We have all the questions that investors asked at Nintendo's Q2 Investor Q&A, thanks to Cheesemeister3K. We don't have the official English translation for these answers, but we do have a couple fan translations that we'll make into separates posts.
Q1. Given that the people shown in the #NintendoSwitch intro video were teens to adults, what is the target demo?
Q2. The #NintendoSwitch intro video gives me high hopes for the software lineup. How will you apply the lessons of the #WiiU, in pricing? Also, why do you think you were able to get the cooperation of 3rd-parties on #NintendoSwitch that didn't support the #WiiU?
Q3. The #NintendoSwitch had been billed as a new way to play games, but judging by the intro video, it looks like it just plays existing games in different places. Could you please give us your impressions of the #NintendoSwitch, including what's new about it?
Q4. The contribution of #PokemonGO to revenue may be limited, but The Pokemon Co. reported $100m of related income for the 2nd Q Did sales and revenue allocation to The Pokemon Co. for #PokemonGO exceed expectations, and can you confirm Nintendo's share of profits?
Q5. Please tell me your plans for distributing #SuperMarioRun for iOS and Android in China.
Q6. Watching the #NintendoSwitch into video, it looked more fashionable than any previous consoles and looked aimed at gamers, not families. Should we expect that the launch software lineup will be targeted at hardcore gamers as well? You said that you're aiming for all ages so I'd like to hear your software strategy.
Q7. Roughly speaking, #PokemonGO has been downloaded 500m times and daily sales are about $10m, correct? $100m in 2nd Q. has an impact but will this improve going forward, or are these mostly just inflated initial royalties? I want to know the profit model for #PokemonGO.
Q8. How will #NintendoSwitch interact with smart devices? When NVIDIA Tegra was announced to be used, my imagination ran wild Will interest in Nintendo IP generated through smart devices drive #NintendoSwitch software sales, Nintendo Account points be shared or are there new and different ideas on a hardware level? Could you please give any hint you can?
Q9. I'd like to hear President Kimishima's business expectations for the next 2 or 3 years. While progress is being made with #Miitomo and #amiibo to increase the gaming population, looking at the numbers, it doesn't seem to have succeeded yet. Also name current issues.
Q10. Regarding the smart device business, I'd like to know why #SuperMarioRun will go on sale before the previously-announced Animal Crossing and Fire Emblem. Also, with the success of #PokemonGO, are there any mid-term changes to the dir. of smart device activities?
Q11. Why is the Nintendo Classic Mini Famicom being sold as hardware instead of on VC? How will it be positioned strategically w/ other HW?
Q12. The #NintendoSwitch will have 2m units shipped this fiscal year. Is that as originally planned? If there were any changes, why? Why 2m?