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Last Week Tonight with John Oliver throws in a Pokemon gag

Poor Jiggly!

The latest episode of Last Week Tonight with John Oliver featured a standalone Pokemon gag, which you can see in full above. I guarantee you've never seen a Pokemon treated like this before!

Image & Form talks SteamWorld Quest DLC chances, sequels to other SteamWorld games, retail releases, gameplay length, and much more

TONS of SteamWorld info!

Image & Form hosted a Reddit AMA today about SteamWorld Quest. As you might have guessed, the team also fielded questions on the SteamWorld universe in general, and much more. Check out a quick summary of things discussed below.

- no DLC planned, but if the game does well, that might change
- three different difficulty settings, ranging from "pretty easy but still challenging" to "devilishly hard"
- SteamWorld Heist sequel is 'not impossible,' but the team is focused on Quest for the time being
- Quest does hint at how it ties into the whole SteamWorld universe
- a SteamWorld Tower Defense port might happen at some point
- around 20 hours of gameplay in the main story
- there are extra challenges to tackle after the story is finished
- physical release for Quest is coming later this year, and there might be something in the works for other titles as well
- Docked: 1080p 60fps, Handheld: 720 60fps
- SteamWorld Quest digital soundtrack coming soon
- when asked if Image & Form has approached Nintendo about one of their IPs appearing in an I&F game, the dev said "Maybe!"
- some cards are impossible to miss, while others are hidden in chests and other areas
- the team would have loved to do full voice acting and a bigger game world, but budget restrictions held them back
- Switch is the most successful platform by far for SteamWorld Dig 2
- Quest started out as a completely different game, which the team will talk about at a later date

West of Loathing's Reckonin' at Gun Manor DLC submitted for approval

Guns ablazing

A ghostly carriage arrives in Dirtwater. Only you can see it, and it only goes one place -- the mysterious Gun Manor.

A brand new West of Loathing adventure, full of all the things you've come to expect from the Loathing brand:

A few more hours of that sweet, sweet gameplay
Fiendish new monsters
Useful new items
Challenging puzzles (which are also new)
Scads of new goofs and gags
No new gulches (sorry, we're all gulched out)

Who can solve the mystery of Gun Manor? Is it you? It's probably you.

Asymmetric has confirmed that they've submitted the Reckonin' at Gun Manner DLC to Nintendo, and if all goes well, it should be out on Switch in a few weeks.

Masquerada: Songs and Shadows - more footage

Masquerada: Songs and Shadows is a single-player tactical RPG set in a Renaissance-inspired city of magic, where real-time combat can be paused to set up elemental combos powered by Venetian-styled masks. Come for gorgeous hand-drawn art, and stay for a thoughtful, fully-voiced tale of intrigue & tragedy featuring Matthew Mercer, Jennifer Hale and more.

Mortal Kombat 11 Kombat Kast - The Konqueror and the Kold hearted

Kombat time

The latest Mortal Kombat 11 Kombat Kast has wrapped. If you missed the live-stream, no worries! You can hit up the video above to see the full event.

IGN Video - Mortal Kombat 11 eSports Showdown featuring WWE Superstars and more

WWEsports

IGN held a special Mortal Kombat 11 eSports Showdown that included some WWE Superstars, various eSports celebs, and more. You can check out the entire event via the video above.

Active Soccer 2019 - more gameplay

Active Soccer 2019 is an exciting top-down arcade football game providing a fast-paced arcade experience, implementing amazing playability and responsive easy-to-learn/hard-to-master controls

Mortal Kombat 11 updated to Version 1.02 on Switch, takes up 7GB

Bug fixes

Mortal Kombat 11 is being bumped up to Version 1.02 prior to launching on Switch. This is a day-one update for anyone grabbing the Switch version. We know that the update is a rather hefty 7GB, and the only patch notes available say that the update includes bug fixes.

RUMOR: Fortnite battle pass gifting might be on the way

A gift for you!

Fortnite's battle pass is extremely popular with players, offering all kinds of extra emotes and more. Still, there are some players out there who would love to get in on each battle pass, but they don't have the cash to grab it themselves. Good news is, there might be another option on the way.

Dataminers have discovered a mention in the game's source code of gifted battle passes, which would be new to the game. Now you can help out a friend by coughing up the cash yourself and sending a battle pass their way. It's a great idea for a gift to your favorite Fortnite friends!

Fix on the way for Mortal Kombat 11's single player rewards progression, plus info on monetization and content not available offline

There's some things here fans really won't like

Word on Mortal Kombat 11 spread earlier today when the review embargo broke, which has lead to a number of questions and concerns from fans. A number of those topics have been addressed by various people, including team members at NetherRealm. Let's break down the details on some finer points.

Single-player progression towards rewards

Some fans have already noted what seems to be issues with how much time you have to put into the game in order to get out rewards. As of right now, it seems like the ratio of rewards to playtime is just too low. Thankfully NetherRealm is already planning to tweak this. The team is going to adjust values of what you get, and this can be fixed without the user having to download a big patch. No date for this change was given, but it should be fairly soon.

What you can do offline

A couple days ago, we also touched on the topic of playing the game while not connected online. There will be some things you can't do if you're not connected to the internet. Here's a full breakdown of that content.

- cannot run A.I. character battles
- when you play offline, your profile is reset to level zero
- you won't have access to any currency you've accrued previously
- cannot access daily challenges
- Towers of Time and the Krypt are unavailable
- rewards you earn in single player are banked offline until you ping the server
- the same happens with the game's tutorial mode
- you can play through Klassic Towers, but you won't earn any rewards
- character endings you unlock through these towers do carry over
- any character customizing you do is temporary until you ping the server
- "local inventory may not update" when you play local multiplayer

Monetization

Similarly, we've also detailed various monetization aspects of Mortal Kombat 11, but there's more to learn now that the premium shop is live

- you can purchase a total of five cosmetic items right now: two skins, one intro, one taunt, and one "Kombat Kard" decal
- timers in the store indicate these items rotate out every day or so
- each item tells you where you could otherwise earn that specific reward
- there aren't any skins from Towers of Time in the shop's initial offering
- skins cost 500 Time Krystals
- a taunt is 200 Krystals
- a profile icon is 100
- you can also purchase Easy Fatality Tokens, but not Skip Fight Tokens or experience boosters as of right now
- get five tokens for 100 Krystals, or 40 for 500, or 100 for 1,00