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Itagaki comments on Ninja Gaiden 3, says it's completely different from what he would do
A portion of a Game Informer interview with Tomonobu Itagaki…
GI: At E3, I saw you on checking out Ninja Gaiden 3 on the show floor. I was curious to hear your thoughts on how the game is looking.
TI: I was there just watching the trailer, I didn’t really play the game. I did see some of the gameplay. Of course, that game is made by a different team of people. It’s not like I was going to make another one or anything, but I found it completely different from what I would make. More than anything, there was a problem in Sigma II where these blue puffy things would appear [when enemies die] and I thought it was kinda weird. I really worried about the direction of the game, it was just kind of appearing flowing in the air and I thought it really looked funny and strange. But I noticed that they got back to the more violent direction of the game. I didn’t really play it, so I can’t really comment on it. Concept-wise, I think it’s getting back to the real stuff. I don’t think there’s anything I have to worry about.