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Wolfenstein II: The New Colossus dev on kicking things up a notch for the sequel, confirms plans for trilogy

by rawmeatcowboy
16 September 2017
GN Version 5.0

Coming from a GamesMaster interview with MachineGames’ Creative Director Jens Matthies...

“We were happy with how the first game felt. But we switched engines, so we rebuilt every system including AI and player movement. It still feels like Wolf, but there’s tons of new stuff happening. If a grenade goes off near you, you’ll fall to the ground but can still keep shooting. Things like this make the combat feel more immersive, but we want to retain the feeling of the original game. We’re just evolving and polishing it.

We always wanted to make a trilogy, and we set Engel up in the first game so that she could be the main villain in the next one.
She’s played by Nina Franoszek, an amazing actor, and she brought a lot to the character. She took it to a whole new level.”

[Link]
 
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