Splatoon - review round-up

Embargo's lifted for Splatoon, that means there's reviews a plenty! Here are the outlets that have a review so far. Some are scored and others are still in progress, due to online play still being a question.


The Jimquisition

The Guardian




Nintendo World Report



RCMADIAX announces three new Wii U releases for this summer

RCMADIAX has announced that upcoming titles Color Bombs, Don't Crash, and Pixel Slime U are all arriving this summer on the Wii U. Here are their official descriptions:


In this chain-reaction title, players must collect a predetermined amount of "COLOR BOMBS" to complete each stage. Several difficulties such as advanced and timed levels will challenge even the most seasoned player.


Quick reflexes required! This exciting arcade title requires its players to dodge oncoming traffic by switching lanes. Each successful lap around the track is a point, but be careful as the CPU will quickly change lanes without notice. To add to the challenge, the speed of your car will increase with every successful lap. Players are encouraged to post their scores to Miiverse and compare to others online.


An auto-runner with a twist! This title is one where you are challenged with achieving the LOWEST score possible. Players control a pixel slime through 40 levels while trying to avoid death. Stages quickly change mechanics to keep players guessing whats next. At the end of 40 levels, players are encouraged to post their death score on Miiverse to compare with the online community.

Furthermore, RCMADIAX has also announced that Super Robot Mouse is in re-development, but details on that title will be released at a different time. They also noted that these titles are being considered for the European market, but are waiting for improvements in the ratings system to take place.

GoNintendo Review - Splatoon

Some people would tell you that Splatoon is the first original IP that Nintendo has had since Pikmin. Those people would be wrong, but that's not the issue. It's that mentality that needs to be conquered. Nintendo fans know that there have been many other original IP since then from the Big N, but what we know doesn't matter. It's the hive mind that matters, and those people are stoked to see Nintendo working on something brand-new. I believe that ignorance by a large part of the crowd has really served Splatoon well. It's made the game even more of a spectacle than it deserves to be on its merits alone.

Now with all that aside, there's certainly one thing we can all agree upon with Splatoon. This game takes Nintendo into some very unfamiliar and unique territory. Unique for the world of Nintendo and its fans, anyway! Nintendo, in typical fashion, has decided to march to the beat of their own drum. They've taken a look at the world of online shooters and gone FAR above and beyond to create something that feels distinctly Nintendo. They say they didn't set out to create something that falls in line with the interest in shooters, but what they've come out with should certainly appeal to that crowd. The most important part of Splatoon is that it treads into this new territory with a voice that is very clearly that of Nintendo.

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Pokemon Shuffle - Version 1.2 changes

Version 1.2 is now out for Pokemon Shuffle, and it brings the following changes:

- Heart stock is now split into two segments. First is the auto-generation section of five hearts, and second is the stock of extra hearts you've redeem with jewels.

- Extra level indicators and numbers are visible when choosing Pokemon for optimization. Mega Evolutions can also be boosted with their own level.

- Super Catch Mode is a new opportunity that pops up randomly. These increase the odds of catching a Pokemon.

- Increased cheat protection. The home button will become disabled during timed challenges.


Slightly Mad Studios releases statement on Project CARS status on Wii U

NintendoLife has published a statement from Slightly Mad Studios regarding the possibility of the game being cancelled or moved to Nintendo's next console. The statement is as follows, which at least clarifies the latter part:

Project CARS/Weapons of Mass Development opened funding initially as a Free to Play PC only Racing game. This is when the bulk of the funding arrived. Funding was closed late 2013.

By vote of the members, it changed to a boxed product PC/Xbox 360/PS3 and 'maybe Wii U' game. It was always 'maybe' as we had no knowledge of the system.

It was again changed, by vote of the members, to a PC/Xbox One/PS4 next gen game with still 'maybe Wii U' and Steam OS. The funding, as I said above, was closed long before this.

We still haven't given up on Wii U 100% but if we can't make it work we will move to the next Nintendo machine.