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Mega Man Legends 3 dev blog update - Tales from the Bonne Mecha Assembly Line
Hello. I’m Shingu, one of the Action Planners. I mostly deal with player actions, the Reaverbots, the Bonne Mecha, and dungeons. I’ve worked on game development for a long time, but this is my first time in the spotlight. Please be kind to me.
Now then,the purpose of this blog is to talk about in-game action, so we’ll be taking a behind-the-scenes look at the process of creating the Bonne Mecha, which was the subject of a previous large-scale event on the Devroom that caught a lot of attention.
Put briefly, the Bonne Mecha design was selected from said event, then eventually implemented in the actual game, like this: