“Little Inferno is a quiet, introverted, art game intentionally masquerading as a loud, extroverted, crappy Zynga game. We knew there would be a wide range of opinions from players who “get it” and those who totally miss the joke by a mile." - Kyle Gabler
I'm sure most of you are learned enough to pick up on that during your playtime, but just incase you didn't, now you know!
Full interview here
I'm sure most of you are learned enough to pick up on that during your playtime, but just incase you didn't, now you know!






The whole "waiting for delivery" timer and the tickets that let you instantly ship items from the catalog certainly stabbed at crappy iOS games. I don't know too much about Zynga's cadre of 'games' to draw any comparisons there. I feel like burning a farm all of a sudden.
now that you've got that out of the way...what are you working on now TC?
I'd really love to play this. I'll definitely pick it up once I get a Wii U but bet k by the time I get one it'll have been ported to the iPad for a huge fraction of the price.
I hope if they do port it to iOS, it would be funny to charge real money to unlock catalogs/ use stamps. Hopefully for them to get the point across.
They totally should.
I want to play it, but I still think I'm going to wait for a sale (on Steam).
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