Famitsu - most wanted charts for November 7-13, 2019

  1. Animal Crossing: New Horizons (Switch) – 508
  2. The Legend of Zelda: Breath of the Wild 2 (Switch) – 292
  3. Bayonetta 3 (Switch) – 278
  4. Shin Megami Tensei V (Switch) – 231
  5. Ushiro (Switch) – 205
  6. Rune Factory 5 (Switch) – 184
  7. SD Gundam G Generation Cross Rays (Switch) – 133
  8. TRIALS of MANA (Switch) – 131
  9. Momotaro Dentetsu ~Showa Heisei, Reiwa mo Teiban!~ (Switch) – 111
  10. Yo-kai Watch 4++ (Switch) – 92
  11. Xenoblade Chronicles: Definitive Edition (Switch) – below 82
  12. Tokyo Mirage Sessions #FE Encore (Switch) – below 82
  13. Hatsune Miku: Project DIVA Mega Mix (Switch) – below 82

PR - The weapon-based fighter SAMURAI SHODOWN is slated to release in North America during Q1 of 2020 for the Nintendo Switch!

Osaka, Japan, November 21, 2019 – SNK CORPORATION (Corporate HQ: Suita-city, Osaka, Japan, Company President & CEO: Koichi Toyama) is proud to announce that the critically acclaimed SAMURAI SHODOWN, nominated for Best Fighting Game at THE GAME AWARDS 2019 is now making its way to the Nintendo Switch™ system in Q1 2020!

The battle cuts its way into the Nintendo Switch line-up!

From its creation in 1993, the Samurai Shodown series has redefined weapon-based fighting games. 11 years after its most recent release comes a brand new addition on the Nintendo Switch! Experience the fighting game that took the world by storm!

■Peerless warriors duke it out in 1700's Japan!
13 returning characters are joined by 3 completely new to the series. This latest installment takes place one year before the events of the original Samurai Shodown game, where tensions are still hot in the land of the rising sun!

■A game that threads the line between suspense and thrills!
Classic Samurai Shodown concepts like the Rage Gauge, Lightning Blade, and Super Special Moves make their return! Feel your heart race as you're moments from death, only to turn the tables in one fell swoop! A true fighting game experience is waiting for you on the Nintendo Switch!

■Play anywhere, anytime, with the Nintendo Switch
It's easier than ever to battle a friend using the Nintendo Switch's Table Top mode. Simply pass them a Joy-Con and have at it! Additionally, you can fight anywhere in the world using Handheld mode!

■Thrilling new DLC characters join the fight!
Fan favorites like Rimururu, Kubikiri Basara, Kazuki Kazama, and Wan Fu make their return! Also, Hisame Shizumaru from Samurai Shodown III is included as a free character!

■Samurai Shodown! 2 pre-order bonus for the Nintendo Switch!
Samurai Shodown! 2, a fighting game developed for SNK's own handheld system (the Neo Geo Pocket) will now be available for the first time ever on a new platform, and only on the Nintendo Switch! These chibi fighters really pack a punch!

Announcement Trailer

Official Website



■Release Date
Q1 2020

Versus fighting

Nintendo Switch

1-2 Local / 2-10 Network

■Retail Price
$49.99 U.S.
$49.99 Canada

Arcade Archives Hyper Sports coming to Nintendo Switch eShop next week

HAMSTER is bringing Konami's 1984 title Hyper Sports to the Nintendo Switch eShop next week. The game, part of the Arcade Archives series, will be priced at $7.99/€6.99/838 yen/£6.29.

Screenshots here!

PR - BlazBlue: Cross Tag Battle 2.0 Expansion Pack Available Today

Can't Escape from Crossing Fate!

Rolling Hills Estates, California – November 21, 2019 – Arc System Works America, Inc. is proud to announce that the BlazBlue: Cross Tag Battle 2.0 Expansion Pack is now available for $24.99 USD on PlayStation 4, Nintendo Switch and Steam (PC). The “Ver. 2.0 Expansion Pack” adds 9 new fighters to the roster: Yumi (Senran Kagura Estival Versus), Neo Politan (RWBY), Akatsuki (Akatsuki Blitzkampf) and Blitztank (Akatsuki Blitzkampf), Celica (BlazBlue), Elizabeth (P4A),  Adachi (P4AU), Hilda (Under Night In-Birth), and Susanoo (BlazBlue). Version 2.0 also features new gameplay systems, scenarios, character interactions and colors.

