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Final Fantasy X|X-2 HD Remaster and Final Fantasy XII: The Zodiac Age dated for Southeast Asia and Japan

We now have the official release dates for both Final Fantasy X|X-2 HD Remaster and Final Fantasy XII: The Zodiac Age in both Southeast Asia and Japan. Both locations will see Final Fantasy X|X-2 HD Remaster launch on April 11, 2019, while Final Fantasy XII: The Zodiac Age will release on April 25, 2019. Square-Enix will handle publishing in Japan, while Bandai Namco Entertainment Asia will publish in Southeast Asia.

Chocobo's Mystery Dungeon: Every Buddy! - latest Japanese trailer

Chocobo's Mystery Dungeon: Every Buddy! is set to launch in Japan on March 20th, 2019. We still don't have official word on an NA/EU release date.

Square-Enix shows how their Chocobo's Mystery Dungeon: Every Buddy! New Year's art was made

Square-Enix released special New Year's art for Chocobo's Mystery Dungeon: Every Buddy!, and now we have a follow-up tweet that gives a look at how the drawing came together. You can see artist Toshiyuki Itahana work his way through the drawing in the tweet above.

Chocobo's Mystery Dungeon: Every Buddy! - Japanese cover art, preorder bonuses, plus more screens

Chocobo's Mystery Dungeon: Every Buddy! is set to launch in Japan on March 20th, 2019. Today we have some info on preorder bonuses, as well as more screens and the game's cover art.

All preorders, regardless of retailer, will include a download code to redeem “Party Chocobo: Alpha”. This Chocobo comes with the Chocobo Drop ability, allowing it to attack all enemies surrounding it within 1 space.

Those who preorder through Amazon Japan will get a download code for Party Chocobo: Dragon Warrior.

Chocobo’s Mystery Dungeon: Every Buddy! - Jump Festa 2019 gameplay trailer

Square-Enix brought a new trailer for Chocobo's Mystery Dungeon: Every Buddy! with them to Jump Festa 2019. This footage includes a look at the Alpha job from Final Fantasy XIV, and a battle against the “Skull Hammer” boss with buddy character Cid, and the new “Bend of Time” dungeon with a battle against the “Omega” boss.

Final Fantasy gets its own sake in Japan

I'm straight-edge, which means I'm a complete idiot when it comes to alcohol. I'll do my best to explain what we're looking at here!

Sake maker Kokuryu has teamed up with Square-Enix to put out an official Final Fantasy sake. Kokuryu ages its daiginjo sake (sake with a rice polishing ratio of under 50 percent) at below zero temperatures, which apparently makes for something quite delicious. This Final Fantasy sake has a polishing ratio of 40 percent, meaning 60 percent of the grain was milled away. The rice grain in this instance is Yamada Nishiki, which is supposed to be some top-tier rice.

As you can probably guess, the artwork on the package comes from Final Fantasy artist Yoshitaka Amano, who has created yet another beautiful piece of art. This Final Fantasy sake hits January 29th, 2019 in Japan, and will cost 5,400 yen ($47.59).

Chocobo's Mystery Dungeon: Every Buddy!'s Japanese release date pushed back

Looks like there's been somewhat of a sizable delay for Chocobo's Mystery Dungeon: Every Buddy! in Japan. Square-Enix has moved the game's Winter release period to a more generic 2019 timeframe. Hopefully the game doesn't fall too far out of Winter. We'll bring you new info on the release plans when Square-Enix has more to share.

World of Final Fantasy Maxima seeing physical release in Southeast Asia

Southeast Asia has scored yet another Switch physical release. Square-Enix is doing a physical version of World of Final Fantasy Maxima in the region, and it's due out Feb. 19th, 2019. If you want to import a copy, you'll be happy to know that the game supports English, Chinese, Japanese, Korean, French, Italian, German, and Spanish.

World of Final Fantasy Maxima has a weird resolution issue on Switch

Here's a first for a Switch game, as far as we know. World of Final Fantasy Maxima has an issue with switching resolutions between handheld and docked modes. However you start playing the game dictates the resolution the game will stay at. If you start in handheld mode and then dock your system, the visuals on TV will be that of handheld mode.

In the GIF above, you see what the game looks like when docked first, as well as what the game looks like when playing in handheld mode and then transferred to docked. The same goes for docked to handheld, as the game will retain higher quality visuals from docked mode when you remove the Switch from the dock to play handheld. The only way to fix this issue is to restart the game.

Discover a wonderful world of adventure in World of Final Fantasy Maxima today

Tuesday, November 6, 2018 — LONDON – Square Enix Ltd., today welcomes new adventurers to discover the magical world of Grymoire in WORLD OF FINAL FANTASY® MAXIMA, which is now available on the Nintendo Switch, Xbox One, STEAM and PlayStation®4 computer entertainment system.

WORLD OF FINAL FANTASY MAXIMA is an enhanced version of the beloved 2016 RPG WORLD OF FINAL FANTASY, complete with a host of new and exciting features. Using the Avatar Change System, players can transform into legendary FINAL FANTASY heroes such as Cloud (FINAL FANTASY VII), Yuna (FINAL FANTASY X), Noctis (FINAL FANTASY XV) and many more. Additional Mirages (monsters), champions (characters), side quests, boss battles, mini-games and more await players in the game, including the option to carry over progress after finishing the story into a new save game to overcome the challenging new Nightmare difficulty mode.

WORLD OF FINAL FANTASY MAXIMA is now available digitally for the Nintendo Switch and Xbox One. Additionally, the new content of WORLD OF FINAL FANTASY MAXIMA is available on PlayStation®4 or STEAM as downloadable content.