Discover more with Pokemon GO Limited Research, featuring Clamperl!

It’s time to put your research skills to the test! Professor Willow is looking to conduct Limited Research on the Water-type Pokémon Clamperl. Spin the Photo Disc at nearby PokéStops to obtain Field Research tasks that lead to encounters with this tough-shelled Bivalve Pokémon. While you’re completing research, keep an eye out for other Water-type Pokémon, such as Krabby and Wailmer! See more details below:

Event Date + Time

Europe, the Middle East, Africa, and India: Feb. 23, 2019, from 10:00 a.m. to 1:00 p.m. UTC (GMT +0)
The Americas and Greenland: Feb. 23, 2019, from 11:00 a.m. to 2:00 p.m. PST (GMT −8)
Asia-Pacific: Feb. 24, 2019, from 12:00 p.m. to 3:00 p.m. JST (GMT +9)

Receive 2× Catch Stardust for Water-type Pokémon during the three-hour window.
Water-type Pokémon will appear more frequently in the wild during the event.
Limited Research tasks will be available when you spin Photo Discs at PokéStops.
Completing the Limited Research tasks will award you encounters with Clamperl.
Clamperl might clam up during Limited Research, so exploring is key! As long as you’ve collected the Limited Research during the event window, you can complete it at any time. Don’t forget—you’ll need to venture onward to many PokéStops in order to get new Field Research tasks and encounter as many Clamperl as possible!

Puma and Tetris Company announce partnership that is sure to spark nostalgia

Global sports brand PUMA and The Tetris Company, Inc., today officially announced their partnership. This exciting collaboration will see PUMA’s latest RS silhouette, designed with one of the most recognized video game brands of all time as inspiration.

Fittingly, both brands introduced products in the 80s that are now considered cultural icons. Originally designed and programmed by Russian game designer Alexey Pajitnov in 1984, the TETRIS® game rose to fame when it was introduced on the Nintendo Game Boy in 1989. The RS (Running System) sneaker originated in 1986 as a running sneaker with the Running System technology allowing exceptional cushioning and midsole support.

For PUMA, this enriches their ongoing stories of reinvention by partnering with influential and creative brands that push culture forward through innovation in design, style, technology, and more. Embracing the future and honoring the past, PUMA revived the RS silhouette and built it from the ground up. The result is an OG-inspired range with innovatively-designed and remixed silhouette.

For TETRIS, now celebrating its 35th anniversary, this partnership enables them to grow the brand’s lifestyle product offering with a shoe design that is truly unique for sneaker enthusiasts and collectors. In doing so, it furthers their mission to introduce fun, innovative products that speak to the distinct interests of the brand’s ever-growing global fan base.

The PUMA x TETRIS RS iteration releases worldwide on October 2019. Watch this space for more information.

Multiple Zelda: The Wind Waker characters share the same body type

This just goes to show how much you can change things up with color combinations and faces! The tweet above gives us a look at various character models in The Legend of Zelda: The Wind Waker in order to showcase just how many of them use the exact same body type. This was done to save resources in the game for other areas and content. How many of you noticed this when you played through?

Photos from Pokemon Co. and Fukushima prefecture's Chansey ambassador press conference

The Pokemon Company and Fukushima prefecture in Japan teamed up to reveal Chansey as Fukushima’s official Pokemon ambassador. That announcement was followed by an official press conference, complete with a Chansey mascot meeting up with government officials. Check out more pics and footage from the event here.

U.S. government creates flash game about recycling, uses Yoshi's Island DS music in it without authorization

The U.S. government had a team create a flash game about recycling on behalf of the Environmental Protection Agency. Turns out the game itself took recycling to a whole new level, as the background music used at one part is recycled from Yoshi's Island DS. This song was used without permission from Nintendo, and the creators didn't even bother to rename the song's file name.

Check out the game here

Amazon Spain lists physical version of Hellblade: Senua's Sacrifice

Okay, something is going on here. When we learned of Hellblade: Senua's Sacrifice coming to Switch, we heard that it was going to be a digital-only release. Now we see a listing on Amazon Spain that points to a retail release. This could be a mistake, or perhaps certain parts of Europe are going to have a chance to grab the game through retail. We'll try to get a comment on this matter from the publisher.

Unruly Heroes - update available (full patch notes)

An update for Unruly Heroes is available right now on Switch. While we don't know what version this is, we do have the full patch notes for you to sift through.

