So...my Mom sees ghosts. Has for years now. I'm going with her to a friend's house on Wednesday evening to ghost hunt. Friend thinks her house is haunted and wants my Mom to check it out. This is an odd life I lead! I need some rest to prepare for my ghost adventures! See you in a few, short hours.
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GoNintendo Mailbag time! I seriously love doing this feature with you guys. I can't thank you enough for the suggestion. It's a ton of fun! I keep the emails secret until right before I answer them. I never know what's coming! I sure hope you enjoy reading what I have to say.
Hasfarr: One thing I'd like to see on the website is a lot less negativity. I've noticed that you tend to put up a lot of "anti-Nintendo" or "Nintendo is doomed" articles. It really distracts from the news about new games and it all it does is make people feel guilty for buying Nintendo products. That's not the reason I've been reading the website regularly for the past two years. I've been reading it because it's my #1 place to get Nintendo news, and I'd really love it if the website was more positive.
RMC: I can say that I 100% wish the news were more positive. As we all know, there's always a ton of negative Nintendo commentary out there. That just happens to build up a lot more when new hardware is out. The reason there's been a lot more negative talk lately is because we're fresh into the 3DS and Wii U. Those types of launches bring out the skeptics and armchair analysts like none other.
The thing is, positive or negative, I have to cover it. I can't just present the positive news that's out there. If I'm going to be unbiased and honest, I have to represent the full spectrum that's out there. When a figure in the industry says something negative about Nintendo, it deserves to be covered. On the flip-side, whenever there's positive chatter from a dev or analyst about Nintendo, I'm on top of it.
I think the important thing to remember is, good or bad, I am there to cover it. I'd love to see kind words and happy news all the time, but I'm out to cover whatever news there is. Hopefully Nintendo can turn things around with Wii U like they have 3DS. Look at how the tide turned with 3DS. It was a doomed platform according to most out there, now it's being praised as a must-have. Trust me, I never skip a chance to cover positive Nintendo stories. We just have to ride the wave and let the haters hate.
Charlie: Just wondered if you'd like to see Street Fighter come to Wii U and who is your favourite Street Fighter Character?
RMC: I would love to see ANY titles come to the Wii U, but seeing Street Fighter would certainly be a top-notch announcement. Truth be told, I haven't been too much into Street Fighter in recent years. I do appreciate the series, but I have nowhere near the skill that it requires today. When I think Street Fighter, I'm still in the 16-bit days.
That probably explains why my favorite characters are Chun-Li and Guile! Those were (and still are) my two go-to characters when I played. There's just something about their movesets that I really enjoy. Fun characters to play with some pretty flashy attacks.
Tork110: Thanks to KickStarter, I expect an 16-bit version of myself to appear in an upcoming XBox 360 game.
But this isn't about me, this is about you. Don't you think we need a game with a 16-bit RMC? The game I had in mind was this: RMC roams around a 16-bit New Jersey challenging people to wrestle. The goal: To raise money for the GN orphanage.
I may have stolen this plot from an old Mario cartoon. But your sprite needs to live on in video game form!
RMC: I'm not going to lie...that sounds absolutely amazing. I'd be pretty full of myself to say that I deserved a game of my own, but I'd be lying if I were to say that wouldn't be a dream come true! The best I've had so far is my name in the credits of a couple titles, which still humbles me and blows me away at the same time.
If I were going with the plot of your game idea, I'd absolutely have to pick WayForward as the dev. Actually, I'd want them to handle any project I could even dream of being a part of. I really think WayForward knows how to translate that old-school style of gaming fun into titles of today. Plus, their sprite work is almost unrivaled (I'm looking at you, Yacht Club!)
As a side-note, there's actually a GN reader that's putting together a game that stars me. I don't know how much I'm supposed to talk about it, so I'll keep it hush-hush until it sees release!





