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MadWorld - new screens, interview (game started out with stick figure style characters)

by rawmeatcowboy
03 December 2008
GN 1.0 / 2.0

A portion of a 1up interview with producer Atsushi Inaba and director Shigenori Nishikawa…

1UP: When coming up with the art style, were there prototypes in which you tried different visual styles?

AI: Yeah, we tried out various things until we arrived at the current look. To give you an idea, if you look at the stick-figure characters in the street signs in the game, we attempted a style that looked like that early on — kind of a silhouette, sort of a stick figure…more simplified.

mwa.jpg

Full interview, more screens here