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Tommy Tallarico discusses working on Metroid Prime

by rawmeatcowboy
24 January 2011
GN Version 3.1

A portion of a ShineSparkers interview with Tommy Tallarico…

SS: How were you and your team first approached to get involved with Metroid Prime?

TT: I was at a Nintendo party during E3. It must have been around 1998 or so. Miyamoto-san (who I knew for years before that) and another friend Jeff Spandenberg (president of Retro Studios) approached me and asked if I would be interested in working on a “top secret” project. I immediately said yes because of Miyamoto-san’s involvement. I didn’t care what it was. The fact that it was a remake of Metroid was the icing on the cake!

SS: You were the first person to be hired to work for Retro Studios on the first Metroid Prime. What was it like for you and the team during those early days of development?

TT: I was hired as an outside contractor to work on the sound effects so I never spent any time at Retro Studios. I would get lists of sounds that they needed and we would give them 5 or 6 different options per sound and they would pick their favorite one or give us feedback to make it perfect.

Full interview here