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Indie devs praise Wii U eShop, offer up suggestions, tease games, reveal revenue cut info and more

by rawmeatcowboy
06 October 2012
GN Version 4.0
- 3DS revenue cut is the same as Apple's (iOS) AppStore
- Two Tribes says there isn't any real big difference between Wii U and Steam revenue cuts
- Developers using Unity engine for Wii U will need to use Unity 4
- Gunman Clive for 3DS eShop confirmed by the developer himself
- Two Tribes picked Wii U for Toki Tori 2 release because it’s easy to release on
- Two Tribes believes Nintendo has listened to WiiWare criticisms
- Martin Hollis says Wii and Wii U are very well designed for developers
- Hollis says the GamePad's unique features are enticing to indie devs
- Hollis finds Nintendo very easy to work with
- Gunman Clive dev Bertil Horberg has had a smooth experience with Nintendo
- Horberg hasn't had much trouble bringing the game from iOS to 3DS eShop
- Nintendo has final say about the price
- North of Earth says the Wii U would be a perfect platform for Omegalodon, so long as there's more quality control than there was on WiiWare
- Infinite State Games will undoubtedly make the move to the Unity platform, and even more so if and when it supports the Wii U.
- Infinite States Games would like to see Nintendo’s digital distribution focus on quality-based visability metric instead of quantity
- Xander Davis is happily surprised that Nintendo made this kind of deal with Unity
- Astrogun is now much more compelled to seriously consider bringing their Unity-driven titles to the Wii U.
- AckkStudios is happy and optimistic about the Unity support
- AckkStudious would love to be on the Wii U eShop or the 3Ds eShop
- Developer of Stardew Valley would love to get Stardew Valley on the Wii U.
- Infinite States says "’Extreme Golf’, but even more so ‘Frutorious’ and ‘Shepherd: Mars needs sheep’, could all make the transition very easily to Nintendo’s systems. ...We would love to bring these games to a Nintendo device and having played with the TV-out feature, realize that these games all work well on the small screen as well as a large one!”
- Astrogun may hit Wii U eventually
- Pwnee Studios says process to update a patch is closer to Steam than other consoles
- indie devs offer advice to Nintendo for bettering the eShop

Brian Allanson, AckkStudios
“Make a Representative more readily available to discuss the prospect of our games on your consoles. There are plenty of talented developers who would love to make games for Nintendo platforms, but it’s still very tricky to even get in contact with Nintendo to try and make it happen.”

- AckkStudios wants to see ”Two Brothers” on the Wii U or 3D

Alex Allen, North of Earth
“Make publishing to consoles more streamlined. Aside from Nintendo’s notorious content restrictions, the sheer expense has been a concern. All modern consoles require development hardware that costs thousands and is very difficult to use without a dedicated engineer. I’m not familiar with the specifics of the eShop, but I hope it uses a market model where approval of a game lies with the customer, rather than with Nintendo. As we’ve seen from Steam’s Greenlight so far, the breakdown of genres desired by a community can differ greatly from what the platform offers – perhaps the result of distributors being unwilling to take risks. There really isn’t an indie-centric platform out there that resonates with console gamers the way Steam does with PC gamers. It’s a tremendous untapped market and perhaps Nintendo will be the first to strike oil.”

Xander Davis, Astrogun
“While the deal between Nintendo and Unity is absolutely fantastic, any advice for bringing indie developers would rest in the path to market on Nintendo consoles. All the red tape and additional expense of working with Nintendo (or Microsoft and Sony as well) still needs eliminated for Astrogun and other independent developers to more definitively target the Wii U. The Big Three all need to create a market path more on par with Apple to complete this picture. It’s a question over each of the Big Three’s commitment to this.”

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