The “Ver. 2.0 patch” will be available as a major balance adjustment for all users of BlazBlue Cross Tag Battle, so you can still play against 2.0 characters without the Ver. 2.0 Expansion Pack.

BlazBlue: Cross Tag Battle features a dream-team roster of characters that have never before been gathered in a single 2D fighting game. Featuring fighters pulled from the BlazBlue, Persona 4 Arena, UNDER NIGHT IN-BIRTH EXE: LATE, Arcana Heart, RWBY, Senran Kagura Estival Versus, and Akatsuki Blitzkampf universes.

StarBlox Inc. - more footage

Welcome to the team at StarBlox Incorporated – where sorting cargo is a contact sport!

Load your rocket resource blocks quickly and efficiently to beat the competition. But watch out – the shipping world is fierce! Your opponent can sabotage your work by stealing blocks, delivering punches or throwing you in the incinerator!

Contraptions - more footage

How many steps does it take to change a light bulb? If your answer is 10 or more, then you are ready for ""Contraptions"" - a game where the goal is to fix whacky contraptions that perform simple tasks in indirect and convoluted ways, Rube Goldberg style.

Use camels as trampolines, champagne bottles as cannons, balloons to lift objects, fireworks wheels to drive conveyor belts, magnets to attract metal objects, and many more gadgets to solve the puzzles and clear the levels.

Nintendo Switch - play together anytime, anywhere trailer

Play your favourite games together anytime and anywhere! With a huge library of games to discover, there’s something for everyone on the Nintendo Switch family of consoles.

PR - Combine Unique Magical Powers and Unleash a Unison Raid to Defeat Your Foes in FAIRY TAIL

Form Your Dream Team with Familiar Guild Members and Rivals Alike – Five New Characters Join the Roster!

Burlingame, Calif. – November 21, 2019 – Today, KOEI TECMO America and developer GUST Studios revealed five new playable characters and further details of the intense magic battle systems in their upcoming JRPG, FAIRY TAIL, available Spring 2020 on Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®. Based on the anime and manga of the same name by Hiro Mashima, players will be able to follow the series’ enchanting storyline from the popular Tenrou Island arc through to the Tartaros arc, along with all-new original episodes.

FAIRY TAIL will see Natsu and the team fight against a variety of foes in their quest to become the No. 1 guild in Fiore. Battle parties consist of up to five mages, allowing fan-favorite characters to combine together to perform impressive magical attacks displayed across a three-by-three battlefield grid. Each move deals a certain amount of damage across the tiles – choosing appropriate attacks can ensure a swift victory over troublesome enemies. By dealing damage, players will fill up the ‘Fairy Gauge’. This special ‘Magic Chain’ attack allows each party member to deal a combo of attacks before unleashing a powerful finisher – sometimes strong characters, like the beloved Guild Leader Makarov, may even jump in to deal devastating damage with their ‘Extreme Magic’.

When the ally party comes under heavy damage and are in a pinch, characters can awaken dormant abilities for a few turns, drastically increasing their powers. Some mages even have access to whole new attacks – Dragon Slayers can use ‘Dragon Force’ instead of their ‘Awakened’ abilities, while some mages can perform a ‘Mode Change’ offering a wealth of new battle options. Natsu’s renowned ‘Lightning Fire Dragon’s Iron Fist’ is an example of the enhanced abilities that can be performed. Some mages are even able to unite together to perform mighty combination attacks, known as a ‘Unison Raid’, triggering a special ‘Unison Raid’ cutscene right before unleashing the incredible attack against oncoming foes.

