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Iwata Asks (fan-translation) - Bravely Default Vol. 3

by rawmeatcowboy
16 May 2013
GN Version 4.0


Part 3: What makes a “fantasy RPG?”

Iwata: This time, with a completely new fantasy RPG without a set world design or system, one would imagine that you lost focus or had different issues along the way. How was it?

Asano: Hmm… Well, for this game, I connected with Hayashi-san while I was in the middle of being stuck with what to do so when it comes to the scenario elements, I feel like we didn’t lose focus since our meeting.

Hayashi: …. Well, we did get pretty lost, no? (laughs)

Asano: Oh, did we? (laughs)

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