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Miyamoto on 3DS users playing with 3D off

by rawmeatcowboy
21 June 2011
GN Version 3.1

“There are times when people are going to want to play in 2D anyway. I think it’s fair for people to say, ‘Oh yeah, for this section of the game, I’m just going to turn the 3D depth slider off.’ And, in other parts of the game, they may want to turn it on. I think that’s a perfectly acceptable way to play the games. On the programming side with the gyro controls, we are providing some assistance to make sure that the 3D visuals stay in focus as much as possible. There are some sections of some games where you might find it easier or more compelling to play it in 3D. For a game like Ocarina of Time, in particular, if you know a cinema scene is coming up, please, definitely pop that thumb up there and quickly slide that 3D depth slider to max. It will look great. - Shigeru Miyamoto

As you can see, Miyamoto is a fan of 3D, but he also understand that some people don’t want to use the feature. For example, Majesco has said 99% of Cooking Mama 4 involves the touch screen, which doesn’t involve 3D. There are still 3D visuals for Mama herself, and unique control schemes, but most of the action is on the bottom screen. As Nintendo always says, it’s up to the developers to decide how they want to use the platform’s capabilities, including 3D.

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