Dear Reader:
Jonathan Blow working on 2d RPG for unnamed platform
A portion of a Gamasutra interview with Jonathan Blow…
GS: So aside from the other versions of Braid, presumably you’re working on another game?
JB: I am. I don’t really want to give much detail about it, though. And the reason is that I’ve had three or four different games that I was convinced was the next game I was working on, and I’d work on it for a little bit and decide I could maybe do something better.
My newest game I started is looking very promising. I’m very excited to do it. But if the patterns of history continue, then I may not be working on it a month from now, so I don’t want to start telling people about it.
GS: Is it that RPG-ish thing you alluded to in your blog, where you mentioned you were interested in conversation scripting systems?
JB: Yeah. It’s an RPG right now, a 2D RPG that I’m working on. You never know. Next month, it could be a Pac-Man clone or something.