Position Summary: This is multifaceted role that requires a broad skill set. Analyzes, designs, implements, and supports end-to-end features within a large Tools pipeline. The work encompasses all aspects of programming, including tools programming, engine programming, technology programming, and game programming. Cooperates with designers, artists, and animators to gather requirements and design features that enable them to build the game. Pro-actively works with end-users to help them understand and best utilize all tools. Requires strong analytical skills, communication skills, and a willingness to collaborate and compromise.
Categories: Programmer / Engineer
Studio Name: 2007-01-31 13:00:02
Experience Required: 5 yrs
Platforms: Wii / Revolution
Minimum Education Level Required: Bachelor’s Degree
Work Site: On site