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Older Nintendo fans here will no doubt remember the era where Crash Bandicoot was the de facto mascot for PlayStation. That stayed the case for a few years, but eventually the IP would shift hands and become a multiplatform star. All these years later, we can see that old fans and newcomers alike are more than happy to follow Crash in his latest exploits.

Crash Bandicoot 4: It’s About Time is the most recent mainline installment in the Crash Bandicoot series, and we’ve learned that the game has moved over 5 million units worldwide. That figure includes all versions available, but we don’t have specifics on how many units were moved for each piece of hardware.

Crash Bandicoot 4: It’s About Time originally launched in 2020, but not for Switch. The game would make its way to Nintendo fans a bit over a year after its initial release, but Switch owners were still eager to pick the game up. If you haven’t given this outing a go, you can snag it right now on the Switch eShop for $40.

In Crash Bandicoot 4: It’s About Time, Neo Cortex and N. Tropy are back at it again, launching an all-out assault on not just this universe, but the entire multiverse! Crash and Coco are here to save the day by reuniting the four Quantum Masks and bending the rules of reality. New abilities? Check. More playable characters? Yep. Alternate dimensions? Obviously. Ridonkulous bosses? For sure. Same awesome sauce? You bet your sweet jorts. Wait, are they actually jorts? Not in this universe!

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Comments (2)

kingbroly

18d ago

It'd have sold more if getting 100% in it weren't the worst thing eveer.


THIS exactly! As a game it's pretty decent, but as a game that you try to complete 100%, it's one of the worst games I've ever played.