To assist in battle, GUST Studios announced five new playable characters joining the fray -- not from FAIRY TAIL but from rival guilds in Fiore. New characters include the ‘Sky God Slayer’ Sherria Blendy from Lamia Scale, the ‘Strongest Fencer’ Kagura Mikazuchi from Mermaid Heel, the ‘Handsome’ Blue Pegasus mage Ichiya Vandalay Kotobuki, and the ‘White Dragon’ Sting Eucliffe and ‘Shadow Dragon’ Rogue Cheney from Sabertooth. These exciting new additions to the cast join the previously announced Natsu Dragneel, Lucy Heartfilia, Gray Fullbuster, Erza Scarlet, Wendy Marvell, Gajeel Redfox and Juvia Lockser – all battle-ready with powerful magic abilities. With more than 12 playable characters available, players will able to form a dream team with FAIRY TAIL members and their rivals and set off on an adventure like never before.

FAIRY TAIL is available now for pre-order through select retailers.

For all of the latest news on FAIRY TAIL, visit the KOEI TECMO America site at https://www.koeitecmoamerica.com/fairytail/, like us on Facebook @KoeiTecmoUS, and follow us on Twitter @KoeiTecmoUS.

PR - Zordix Publishing and Purple Tree Studios presents Ponpu

Get ready to break some eggs in this super intense, bomberman-inspired multiplayer game, dropping in Q2 2020.

Zordix Publishing, a part of Zordix AB (publ), today signed a publishing deal with the Argentinian game studio Purple Tree Studio™. The contract concerns the title “Ponpu”, and gives Zordix the exclusive rights to publish the game globally. Inspired by the classic gameplay from Bomberman, Ponpu is a fresh take on the concept, with added mechanics to take the frantic gameplay to a whole new level.

Check out some early footage here: https://bit.ly/35pS5Cq

The game was recently awarded both “Best Console Game” as well as “The Jury’s Honorary Mention” at Game Connection Indie Development Awards during Paris Games Week. Ponpu is under development for all major gaming platforms including Nintendo Switch, Playstation 4, Xbox One and PC. We can now reveal that the game is set for release in Q2 2020.

“We’re beyond excited to get to publish Ponpu. It’s the kind of game where 1 match easily turns into 20, and we couldn’t be happier that Purple Tree Studio has entrusted us to help them launch this title to the global gaming audiences” - Axel Danielsson, Head of Publishing, Zordix.

“We are super excited to work with Zordix on Ponpu. They’re a perfect match to the game and Zordix is a company that has been growing for years with talented people. Together we will make an amazing, fun and weird game that will hit the hearts of the indie game lovers” - Pablo Purretti, Co-Founder, Purple Tree Studio.

Make sure to follow along for any updates!





PR - Rise: Race the Future's NEW PATCH (v1.4) explained in detail

Thanks to the feedback received from the great number of players of Rise: Race The Future, on Nintendo SWITCH, VD-DEV wanted to create a new patch to make the overall racing experience even better.

Perfecting Rise: Race The Future is our current goal as it is considered one of the best racing games on the Nintendo Switch.

The new patch includes the following:

- HD rumble with sensitivity settings:
Each surface has its own type of vibration. When the boost is used the controller also vibrates differently as well as for each type of situation, for instance when after a jump or if being pushed by another car. You can adjust the intensity differently for Handled mode and TV / Tabletop (Settings menu).

- Stability setting for each vehicle with a range of 0% to 100%:
The gameplay of Rise is a mix between pure arcade and real handling behaviour based on an advanced physics engine. To please the casual gamers as well as the racing fans, a fantastic new stability setting has been introduced. Basically the player is able to tweak each car to his taste while still keeping its main characteristics.

Do you want a car a bit more powerful but heavier to make it easier and more stable to drive? Then just set the Stability to 100%!

All the players who found the gameplay too difficult to apprehend will be totally convinced now.

- Steering Sensitivity setting for each vehicle with a range of 0% to 100%:

This is very useful for the joy-con and other different type of controllers. Again the purpose is to give the players more freedom for him to feel comfortable and enjoy the game fully. The car will react slower or faster making it more manageable.

You can adjust these settings in the "Car Select” menu or directly in the race (Pause> Car Settings).

- Improved IA:
One of the main critics was that cars used to collide with each other too strongly and could jeopardise the player’s race. The new AI deals with vehicle avoidance and emergency braking to limit collision from behind. The AI vehicles break harder and detect earlier to prevent touching the player. No more frustration!

- Touchscreen interface enabled in handheld mode:
Just to add practicality to the user experience.


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