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Europe - See the latest Iwata Asks: interviews (Xenoblade, Zelda, Resident Evil

by rawmeatcowboy
27 June 2011
GN Version 3.1

There’s a wealth of behind-the-scenes interviews going up on the Iwata Asks hub at the moment - whether your game tastes are for Japanese RPGs, classic action-adventures, or thrilling survival-horror titles, we’ve got all your game development inside scoops covered!

In Iwata Asks: Xenoblade Chronicles, Vol 1: Sound, Nintendo President Satoru Iwata sat down with the people behind Monolith Soft (the creators of this enormous, engrossing Wii RPG) to talk about the soundtrack, story and what the game means to them personally.

To mark the release of The Legend of Zelda: Ocarina of Time 3D for Nintendo 3DS, Mr Iwata sat down with the development staff of this exciting new remake, and of the Nintendo 64 original, for a number of in-depth and revealing conversations! In Iwata Asks: The Legend of Zelda: Ocarina of Time 3D, Orignal Development Staff, Part 1, Mr Iwata got to the bottom of the matter of boss and enemy creation, the design of Hyrule Field, and how a respected staff member’s love of fishing caused an unexpected addition to the game…

As one of the Iwata Asks: Nintendo 3DS Third Party Game Developers interviews, Iwata-san spoke with Masachika Kawata from Capcom Co., Ltd, famed Producer of the Resident Evil series. In their discussions about the two latest Resident Evil games, the gents examined how friendly competition between concurrent development teams resulted in improvements overall, new focal points, and what’s appealing about each title for gamers. Head to Iwata Asks: Nintendo 3DS Third Party Game Developers, Vol 7: Resident Evil: The Mercenaries 3D and Resident Evil: Revelations for the full story!

Visit our Iwata Asks hub to read the background scoop on these exciting titles, and a whole lot more, today!

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