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Pwnee Studios working hard to get Cloudberry Kingdom out at Wii U launch, applaud Nintendo's indie focus

by rawmeatcowboy
05 October 2012
GN Version 4.0
“We’re jamming on the throttle, trying to get Cloudberry ready for Wii U on day one of launch. That may slip by a week or two if we run out of caffeine. But I promise that we’re all hands on deck trying to hit that target.” - Pwnee Studios, cofounder TJ Lutz

Once again, Lutz heaped some more praise on Nintendo for their treatment of indie devs on Wii U.

“We’re still blown away that we’re launching on WiiU. Just having meetings with Nintendo is like being in a bizarro world, let alone launching on their next-gen system. [It's] just craziness, really. We’re stoked about the opportunity. I’m impressed to see how much energy and focus Nintendo is putting toward independent titles. We’ll see how that focus plays out over the coming months and years. Ultimately, though, a lot of the success of the Wii U as a platform for independent studios is going to depend on the community’s response to this first batch of titles.”

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