1) Fix - Skull Canyon Level 01 - The camera remains locked if one of the players stays on the upper platform during the first fight with tiny wooden creatures.

2) Fix - GENERAL - Sandmonk missing animation during his ultimate - when the player uses the power up of Sandmonk and do a Y combo , it seems like 1 or 2 animations are missing during the combo.

3) Fix - Skull Canyon Level 05 - Music of the Captain Wolf arena will not stop - in coop (at least 2 players), if the players kill one big wolf and enter in it and kill the second big wolf with it , the music of the battle won't stop and will be played during the rest of the level.

4) Fix - Taoist Temple Level 05 - Camera issue - in the last area of the level, near the scroll, when the player tries to reach it and passes a certain point the camera will go back and won’t show the correct place.

5) Fix - Flaming Mountain Level 02 - The collision of the broken bridge is still active - If the player goes near the middle of the bridge before it breaks, the player won't fall down.

6) Fix - PVP - Missing hitting sound on Sandmonk - in PvP when the player attacks another player who plays as sandmonk a lots of attack won't have any hitting sounds.

7) Fix - PVP - If a CPU is transformed in baby form while is in the air, the character will remain stuck.

8) Fix - Skull Canyon Level 05 - Player is stuck in the arena - For some unknown reason, the player will get stuck in the second arena of the level, the wolf will spawn but won't move and once the player has killed them, the camera will not move and the player will be stuck in the arena.

9) Fix - Skull Canyon Level 04 - Rhynehard is invincible and can float in the air - for some unknown reason , Rhynehard won't reset his gravity correctly after the player swing him in his first phase , Rhynehard will be invicible and if he do his jump attack he can float in the air.

10) Fix - Skull Canyon Level 05 - Camera is blocked in Skeletosis arena - If the player dies and kills Skeletosis at the same time, the camera won't be unlocked and still be focused on Skeletosis arena even if the player leaves the area.

11) Fix - Flaming Mountain Level 06 - KingBull doesn't spawn if the player backtracks after reaching the last checkpoint - If the player backtracks after reaching the last checkpoint before the boss to gather coins, the boss won't spawn and the player will be stuck in its arena.

12) Fix- GENERAL - Enemies float in the air if the player attacks them while switching characters - If the player throws an enemy in the air and switches character, the enemy will float in the air and will become invincible after a few seconds before falling.

13) Fix - Skull Canyon 02 - Camera is focusing the wrong player in the first Kihong statue puzzle - In the first puzzle using Kihong, if one player stays behind, the camera will focus the player behind instead of Kihong trying to fly up.

14) Fixed an issue preventing players to resolve a puzzle in the level "The Ascent" if the player was heavily backtracking after reaching a checkpoint (a Wukong statue was missing).

15) Fixed an issue preventing songs to be played through levels (songs were missing from "The Ascent"; "Fiery Flight" and "Belly of the Beast").

16) PVP- Fixed an issue preventing Kihong's power up to be correctly replicated on every players' screens

17) PVP- Fixed an issue displaying the wrong portrait of a character on the UI.

18) PVP- Fixed an issue preventing settings to be applied in PVP Online mode.

19) PVP - Fixed an issue preventing the game to display "P2" above players' character.

20) Fixed an issue preventing the fan to spawn in "The iron fan" level.

21) Fixed an issue preventing the player to use some input in the level selector screen.

22) Fixed an issue where the players can loses all their inputs if they do some specifics actions.

V-Rally 4 - Volkswagen I.D. R trailer

The Volkswagen I.D. R prototype stands as a testament to the power of electric vehicles: From 0 to 100 in 2.2 seconds… this impressive performance is driven by 2 250KW (680 hp) electric motors housed in a 1,100 kg carbon shell.

Yooka Laylee - Developer Commentary 5: Capital Cashino

Money money cash cash, ready to take a spin in Capital Cashino? Join Chris Sutherland, Kev Bayliss, Ross Bullimore, Dan Murdoch and Daley Johnson in our most chill Developer Commentary episode yet!

SMITE - 'Download for free today' trailer

Enter the Battleground of the Gods! - Join over 30 million SMITE players! SMITE is the multiplayer online battle arena that puts the power of the Gods in your hands. With an ever-expanding roster, new events, variety of skins, and biweekly updates, there is always something new and exciting in the Battleground of the Gods!