Dear Reader:

You are viewing a story from GN Version 3.1. Time may not have been kind to formatting, integrity of links, images, information, etc.

Sakaguchi Tweets about The Last Story debugging process, and his latest LEGO creation

by rawmeatcowboy
07 December 2010
GN Version 3.1

The following comments come from the Twitter account of Sakaguchi…

- “‘Arsenic’ in English is ‘ひそ’ (hiso) in Japanese. I just feel like letting you know.”

sakaguchi_hiso.jpg

Sakaguchi’s LEGO creation, “Arsenic Alien”

- “Break from disk version test-playing. Later the balance of items obtained on online is needed to be checked on offline. Sometimes it happened that the feeling of actual battle is different from the simulated numbers.”

- “Dev team was off on Sun, only shooting images. Work on debugging again this week. They need to open piles of emails today from me.”

- “Dev team is having tough time. I remember the days I used to write scripts by myself, working till late w/o much progress.”

- “Worked on mainly debugging, typical of the latter half of game creation. Mixture of creative and software adjustments. Making improvement even with some risks. Then create more problems. You won’t see this in other industries.”

- “Finished 80% of #thelaststory downloading. Parameter is pretty much fixed…final verification. But I might spot something else. ^ ^.”

Link