Dear Reader:

You are viewing a story from GN 1.0 / 2.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

High Voltage discusses more multiplayer details for The Conduit - WiiSpeak limited to friends/friends of friends, Friend Code details, and more

by rawmeatcowboy
27 April 2009
GN 1.0 / 2.0

The following information comes from Josh Olson, Producer at High Voltage Software…

* Proximity voice only applies for Free-for-All games. Team chat is used for Team Reaper and Team Objective game types. You can’t, however, talk to members on the opposing team in team games.
* You can only talk to Friends and Friends of Friends with WiiSpeak per Nintendo guidelines. While we would have liked to have been able to open it up to everyone, we’re obligated to follow Nintendo’s requirements.
* You can mute/unmute anyone, both in the Lobby and in-game.
* There is a ranking and XP system.
* You can add Friends in-game without having to manually enter a Friend Code either through sending a console friend request to a Wii console friend or through our UI if a player is a Friend of a Friend. For everyone else, you’ll have to manually enter their Friend Code. Again, we’re obligated to follow Nintendo requirements for Friend Codes.
* We won’t be supporting DLC or system updates for The Conduit. It’s something that we’ve looked at very closely and plan to implement moving forward with our future titles.

Well, that news on WiiSpeak is going to make things a bit more difficult. It really shows you just how Nintendo can impact a game with their restrictions on voice chat.

Full post here

Link

 
Pinball FX on Nintendo Switch