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Posted: 08/26/2014 by RawmeatCowboyAnnouncements

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Mario Kart 8 - Even more DLC footage

Cubemen 2 - Look at the character Flint

Aonuma on how Nintendo approaches the open world in Zelda Wii U

This comes from an EDGE interview with Eiji Aonuma...

About the challenge to adapt to an open world
''In the original Legend of Zelda, there was no clear way to lead the main character to his goal. It was something that we entrusted to the players to find by themselves. As the game later expanded into a franchise, the structure of the game worlds became more and more complex – especially with the introduction of 3D – making it necessary for us to point the player in the right direction. Consequently, progression in the games became more linear.

To recreate a similar experience to the original, we have to give the game world a simple structure that players can understand intuitively. In doing so, it’s very important that we make every aspect of the world feel real and physically connected, so that it’s doesn’t look fake.

We can achieve this thanks to the hardware features of Wii U, but to truly get a deep understanding of the game world, we also need a real map that depicts the world as it is. The GamePad is very effective for displaying this, and thus also [for] providing players with a constant hint on where to head to. I think we can safely say that the innovations in this new game are only possible thanks to the Wii U hardware.''

To ensure Zelda Wii U is regarded the same ways as Ocarina of Time
''The innovation of a vast open world could in one sense be seen as a return to the roots of the series. But in returning to these roots, we are also bringing with us all the things we have learned and ways the series has developed over all this time, which will help to create new and exciting gameplay possibilities.''

Nintendo considered Mario for Splatoon as the main character

This comes from Miyamoto's interview in the latest issue of EDGE magazine...

''There were heated debates over who the main player character should be. Whether it should be Mario, or a squid. When we talked about the possibility of it being Mario, of course we could think of the advantages: anybody would be willing to touch it as soon as we announced that we had the new Mario game. But at the same time, we had some worries. If it were Mario, we wouldn’t be able to create any new IP.'' - Shigeru Miyamoto

Azure Striker Gunvolt - even more gameplay

Fan-Art: Legend of Zelda: Ocarina of Time - Song of Storms Cover

Dragon Quest X - More 3DS screenshots

Mario Kart 8 - Another DLC video discussion

Hangin' with Mr. Koopman (NintenDaan Wednesday)

I don't know what it is about this week, but I'm absolutely beat. All I want to do is take a nap. Thanks to Daan's weekly spot on the site, I'll get to do just that! Is there any lamer way to spend your time off?!

I'll be gone from now until around 10 PM EDT. Until that time, you'll have Daan to take care of news. After that, you're stuck with boring, old me again. That means you better enjoy your time with Daan while you can!

I'll see you all later tonight, my friends. I hope you're having a wonderful week thus far.

The Final Bosman - The News is Ruined (Smash Bros. leaks)

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