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You are viewing a story from GN Version 3.1. Time may not have been kind to formatting, integrity of links, images, information, etc.

Conduit 2 - more multiplayer details

by rawmeatcowboy
21 June 2010
GN Version 3.1

- Conduit 2 will allow for remote patches to fix online issues
- ships with a headset
- chat actively in the gameplay lobby before matches, during the matches themselves, and in-between setup for matches that follow
- SCAR semi-automatic rifle has secondary charge side effect that allows you to be invisible on radar
- perk system akin to Modern Warfare
- may see vehicles in specific multiplayer maps
- short downtime between online matches
- alternate fire for TPC launcher: sticky proximity mines
- 30 suit upgrades
- weapon blueprints (for unlocking weapons in multiplayer mode)
- Conspiracy items which unlock background materials
- Teammates can revive you if you die
- Expose enemy weakspots by blasting off helmets and armor
- DLC still in discussion
- 70 fps when starring at a wall, 28 fps with explosions and action
- 15 multiplayer maps, but more may come before launch

Thanks to LittleMac for the heads up!

Link, Link, Link, Link