The Ultimate GameCube Adapter, originally developed by Matt Samperi from GearHawk Studio, has multiple functions. It is a convenient and portable all-in-one GameCube adapter, charging station and portable stand for the Nintendo Switch.
We've posted about the Ultimate GameCube Adapter for Switch a couple times now, but the big day is here. The Kickstarter for the project is here. If this seems like something you'd like to fund, you can kick in some cash right here.
Cast powerful spells on the fly, battle evolving enemies, collect game-changing artifacts, make friends or make enemies. Make it one step from Eden, the last shining beacon of hope in a bleak post-war world. Fight alone (or with a friend in co-op) and lead your character down a path of mercy or destruction.
Little Legend is a 2D side-scrolling adventure game taking place in a dreamlike open world.
You play as Pimpim, a young girl with supernatural powers who sets off to explore the world. Craft your own magic abilities, explore a huge captivating world and discover the secret behind the rebuilding of the universe.
With Little Legend, we wanted to reproduce the same feeling of satisfaction as the one you get when you exploit a glitch in a video game to your advantage to reach the highest platform or pass through a closed door. We like when the player feels smart about discovering how to overcome an obstacle using its own way and not the one that was thought for him by the creators of the game.
Igarashi has put out another update on Kickstarter for Bloodstained: Ritual of the Night. Looks like the game is nearing completion!
Development has reached its peak — we are currently checking the performance of Bloodstained on each platform. Overall, we are done with enemy placement and entering the adjustment phase. But there are still many progression-blocking bugs that must be taken care of.
The Kickstarter for Koruldia Heritage has wrapped, and it was quite the success. A few stretch goals were hit, including one to bring the game to Switch! We'll keep tabs on the project from here on out and see how the Switch version is moving along. For those wondering what Koruldia Heritage is about, here's a short blurb on gameplay.
Koruldia Heritage is a story-driven RPG with merciful fights and non-linear progression. The game combines various exploration views in a unique pixel-painted experience.
Miscreation is a game about evolution. You start with a basic creature, which will evolve through dozens of forms — some good, some bad. As you play, you’ll find hundreds of different parts, which can be put together in any combination. See a monster you like? Try to become it. Prefer that monster with spider legs and a pitcher plant mouth? You can do that, too.
Freja and the False Prophecy could be coming to the Switch if its Kickstarter stretch goal is hit. The stretch goal for Switch really isn't anything crazy at all. The game's initial Kickstarter goal sits at $22,204, while the stretch goal for Switch rests at $23,750. There's 10 days left on the Kickstarter to hit both goals, which certainly seems doable. If you like what you see, kick in some cash here!
It's been quite some time since we've gotten any new info on Ira, but thankfully it seems the project is moving right along. Check out details from the latest Kickstarter update below.
BUGS, BUGS, and more BUGS. We ended up updating to a (supposedly) commercially viable/stable version of Unreal and you guessed it. It wasn't quite as advertised. We spent 2 weeks logging and submitting bugs for features that Ira requires. Specifically in the Sequencer department (sequencer is the tool we use to create interactive cutscenes and animations).
One of the many bugs we ran into lead to entire sequences being destroyed. Literally hours, days, weeks worth of work rendered useless. Nick and I were a little bit upset to say the least, but, Epic games has accepted our bug reports and will be fixing most of our issues by the next hotfix.
Two big tidbits of info in today's Bloodstained Kickstarter update. Check out the full post below!
For this month's update, we have an incredible support who will be joining the Bloodstained team. Can you guess who? It's WayForward!
That's right, WayForward, the makers of Shantae! As you may already know, they are top-tier when it comes to side-scrolling action games. There is even a staff member who previously worked on one of my projects, which is incredibly encouraging.
In consideration of their past achievements, WayForward will be helping the development team realize my vision for this game. Maybe I am even more excited than everyone else - with their help Bloodstained will become an even better game.
We also have some new enemy concept art to show you. This is Cyhyreath.
Cyhyreath first appears to be crouching on the floor. Once the player approaches her, she will fly around and make a death shriek to attack the player.
It's a traditional gothic horror design, and I think it's lovely.
I was talking with the team just before writing this comment and, with WayForward's help, they have been busy helping to improve the game and fix any bugs that pop up.
Speaking of which, there's a really tough one that’s making the game crash that needs to be fixed before the game reaches everyone, so we are scything through them all.
Excited about Hazelnut Bastille? What if I told you there was a prequel you could get your hands on just for backing Hazelnut Bastille? Check out all the details below from the latest Kickstarter update!
Dawnthorn is a standalone prequel to Hazelnut Bastille, set in the same universe as Hazelnut, but in an 8bit character! It is almost like the game that would have come before Hazelnut, during the NES generation!
Dawnthorn is built in the same engine as Hazelnut, and features many of the same enemies and items, but as totally different 8bit versions! It also features a lot of content completely unique to itself, and an entirely different overworld and dungeon list! The overworld will be overbrimming with secrets to find!
The story focuses on the adventures of the hero who wieled the eponymous sword before the events of Hazelnut, a hero everyone remembers but no one can quite name...
Dawnthorn is projected to be a full length game at around 12-15 hours to complete, and is likely going to be available Spring of 2019! It should come to Windows / Mac / Linux to start, and possibly the Switch and PS4 if it does well enough at initial release!
Best of all, Backers of Hazelnut will get Dawnthorn as a digital copy for no extra cost, if they have backed at 5 USD or more! This also includes the 50 USD tier!