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Castlevania: Order of Ecclesia details (Nintendo Power claims more details that they cannot discuss yet)

by rawmeatcowboy
27 May 2008
GN 1.0 / 2.0

- takes place in mid 1800s
- “No real weapons in this game” all fighting is through Glyphs (as discussed earlier)
- Glyphs dropped by enemies, found in specific locations as well
- MP refills quickly when not attacking
- combos possible
- Glyph Union special attacks
- Character: Barlowe - teaches you tips, helps you early on in the game
- Character: Albus - controls Dominus (Glyph most suited to destroy Dracula)
- Character: Shanoa (main character) - loses her memory and power at game’s start, sets out to find Dominus
- More than 20 locations
- Save statues, teleportation rooms
- receive side-quests from saved villagers
- Michiru Yamane - sound design
- No returning characters except for Dracula
- Gameplay elements from previous games: Leveling-up, dodging (L/R buttons), select button to switch between map and stats, hard difficulty setting, multiple endings, Wi-Fi support
- Wi-Fi: New item interface: own a shop, vs. competition - considers items used and damaged received to determine winner
- More features that Nintendo Power cannot talk about

Link