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Bethesda says millions of people are still playing Skyrim, which is why they keep releasing ports

Skyrim has received a ton of ports, including one for the Switch. Quite a few people have accused Bethesda of milking the game, but Bethesda's Todd Howard has a perfectly good reason for why the ports keep happening.

"Even now, the amount of people who play Skyrim seven years later; millions of people every month are playing that game. That's why we keep releasing it. If you want us to stop releasing it, stop buying it."

Looks like the amount of people complaining about the ports are far less than those who are scooping the re-releases up. I guess we can expect Skyrim to keep getting some attention from Bethesda for years to come!

Bethesda says Skyrim on Switch has a big community that wants mods, but nothing is in the works, "surprised" how well Fallout Shelter did on Switch

Bethesda's Todd Howard had some sad news for Skyrim Switch fans. If you were hoping their team would bring mods to the Switch version, get ready to be let down. While Howard would "love to see it happen," he admitted that it's not in the works right now.

"Skyrim Switch has a big community that we haven't supported the way we'd like. (That community) asked for mods...they asked for Creation Club - 'When are we getting more stuff?' Right now we're doing nothing. People, they're on other things. We are not actively doing (Skyrim mods on Switch). We would love to see it happen but it's not something we're actively doing."

In a bit of positive news for Bethesda's future support on Switch, Howard shared a good bit of news on Fallout Shelter's Switch release.

"Our Switch group did Fallout Shelter ... and that's done really well. I'm surprised at how well it's done."

Wolfenstein II: The New Colossus - More Switch Vs. PC footage

Panic Button just keeps getting better and better with their Switch ports. It goes to show just what you can squeeze out of a platform if you have the time and technical know-how. Seeing this kind of stuff reminds me of the days when devs would work their butts off to get every last drop of power out of platforms like the SNES or GBC.

Wolfenstein 2 Director Talks About The Game's Most Famous Scene

Mike chats with Wolfenstein 2 The New Colossus Creative Director, Jens Matthias, about the development of his games' most infamous scene.

Panic Button Video Interview: Gyro Controls in Doom & Wolfenstein II on Switch

Panic Button is the go-to team when it comes to big-name Switch ports, and they make sure they cram in all sorts of bells and whistles. In the cases of Doom and Wolfenstein II, Panic Button has made sure to include motion controls. Just how much of a challenge is it to do that when the original releases didn't have any sort of motion option? Find out in the video interview above.

Wolfenstein II: The New Colossus - more docked vs. portable footage

Fight through post-nuclear Manhattan, occupied Roswell, New Mexico, and the embattled bayous and boulevards of New Orleans as you liberate the American people from the Nazis.

Digital Foundry - Wolfenstein II: The New Colossus Switch analysis

Ultimately, Wolfenstein 2 may not be anything like the best version of the game, but that doesn't mean it's not worthwhile. It's content complete and it still looks great in most scenes, even if it is rather blurry. In common with a fair few Switch titles, the experience doesn't fully hold up when playing docked on a living room TV, but this is by far and away the most impressive handheld first-person shooter we've seen.

MachineGames celebrates Wolfenstein II: The New Colossus' Switch release with a pair of special cakes


Who doesn't like celebrating with a bit of cake? MachineGames is using today's launch of Wolfenstein II: The New Colossus on Switch to enjoy some very special cakes! Now you can have your Switch and eat it too!

Bethesda says they'll definitely be doing more things on Switch, but porting Fallout 4 isn't one of them

Good news for Bethesda fans. The company has confirmed that they'll be supporting the Switch more going forward. Bad news for Bethesda fans. The company will not be bringing over Fallout 4. Here's Bethesda's Todd Howard offering up his full comments on the Switch.

"Well there's definitely interest (in Fallout 4 on Switch). It's not something that we are exploring right now. We think Switch is a great platform - it was the first time we really worked closely with Nintendo on Skyrim - and really, really great experience and we'll certainly be doing more things there in the future, but right now it's not a mainline Fallout 4."