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YIIK devs on the game's silly weapons, and a main character who's kind of an asshole

by rawmeatcowboy
23 June 2017
GN Version 5.0

Coming from a GamesBeat interview with Andrew Allanson, co-creator of YIIK, and Brian Kwek, founder of Ysbryd...

AA: “In fantasy, it feels normal for a guy to have a sword, but if it was set in 2017 what’re your options? A gun? A knife? None of that really lends itself to telling stories that are usually appropriate for RPGs. So, if you go for more silly weapons like vinyls, baseball bats, yo-yos, you’re bound to get a quirky game.

It was difficult balancing story and gameplay sections. Getting them to feel fluid. We wanted there to be a nice balance of puzzles, exploration, conversation, and battles. We spent a lot of time taking things out, adding them back in, etc.”

BW: Alex, the main character, is actually kind of an asshole, at least you’ll see that in the beginning. The journey that Alex takes is one that — I think I’d like to believe — in real life people really go through that introspective stuff.”

[Link]
 
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