Login

Attention!

Our year-long sponsorship with Nicalis is ending today (May 31st, 2016). We would like to thank Nicalis for their support over the last year, keeping GoNintendo ad-free for 365 wonderful days. It's been a pleasure to provide all of you with an ad-free year, but sadly we must now return to a more traditional ad-sponsored layout. That will be happening later tonight.

Monster Hunter 3 Ultimate - Localization Notes Part 1



Hey there everyone, I'm Andrew Alfonso, a Localization Project Manager/Director in Capcom Japan's Global R&D department. To keep the self-intro short, I've been with Capcom for the past six years, working on everything from Mega Man Star Force to Devil May Cry 4 to most recently Super/Street Fighter IV and Street Fighter X Tekken. After being one of the editors for the past two Monster Hunter titles (Freedom Unite and Monster Hunter 3), I decided to take on the role of localization lead for the Nintendo 3DS and Wii U versions of Monster Hunter 3 Ultimate. It also helped that I'm a pretty hardcore Monster Hunter fan; I've racked up over 200 hours on each game since Monster Hunter Freedom up until Monster Hunter 3 Ultimate. I haven't had too much time to dabble in MH3U so I'm only at HR 7, but I'm definitely going to grind it out during the holiday season!

Full dev blog here

Comments

You can be first to reply!

Want to join this discussion?

You should like, totally log in or sign up!