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Image & Form talks SteamWorld Heist's X-COM origins, supporting Nintendo fans
The following comes from a Venturebeat interview with Image & Form's Brjann Sigurgeirsson...
On how SteamWorld Heist was inspired by X-COM:
“Some people were playing X-COM in the office and really liked it. We were sitting and talking about what if we made a turn-based game in 2D.”
On supporting Nintendo fans:
“We have a very good following in the Nintendo community, It feels like the 3DS community made us; to bypass them with the very next game was just unthinkable.”