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How Miyamoto And Aonuma Are Training Nintendo's Next Generation - video interview

by rawmeatcowboy
27 February 2017
GN Version 5.0

Check out the video interview here

- Miyamoto says game design has two different aspects: building the core and then decorative exterior design
- Miyamoto says the older devs can't keep up with the decorative design, so they have the younger folks take that on
- if the younger generation takes on all that work, they tend to follow the current trends or what everyone else is doing
- this is why it's important for both generations to work together
- Aonuma believes the younger generations are a bit more serious in some ways, which causes them to get lost
- the older generation goes on instinct, and they teach the younger generation to trust instinct and go with the flow
- the philosophy of Nintendo has always been to be unique and different
- they don't try to compete with the current trends or fads
- Miyamoto tells the younger devs to think seriously about what they want to make
- Aonuma wants younger generations to use the older generation's point of view for reference
- Whenever Aonuma finishes a game and shows it to Miyamoto, he gets unexpected comments he could never have envisioned
- these lead to new ideas
- incorporating those unexpected comments to create new ideas is important to Nintendo

 
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