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Shin Megami Tensei V producer tells fans to wait just a bit longer for new info on the game

Shin Megami Tensei V Producer Kazuyuki Yamai shared some thoughts on the upcoming year in this week's issue of Famitsu. Check out details on what he had to say below.

- the team is steadily working on Shin Megami Tensei V
- he's sorry he can't yet reveal more details on the game
- developers are taking some more time while implementing Unreal Engine 4 and working on the details of the game
- Yamai would be happy if fans can hang in there just a tad longer to get some new info

Thanks to Dondom95 for the heads up!

Shin Megami Tensei V - updates on development, interested in Nocturne remake


The following details are bits from a translated interview, courtesy of Perfectly Nintendo...

- Kazuyuki Yamai (producer) starts by reassuring fans of the series: yes, they’re really working hard on Shin Megami Tensei V
- development has progressed far enough that most demons and the new characters are now running on actual Nintendo Switch hardware
- taking their time in order to make sure the contents of the game are worthy of a numbered, mainline entry in the Shin Megami Tensei series (as opposed to a spin-off)
- asking fans to please be patient and wait until they’re ready to show more of the game
- Yamai also reveals that Atlus is always looking for opportunities to port or remake Shin Megamu Tensei: Nocturne (and more precisely the Maniax version)
- does not specify for which platform it would be: not surprising since it doesn’t look like anything has been greenlit

Shin Megami Tensei: Strange Journey Redux director talks remake, connection to mainline games


These are quotes from a Retronauts interview with Eiji Ishida, Shin Megami Tensei: Strange Journey Redux's director...

On the decision to remake a game like Strange Journey
''We decided to remake Strange Journey to make it more widely known. We would like to consider a sequel, and we actually have ideas for the story and a new game experience. Whether we can make it happen, though, depends on how well this game performs.''

Talking about the rumor that Strange Journey was originally a mainline game
''To be exact, it was developed as a spinoff from the start. The promotional staff at the time judged the game to have high enough quality to be marketed as a numbered title, so they suggested selling it as a numbered SMT game. Even Mr. Kazuma Kaneko, who worked with us to design the human and demon characters and pen the original story, backed up the suggestion, saying it was “good enough to be called Shin Megami Tensei IV.”

But, because it was conceived as a spinoff, we enjoyed the freedom of going off on a tangent from the mainline games (and the extra pain and suffering from that, haha). Therefore, I felt a strong resistance to market it as a numbered title, and I ultimately rejected the suggestion. I think I would be a little more flexible about it now, but my past self who had just experienced the pain of creating a new title wasn’t as confident, and I couldn’t make that decision then.

On that note, Strange Journey has no chronological relationship to the rest of the Shin Megami Tensei series.'' 

Atlus live-stream recording - Shin Megami Tensei: Strange Journey Redux

We're live with Shin Megami Tensei: Strange Journey Redux! Join us as we play the games, do some giveaways, and answer your questions!

Brace Yourself for a Journey You May Not Return from in Shin Megami Tensei: Strange Journey Redux, Now Available

IRVINE Calif. - May 15, 2018 - The time has come to embark on a journey to decide the fate of humanity in Shin Megami Tensei: Strange Journey Redux, available now both physically and digitally on the Nintendo 3DS™! Your choices dictate which path you'll travel down; whether you side with Law, Neutrality, or Chaos is entirely up to you. For Shin Megami Tensei: Strange Journey veterans, Redux introduces three alternate endings, a menagerie of new demons, additional difficulty settings, and the mysterious and dangerous new character, Alex. It's an entirely new adventure, so brush up on your demon negotiation skills and prepare yourself for the journey ahead.

Join us today from 12:00PM - 1:00PM PDT on the ATLUS USA Twitch channel for a special launch day stream of Shin Megami Tensei: Strange Journey Redux! Members of ATLUS USA's own Strike Force will be giving away a couple copies of Redux to lucky viewers while playing through the first hour of the game live.

The Story

A spatial distortion full of demons appeared in Antarctica, threatening to engulf the Earth in Shin Megami Tensei: Strange Journey. The United Nations responded by tasking a team of highly advanced specialists with piercing the anomaly and figuring out how to stop it from the source. Well, get ready to don your Demonica once again in this new, expanded port. Expect new story content, additional endings, a new dungeon to explore, and more in the return of this sci-fi tinged SMT adventure.

