Dear Reader:

You are viewing a story from GN 1.0 / 2.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

WiiWare games must pass sales threshold before devs get paid

by rawmeatcowboy
14 April 2009
GN 1.0 / 2.0

Well here’s a bit of interesting news. Coming from a GDC session, Gamasutra publisher and Independent Game Festival chairman Simon Carless discussed how sales work when it comes to WiiWare. Basically, Nintendo has a threshold set for all games that hit the service. Once a title hits that sales threshold (mid quadruple digits for NA, low quadruple digits for other territories), Nintendo will then pay the developers. If a game doesn’t reach that threshold, the people involved in creating/distributing the game don’t see a single penny. This threshold is in place to try and keep shovelware off the platform.

Link