ll at least beat ‘em (Dragon Quest) in the amount of main-numbered titles!’”

Hironobu Sakaguchi: “I figured we couldn’t beat them head on when it came to the games themselves, so yeah [laughs]. However, ever since the very first Final Fantasy, I always felt that we wouldn’t lose when it came down to graphics. Of course we did put in effort into systems and scenarios, but that was one part I used to be confident we could beat Dragon Quest in. Oh, speaking of Dragon Quest, wasn’t there some event that Kitase rejected?”

Yoshinori Kitase: “Huh? What was that again?”

Hironobu Sakaguchi: “No matter how many party members you have in Final Fantasy, you can only move one lead character on the map, right? So when you get members, they kind of fuse into the one representative party member. So the event that was rejected involved a part where four party members attempt to “fuse” into one lead, but then it was like ‘Huh!? We can’t fuse!?’ and had four of them line up instead, kind of a reference to Dragon Quest [laughs].”

Yoshinori Kitase: “Ahh, as expected, I remember saying ‘Okay, now you’re messing around too much!’ and rejected it [laughs].”

My Nintendo Europe offering Print-it-yourself reversible cover for Final Fantasy X|X-2 HD Remaster

My Nintendo Europe has you covered

Get a My Nintendo exclusive alternative reversible cover (featuring artwork on both sides) for the case of your FINAL FANTASY X | X-2 HD Remaster game (sold separately).

Grab yours here for 50 Platinum Points

It's always nice to get rewards like this on My Nintendo. We don't the fantastic physical rewards on My Nintendo like Japan does, but at least this is a step in the right direction.