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The Legend of Zelda: Breath of the Wild - details of latest JP blog post, features DLC director

by nintendaan
30 June 2017
GN Version 5.0


The following details come from Perfectly Nintendo...

- post is from Kentaro Tominaga, Game Designer and Director of the DLC
- there is one Kentaro Tominaga personally recommends: the second playthrough in Master Mode
- explains that Master Mode isn’t just a harder difficulty mode: there’s also enemies that don’t appear in normal mode, spicing things up even more
- will need all the experience, skills, and knownledge acquired during your first playthrough to make it through Master Mode
- another new element from Master Mode: there’s now enemies and chests in sky
- can use those floating platforms to your advantage, and restore your stamina wheel mid-flight
- Kentaro Tominaga is convinced that even if you’ve already beaten the game once, there must still be many things you never noticed or see in the world
- also recommends changing the order in which you visit locations, to give you a different impression of Hyrule
- team is hard at work on the second one, called The Champion’s Ballad
- team’s goal with both DLC packs is to make sure players can explore the game’s world even longer

 
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