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Codemasters goese after 'small and beautiful' game experiences with tons of polish

by rawmeatcowboy
10 February 2011
GN Version 3.1

“I think the biggest thing in the FPS genre right now is trying to distance yourself from the hugely successful examples like Call Of Duty or Battlefield. We’ve seen recent examples where it doesn’t work out so well if you just try to copy that and go one better. Really it’s about diversifying, and trying to find something that hasn’t been done before, or something that hasn’t been done really well, and just push for that. We’ve always said: do something relatively small and beautiful. Build something properly and polish the hell out of it; don’t go super-wide.” - director Andy Wilson

We could definitely use another company going after titles other than FPS outings. Too bad Codemasters seems to be applying this logic to just the FPS genre.

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