Later this year DQVII, DQVIII & DQBuilders will be coming to the west. Happy #DQ30th— Dragon Quest (@DragonQuest) May 27, 2016
While we still don't have official release dates, it's nice to see Square-Enix letting everyone know that the titles are still on their way. I'm sure we'll hear some details come E3. Thanks to Dakhil for the heads up!
- 1 returning set of Rhythm Heaven badges
Higashihiroshima, JAPAN - KEMCO proudly announces the release of Infinite Dunamis for the Nintendo 3DS family of systems set to hit the Nintendo eShop today. Standard prices are USD 9.99 / EUR 9.99 / GBP 8.99 / AUD 13.00.
One day while returning home from a job in the Royal City, a gifted engineer by the name of Luke comes across a young woman being attacked in the cave near his village. After fending off her attackers, he attempts to pull her from a heap of discarded mechanical parts only to discover she herself is half robot! Somewhat curious about what he has stumbled onto, Luke decides to take her home and fix her up, but little does he realize the chain of events he is about to find himself tangled up in...!
Combining elementals to create new magic and mastering weapons to learn powerful skills are only a few of the many options Infinite Dunamis' fast-paced battle system has to offer. Furthermore, successfully chaining attacks with allies will net huge bonuses and quickly level up the party. But do you have what it takes to claim the title of "Arena Master"?!
Customize the Heroine Any Way You Choose!
Unlike other party members, Estelle's parameters do not see substantial growth when she levels up. Instead, she has the ability to utilize items called crystals, souls, and cores to augment and strengthen her parameters with an unprecedented degree of flexibility. Whether she becomes a brazen fighter in the vanguard or a powerful magic-user who supports the party from the rear, the choice is ultimately up to you!
New Convenient Functions Make Casual Play a Reality
A welcome battle shortcut allows for battles to be automatically won when the party's level is higher than that of the enemy.
Also, when upgrading Estelle's parameters, there is the ability to auto-customize them according to fighting style, so casual players can quickly get on with the story without having to spend extra time manually doing it themselves!
An evil corporation with a robotic army is trying to turn Planet Popstar into a monstrous mechanical mess, and there’s only one hero who can save the day: Kirby! In Kirby: Planet Robobot, out June 10th exclusively on Nintendo 3DS family systems, use Kirby’s trademark Copy Abilities and jump into the almighty Robobot Armour to fight back. Before launch, take a look at Kirby’s latest adventure at our official Kirby: Planet Robobot website!
Pilot the Robobot Armour to fight metal with metal! This time, Kirby can wrench control of this super-strong robotic technology and use it for his own means. Scan opponents with the Robobot Armour to copy their abilities, allowing it to transform into different modes to overcome anything in its way. Enemies and obstacles don’t stand a chance! See just what this tech can do at the Robobot Armour section of the website!
Kirby’s trademark skill is inhaling enemies and objects, then spitting them back out to attack or blast through blocks. That’s not all, though – he can also borrow the powers of any enemies he breathes in! In Kirby: Planet Robobot, many classic Copy Abilities return, and there are a few new ones to play around with too. Check some of them out, including the justice-prescribing Doctor ability, at the Copy Abilities section!
You can also get Copy Abilities if you use compatible amiibo (sold separately), and some amiibo even unlock special powers or abilities based on the character that was tapped. If you tap a Kirby amiibo from the Kirby Collection you’ll get the unique UFO ability, while a Mario amiibo will unleash the power of Fire Kirby! Loads of amiibo are compatible, so if you have an amiibo, why not tap it in to see what happens? Find out more in the amiibo section!
If you need a breather from the main adventure, try your hand at some additional minigames! There’s info about a pair of additional attractions in the Minigames section. Enjoy multiplayer action for up to four players in Team Kirby Clash, or add a new dimension to the fun with Kirby 3D Rumble!
Use all sorts of abilities and rise up against the robots to save Planet Popstar, only on Nintendo 3DS family systems, and visit our official Kirby: Planet Robobot website for an advance look at the adventure ahead. Robobot Armour, activate!
Hello there! My name is Akinori Sao and I’m a writer who‘s filled with joy every time I hear the Star Fox theme. But anyway, let’s turn now to the final part – the last level, if you will –of our Star Fox Zero interview. Mr Miyamoto spoke in our last interview about working as a director for the first time in 20 years with boyish glee.
Now, for this final discussion, we’re going to look at the development process and find out what a veteran director like Mr Miyamoto and a young rookie like Mr Hayashi set out to achieve with Star Fox Zero. Naturally we’re also going to talk about Star Fox Guard which was released together with the Star Fox Zero, as well as a short animation that you can watch online. Okay, here goes!
Part Three: Our Focus During Development
Your skills improve the more you play
Sao: There’s so much to enjoy in Star Fox Zero, but I wanted to ask you what aspects of the gameplay you focused most on during the game’s development?
Miyamoto: For me, the most important thing was feeling as if you were really the pilot.
This comes from the Executive VP of Business Strategy at GameStop Mike Hogan, who talks about the potential of the NX...
''Nintendo has confirmed that they will be introducing a new console in early 2017. So let’s take a look at the potential for just that one new console. Once again, we’re not projecting. We are simply looking at the potential for the new console in comparison to prior consoles.
Should the new NX perform only slightly better than the Wii U, it would generate 2.7 billion dollars in incremental sales over the first two years. Should it perform at even half of the level of the Wii, it would generate 7.5 billion units of incremental sales over that time frame. You can of course apply GameStop’s market share to estimate the impact on GameStop’s sales.
While it’s too early to offer definitive projections, we are monitoring the situation closely in terms of product availability and features, consumer awareness and purchase intent. We plan to provide updates this quarter.''
Mr. Hogan also commented on the rumor that the NX will use cartridges...
''We saw these rumors, and of course we can’t comment on them. I don’t think we know anything about it anyway, but certainly for us physical media is a good thing.
The only difference would be on the refurbishment and pre-owned side, and actually cartdriges are much simpler to refurbish and repackage, so there’s a little bit of an advantage in that direction.
But it’s early, and we keep a cool head. Certainly I would say that there are rumors of that type, just confirms that this is an important console for next year, it will have physical media, we will play a role in it, our pre-owned business will also play a role, so we’re excited about that, and of course we love Nintendo IP, so… it’s all good news.''