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Factor 5 founder creates 'TouchFactor', a new 'social game development' company

by rawmeatcowboy
06 April 2011
GN Version 3.1

touchFactor.jpg

At TouchFactor, our mission is to create interactive software and technologies across a variety of media that is innovative, recognizable, memorable, and instantly usable.

TouchFactor was founded in Marin County, California in 2010 by a group of game and technology industry veterans that amongst other ventures founded Factor 5 in 1988 in Germany and are responsible for creating many highly successful games and entertainment technologies for over 25 years, including the multi-million selling Star Wars: Rogue Squadron franchise of games. Our founders and members have shaped the entertainment world we live in with and at Lucasfilm, Nintendo, Sony, Netflix, Dolby Labs, DTS, and THX.

Social Game Development:

TouchFactor is committed to building social games that bring people together on all mass market platforms. We make social games that are free to play, accessible to everyone and create memorable long lasting experiences for our fans.
Specialties

Game Development & Production, Technological Excellence

Members of TouchFactor that were formerly at Factor 5…

Julian Eddgebrech
Bastian Hoppe (Artist from the first Rogue Squadron)
Mario Wagner (Artist from the first Rogue Squadron)
Steve Tietze
Michael Silk
Chane Hollander
Chris Klie (Level designer from the first Rogue Squadron)

Thanks to MofDNA for the heads up!

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