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Bloodstained: Ritual of the Night - Switch footage

Bloodstained: Ritual of the Night doesn't hit Switch until June 25th, 2019, but some people have managed to snag retail copies one way or another. Today we get a good amount of footage from the Switch version. Just how well does it stack up to the PS4/XB1 outings? Check out the clip above and see for yourself!

Kickstarter - The Adventures of Breadman hoping to release on Switch

Let's get that bread

The Adventures Of Breadman is a food-based action-adventure RPG set in a vast, mysterious world full of fruits and vegetables. Along breadman's journey travel by land, air, and sea to uncover secrets and learn the truths about your existence.
The Adventures of Breadman is looking to pull in $55k on Kickstarter to become a reality. If this looks like a project worthy of your cash, kick some in right here.

Make sure to update Bloodstained: Ritual of the Night to Version 1.02 before playing

A bloody nightmare

Bloodstained: Ritual of the Night is available now on PS4/XB1, but Switch owners have to wait one more week to get their time with the game. While that's certainly no fun, it gives us a chance to avoid a nasty bug plaguing players of the other versions. This is a game-killing bug, as it can block you from accessing treasure chests that have items needed to progress in the game. Check out full details below.

We have been investigating a PS4/Xbox One issue that is blocking player progress in the game. We apologize for this bug and thank you for your patience while we investigated.

The issue occurs when a new game is started before downloading the 1.02 update. After the update, treasure chests will appear in the incorrect open/closed state.

Without the items from these chests, progress is blocked.

Players affected by this bug will be required to restart the game with a new save in order to properly progress.

We investigated a number of options to address this issue and each fix requires a new game to be started. Despite our efforts to provide a fix that preserves pre-1.02 progress, this is the best solution to avoid future issues.

Xbox One players will also be affected by this when the update (1.00x on Xbox) is delivered next week. Switch players who will receive a physical copy should download the 1.02 patch before playing.

It seems that the real issue is the Version 1.02 fix causes problems for those who started a game with Version 1.00. Other bugs will be there if you choose not to update, so the best solution is to make sure you update to Version 1.02 before you start playing. With the digital release, you should be good-to-go from the start, but double-check the version number before you start. With the retail version, absolutely make sure the auto-update to Version 1.02 completes before you fire the game up.

Igarashi says he'd be 'very happy and willing' to turn Bloodstained into a franchise if the first installment does well

A bloody good time

Bloodstained: Ritual of the Night is finally seeing release today on PS4/XB1/PC, with the Switch version coming out next week. Now that the game is out, what does Igarashi want to tackle next? According to an interview with Eurogamer, it's more Bloodstained!

Since we're still kind of in development I haven't really thought about it that much. But! If Bloodstained does well I'd be very happy, and very willing, to make a franchise and build upon it. Right now it's about getting this game out, though.

Get a closer look at Bloodstained: Ritual of the Night's Steelbook case with Switch game card insert

Cold case files

We found out recently that the Steelbook version of Bloodstained: Ritual of the Night was going to include an insert that allowed you to store a Switch game card, alongside the insert already present for the disc version of the game. Our sneaky source has sent in some new pictures of the case, giving us a better look at that insert.

These pics came with some info as well. That insert doesn't stay in its place like the disc version does. It will move around when you open/close the case, and is at gravity's will. In other words, be careful when you use it!

Bloodstained: Ritual of the Night's Japanese publisher revealed

Retail duties detailed

While Bloodstained: Ritual of the Night still doesn't' have a release date in Japan, we now know who's going to take on publishing duties for the retail version. Game Source Entertainment will be putting the game out on store shelves, and our best guess puts the game into stores sometime in September 2019. The retail version will be priced at ¥5,918.

Bloodstained: Ritual of the Night's "Iga's Back Pack" DLC delayed slightly, devs offer an update on the shipping situation in Japan

DLC delay, go away

The latest Kickstarter update for Bloodstained: Ritual of the Night announces a delay for select DLC, and shares an update on the launch situation in Japan. Not exactly the best news, but there is a nice bit of info included in the update. All $100+ backers will now receive, alongside their other rewards, a 16x20 fold-out poster of the art Ayami Kojima made for the Alchemist's Treasure package. The art for that poster can be seen above.

Check out the full info on the DLC delay and Japanese launch below.

We have a slight delay to announce for the availability of the “Iga’s Back Pack” DLC on consoles. The DLC will be available:

June 18, 2019 on PC (Steam & GoG)
June 28, 2019 on Switch
July 3, 2019 on Playstation 4 and Xbox One

The team ran into some issues for the DLC on consoles, and obviously we didn’t want to delay the whole game because of it. We regret this delay but appreciate everyone’s understanding, quality has to come first!

We also have an update for our Japanese backers on the delay for their territory. Currently we’re still working to confirm exact dates but initial estimates indicate a delay of a few months to release the game publicly in Japan. Everyone on the Bloodstained team regrets and apologizes for this inconvenience, publishing the game in Japan as soon as possible is a top priority for all of us and we’re taking the following steps to address this for our backers in the short term:

All Japan backers will receive a Steam key for the game on June 18, 2019
As soon as digital keys are ready for PS4, NSW and XB1, they will be sent to all Japan territory digital backers. We anticipate this will be before the public launch of the game.
Physical game copies will also be sent as soon as they are ready.

We’re also evaluating other efforts to not only speed up delivery to backers, but to possibly provide something extra to Japan backers in the future due to this delay.

There's also an update regarding our physical PC backer copies that we think everyone will like. We are going to be providing all our PC backers with their digital keys at launch, and waiting until all future free stretch goals / content is released before sending physical PC copies of the game.

We've heard the feedback that fans would like the most complete version possible on disc. While we can't do the same with console orders due to first-party logistics, release timelines and costs, by offering this to PC physical backers we hope to provide them with a crystallized encapsulation of the Kickstarter content that you all helped make possible and fulfill the "collector's desire" that I'm sure many like myself hoped for when backing for a PC physical copy. We'll be sharing more about when to expect physical PC copies as we obviously reveal more about the free dlc / stretch goals in the future.

An enormous thank you to everyone for your continued support and understanding, we're almost there...see you in a few days...

Bloodstained: Ritual of the Night - 'Pressure' soundtrack sample


Bloodstained: Ritual of the Night already has that Castlevania: Symphony of the Night vibe, but that's going to be dialed up to 11 with the music. Check out a sample of the song 'Pressure' from the Bloodstained soundtrack above, and get ready for some SotN flashbacks.

Ribbiting Saga Kickstarter now live, aiming to release on Switch

Money, money, money, is all you need

Ribbiting Saga is a 2D Action Adventure game inspired by many games from the Super Nintendo and a lifelong love of getting lost in another world. You may see shades of Zelda, Megaman, Metroid and many more. We want to make an adventure that takes you to a world you love coming back to and truly earn the title of "Hero". We also wanted to make sure the game has plenty of reasons to keep you playing, even after you think you've beaten it.

As we covered during today's Kinda Funny Games E3 2019 Showcase, Ribbiting Saga is looking to head over to Switch. To make that happen, the team has turned to Kickstarter. Switch is included in the base goal, which sits at $50k. If this seems like a game up your alley, hit up the Kickstarter and throw in a few bucks!

Kickstarter here (thanks Riftsilver!)

R-Type Final 2 Kickstarter hits third stretch goal

More languages added

Another day, another stretch goal for the R-Type Final 2 Kickstarter. The team has announced that the third stretch goal for the Kickstarter has been hit, which is all about language support. The game will now support 4 new languages, French, Italian, German, and Spanish.

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