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Xeodrifter diary #13

GN Podcast #480

EoD - Smash Wii U!
 

Capcom knew Virtual Console Arcade was coming, but they have no news to share...they also want to know about WiiWare size limitations after SDHC update

“Code execution from SDROM we were not pre-briefed on (or at least I wasn’t). Arcade we’ve known about for a good while…I’ve got no news to share on this [Virtual Console Arcade]. Sorry. ….I’m not commenting on specific titles at this time BUT…They’ve fixed something (regarding storage) for consumers which is fantastic… the question is, does this change allow for a change in the filesize limitations that the Wiiware program has had. That was notably absent from Iwata’s keynote but is a question I will be following up on with our reps at Nintendo. I’m hopeful.” - Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

Capcom has plenty of classic arcade titles that I’d love to see on the Wii. I think they’d be crazy not to give some of them a shot. I’m sure we’ll see more from them on this in the near future.

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