DoubleShake is our love letter to our favorite PlayStation 1 and Nintendo 64 games that we grew up with, such as "Mischief Makers", "Tomba!"*, and "Klonoa". Our goal is to utilize modern technology, techniques. and game design to "shake up" this nostalgic aesthetic.
GRAB just about anything not nailed down to the floor, including enemies! Carry small objects around or attach to Grapple Orbs to navigate tricky terrain!
THROW things to clear the way! Throw carry-able things forward, up, down, and all around to solve puzzles, defeat foes, and destroy obstacles!
SHAKE up the scene! Give your enemies a jostle, activate held objects, shake off their loose valuables, swing massive weapons, shoot guns, various other things that are too spoiler-y to mention here, and when you're not holding anything, shake your money maker to taunt enemies!
KICK the heck out of everything to disarm enemies and ricochet off of various objects and walls. Your kick doesn't deal enough damage to anything not in shambles, but it still has great knock-back and can stun foes.
NAVIGATE winding, twisting, branching, bobbing, flowing, changing, turning, rotating 2.5D-style paths throughout scenic vistas ranging from quaint fishing villages, volcanic mountainsides, haunted vineyards, and... an entire fusillade of in-flight missiles!? Paths can converge and split at crossroads, or Super Jump Pads can let you quickly transfer to faraway points! Also, as the game progresses, the levels become more and more puzzle and exploration-focused.
DISCOVER a ton of secrets, items, alternate paths, and ability upgrades scattered and tucked away in the deepest darkest corners of the levels! Eat Golden Peppers to increase your max health and find ability upgrades!
ENCOUNTER a band of nasty ne'er-do-wells (and the occasional dangerous wildlife), including several bosses! Utilize your grab and kick mechanics to turn their attacks and projectiles into counter-attacks, take them down and overthrow their evil plans!