Shin Megami Tensei: Strange Journey Redux features:

A Stranger Journey Back - In Strange Journey Redux, you play as a brave United Nations soldier investigating a spatial anomaly called the Schwarzwelt--a dome of dark energy that threatens to consume the world. Inside, you'll find it home to a nightmare mirror of our own Earth, populated with demons dying to meet you. The game touts brand-new illustrations by Masayuki Doi, updated visuals, UI tweaks, and more to make this journey back into the Schwarzwelt ... even stranger.

Additional Story Content and a Brand-new Character - You won't be retreading the same nightmarish path as before because a brand-new character named Alex will play a major role in how the story unfolds. Much about her is a mystery, but there is one thing you know for sure: she's got a bone to pick with you. Joining her are new demons you might recognize from other SMT entries, new endings, and a new dungeon to discover.

Shin Megami Tensei: Strange Journey Redux - gameplay footage

A spatial distortion full of demons appeared in Antarctica, threatening to engulf the Earth in Shin Megami Tensei: Strange Journey. The United Nations responded by tasking a team of highly advanced specialists with piercing the anomaly and figuring out how to stop it from the source. Well, get ready to don your Demonica once again in this new expanded port: Shin Megami Tensei: Strange Journey Redux. Expect new story content, additional endings, a new dungeon to explore, and more in the return of this sci-fi tinged SMT adventure.

Atlus.com post - The Devs of Shin Megami Tensei: Strange Journey Redux Answer Your Questions

Shin Megami Tensei fans around the world are tuning up their Demonicas for their expedition to Antarctica when Shin Megami Tensei: Strange Journey Redux launches on May 15*! This won’t be an easy mission (what kind of SMT game would it be if it was easy?), so we’ve enlisted the help of Strange Journey Redux’s elite core development team, including Director Eiji Ishida, World Setting Investigator / Level Designer, Tatsuya Watanabe, and Alex’s Character Designer / New Demon Designer, Masayuki Doi. Together, they took some time to answer some of our fans’ questions on the series, the results of which can be read below. Learn about what drove the team’s inspiration behind SMT games’ stories, get insight towards the creative process for character and demon designs, design priorities for Redux as a remaster, and more!

Q: Strange Journey’s setting stands out among fantasy JRPGs and even other SMT games. Why go for a military setting in the Antarctic?

Eiji Ishida: I decided to make Antarctica the stage for this game to pay respects to the vaunted tradition in science-fiction disaster films where the majority of the “unprecedented danger” starts in Antarctica.

I am partly joking about this, but one of the reasons was that I didn’t want the cause of the Schwarzwelt appearing to be tied to any specific country or people, so I decided to have it show up in Antarctica. I wanted the location to symbolize a place where the negative karma of all humanity would gather, and I wanted to start the story from a place that didn’t belong to anyone.

As far as the military setting, everyone does have armaments, but strictly speaking those investigating the Schwarzwelt aren’t armed forces. The task force that the protagonist belongs to and the commander of the ship are all soldiers, but within the investigation team there are countless specialists in scientific and technological fields from all over the world.

I think that having people from across the globe work together as one against an unprecedented danger is a setting that really raises morale.

Full Q&A here

Shin Megami Tensei IV Double Hero Pack releasing on April 19 in Japan


Atlus has revealed a Double Hero Pack for the Nintendo 3DS in Japan. This includes both Shin Megami Tensei IV and Shin Megami Tensei IV Final (Apocalypse) for the price of 4980 yen. The package is releasing on April 19.


Shin Megami Tensei Pixie figma preorders open

From the legendary RPG series that began in 1992 and still has ongoing release, "Shin Megami Tensei", comes a figma of Pixie!

· Using the smooth yet posable joints of figma, you can act out a variety of different scenes.
· She comes with two different face plates looking in different directions, as well as a variety of different hand parts.
· The gradient of her beautiful wings has been painted with great care to capture the appearance as faithfully as possible.
· An articulated figma stand is included, which allows various poses to be taken.

Grab your preorder here

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