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Rygar Wii port was 'so disasterous' that Tecmo had to start over?

by rawmeatcowboy
04 September 2008
GN 1.0 / 2.0

1up’s James Mielke really doesn’t like the idea of Tecmo and Koei joining forces. Perhaps that’s why he is spilling the beans on why it took Tecmo so long to bring Rygar to the Wii…

But both companies are legendary for their cheapness (see: Tecmo’s repurposing of a 5 year-old PS2 game — Rygar — as a $500,000 quickie port to the Wii, a project which proved so disastrous and unportable that Tecmo had to go back to the drawing board with it, at nearly three times the cost of what they were trying to achieve in the first place)

Well, we are learning a lot about Tecmo, aren’t we?! To read the full article/rant, click here